
Report: Star Wars: Knights of the Old Republic Remake Development Moved to Saber Interactive - News
by William D'Angelo , posted on 22 August 2022 / 1,824 ViewsDevelopment for Star Wars: Knights of the Old Republic Remake has reportedly been moved from Texas-based studio Aspyr Media to the Eastern Europe-based Saber Interactive, according to a source who spoke with Bloomberg.
The reason for the change in developer is due to Embracer, Sony and Disney all being displeased with the progress. The report claims the game will need at least another two years to finish development.
Embracer in May of this year did confirm Saber Interactive had stepped up to co-develop Star Wars: Knights of the Old Republic Remake alongside Aspyr.
While Embracer didn't mention the game or studios it did say last week that of the AAA games in development had transitioned to another studio.
"One of the Group’s AAA projects has transitioned to another studio within the Group," said Embracer said. "This was done to ensure the quality bar is where we need it to be for the title. We are not expecting any material delays for the title based on this transition."
Star Wars: Knights of the Old Republic Remake is in development for the PlayStation 5 and PC.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.
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Saber Interactive does not inspire me with much confidence lol
I fell sorry for aspyr, wishing they learn and come out better from it.
Wasn't there a rumor that Microsoft turned down the Star Wars KOTOR remake because they didn't have faith in Aspyr?
They also turned down Marvel on the offer to make a game based on an IP of them.
Lez go! More development time never hurts a product just don't let it be a wasteful cyberpunk 2077 type of release haha!
It was never reported that lucasfilm and sony were unhappy with the game. That's a whole lot of misreading going around as fact. Schreier specifically only mentioned that Aspyr management was unhappy with the game's rising costs and progress being only a verticle slice. In his own reporting the devs were happy with how the vertical slice turned out.