
Palworld Sells Over 15 Million Units on Steam, Tops 10 Million Players on Xbox - Sales
by William D'Angelo , posted on 22 February 2024 / 5,627 ViewsDeveloper Pocket Pair announced Palworld has sold over 15 million units on PC via Steam and has surpassed 10 million players on Xbox. Overall, the game has surpassed 25 million players.
The Steam sales are up from 12 million units on January 31, eight million units in under six days, seven million units sold in five days, six million units sold in four days, five million units sold in three days, four million units sold in about three days, two million units sold in in the first 24 hours and one million units sold in the first eight hours.
"The response from fans has been tremendous and it’s incredible to see the millions of players around the world enjoying Palworld," said Pocketpair CEO Takuro Mizobe in a statement on Xbox Wire. "This is just the beginning for us and Palworld, and the feedback we’re gathering while in Game Preview will allow us to continue to improve the experience for Pal Tamers across all platforms."
Palworld has set a new record for the biggest third-party launch on Xbox Game Pass, as well as for the most played third-party day one launch on Xbox Cloud Gaming. It has also nearly reached a peak of three million active daily users on Xbox.
🎉Total number of players exceeds 25 million🎉
— Palworld (@Palworld_EN) February 22, 2024
It's been a month since #Palworld was released, thank you!
・Steam: 15 million players
・Xbox: 10 million players
We will continue to prioritize fixing bugs and preventing further cheating.
Thank you for your continued support! pic.twitter.com/LnVSqJyZsD
Palworld released in Early Access on the Xbox Series X|S, Xbox One, PC via Steam and Microsoft Store, and Xbox Game Pass on January 19.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.
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Outsell Pokémon
15 million sold on Steam puts it sales similar to Pokémon: Let's Go, Pikachu/Eevee, Pokémon Brilliant Diamond / Shining Pearl, and Pokémon Legends: Arceus.
25 million players has only 2 Pokemon games selling more. Pokémon Red / Green / Blue Version at 31.38M and Pokémon Sword / Shield at 26.17M.
Players =/= Sells.
Steam = 400M active players.
Game cost 30 bucks and easily findable at 20.
This shows how much Pokemon could actually sell if they were good games
Unfortunately it sells a shit ton despite being shit
To be fair, Palworld does have it's issues... Not getting around that, fairly low-budget at only $7 million USD and many on the development team are fresh in the industry.
But what they got right, they got really really right.
So kudos to that team for making a roaring success.
Pokemon sells on name alone... Sadly I wanted to get into Scarlet/Violet, but I ended up returning my copy on launch day due to how buggy and unplayable it was and it seems Gamefreak has not made any real efforts to resolve those issues since patch 1.4, but instead released additional DLC to make more money.
Damn! What an indie powerhouse. I think it's safe to say that Nintendo will not be suing at this point. They took down the Pokémon mods immediately but still have not gone after the devs for any copyright infringement. So many on the internet were so sure Nintendo would sue lol
We haven't had an article about their sales in weeks. WEEKS! I was worried.
I really hope this makes GameFreak and the Pokémon Co. reflect.
Was this game straight to gamepass right?
15 mil solid sales + how much from the box
15 million sold just on Steam. Just says 10 million players on Xbox.
Is this some kind of record?
Well deserved. And to think its still in Early Access. If they play their cards right it might have Fortnite longevity
Makes ya think...if Nintendo forced Gamefreak to make a real high quality game, and not release a Pokemon game almost every year, and (obviously not gonna happen) released it on PC as well, they could get sales of a single Pokemon game up to probably >50 mil.
Nintendo can't force Game Freak to do anything.
"Release on PC" lol, why? If they make pokemon game with such quality, the >50M figures will come from their platform alone
Very similar numbers
Palworld is clearly a bad game, but it’s still “better” than the always worse Pokémon.
What is even more clear is that Nintendo deliberately keeps making bad Pokémon games because they have full exploitative contempt of that fan base….in the secure knowledge that that fan base will keeping buying it.