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Rumor: Activision Games Coming to Xbox Game Pass Starting in August

Rumor: Activision Games Coming to Xbox Game Pass Starting in August - News

by William D'Angelo , posted on 03 July 2024 / 7,426 Views

The first Activision games will start releasing on Xbox Game Pass in August, according to leaker eXtas1s on eXputer. This has been corroborated by Windows Central.

Up to now the only Activision Blizzard to release on Xbox Game Pass since Microsoft acquired the gaming giant in October 2023 was Diablo IV from Blizzard. It has also been confirmed Call of Duty: Black Ops 6 will release day one on the service on October 25.

The leaker claims the first Activision game to release on Xbox Game Pass will be Crash Bandicoot N. Sane Trilogy. It will release on the service sometime in August. This is according to multiple sources.

They are also claiming Tony Hawk’s Pro Skater 1 + 2 and Spyro Reignited Trilogy are "coming very soon," but aren't sure if they will release in August or not.

The leaker says they have no information on when older Call of Duty games will come to the service.


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.


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23 Comments
Lukas85 (on 03 July 2024)

Gamepass is the best service in history at this point

  • +10
firebush03 Lukas85 (on 03 July 2024)

you and I have very different perspectives lol. GamePass is the reason why HiFi Rush and Hellblade 2 were considered financial “flops”.

p.s. If y'all want to see Xbox be competitive again, you need to start recognizing where the flaws are. An unwillingness -- as demonstrated by the downvotes -- to examine and accept the problems with Xbox won't make the issue go away. It's a very simple fix Microsoft can enforce imo: Make their games exclusive to Xbox at launch, add them to GamePass later, and then make it accessible to other platforms like PC/PS.

  • -6
dane007 firebush03 (on 04 July 2024)

Hellblade 2 wasn't a flop. Hi fi rush failed due to let of marketing. Shadow drop didn't help it

  • +3
firebush03 dane007 (on 04 July 2024)

Hellblade didn't even make the top 200 in Europe at launch. It would be a stretch to call it anything other than a financial flop. And lack of marketing for HiFi Rush was a consequence of the way the GamePass service is structured. (If you wanna go further into this, I'm happy to do so. Just say something.) All marketing would accomplish is to create an even bigger deficit in profits, countering Microsoft's motive to maximize profits.

  • 0
dane007 firebush03 (on 05 July 2024)

In correct ..hellblade 2 had a lot of marketing despite being a game pass game and sold well enough. It won't make the profits of the first game but it wont lose money
. Hi fi rush didn't have to do much marketing to let people know. The type of game that is hifi rush is a niche game. Without marketing no one knows what kind of game it is especially if you don't play much videogames. As much as you hate gamespass, it's sustainable. Devs just need to make a good game that people will play. . Look at rebirth. High reviews, amazing game but not many played it. Goty material as well and that didn't have gamespass.

  • 0
dane007 firebush03 (on 05 July 2024)

In correct ..hellblade 2 had a lot of marketing despite being a game pass game and sold well enough. It won't make the profits of the first game but it wont lose money
. Hi fi rush didn't have to do much marketing to let people know. The type of game that is hifi rush is a niche game. Without marketing no one knows what kind of game it is especially if you don't play much videogames. As much as you hate gamespass, it's sustainable. Devs just need to make a good game that people will play. . Look at rebirth. High reviews, amazing game but not many played it. Goty material as well and that didn't have gamespass.

  • 0
firebush03 dane007 (on 06 July 2024)

Where’s your evidence that HB2 received “a lot of marketing”? From what I’ve found, it seems that the consensus is that in fact the game didn’t receive a strong marketing push, and since no official numbers have been published, this seems to be the most reliable evidence we could produce. Where’s your evidence that it “sold well”? We don’t have that data yet…

  • 0
APerfectCircle dane007 (on 05 July 2024)

Game was a failure bro not to mention it sucks just like the first one

  • 0
dane007 APerfectCircle (on 05 July 2024)

No it wasn't . It was an amazing game and experience. I know for alot of gamers like yourself playing a game that talks about mental health can be boring cause gamers now days want either live service, flashy explosion or boring grind and get better equipment. Games of the past that require Concentration is becoming a rarity. Nothing wrong with it , it's just how the market is atm

  • 0
APerfectCircle dane007 (on 06 July 2024)

Yeah I don't have time or interest to play threw single player games much anymore last was ghost of Tushima

  • 0
EpicRandy firebush03 (on 04 July 2024)

"Financial flop" in your definition completely fails to account for associated GamePass revenue. That's the equivalent of saying all Netflix movies are financial flops because they didn't produce any box office results.

  • +1
firebush03 EpicRandy (on 04 July 2024)

That's fair. Do we know how many people purchased GamePass upon hearing that Hellblade 2 was being added to the service? I don't suspect there were several millions of people who subscribed to the service for such a niche title. (I'd be shocked if even 100k purchased a subscription for the game with how little marketing there was.) And while this is pure speculation, I think it should intuitively be clear to guess that Hellblade flopped pretty hard.

  • +1
EpicRandy firebush03 (on 04 July 2024)

That's simply not how revenue share for a title is calculated. It is not dependent on new subscription sold in that timeframe. It is base on share of said title time played vs GamePass total time played for a particular month.

If HB2 add 1m hours played out of 25M hour played (speculative numbers) for the month of June than HB2 can be associated with 1/25th of GamePass revenue for that month.

Also your missing another key components to know if the title is considered a flop or not which is the actual budget+marketing cost of the title. Hellblade budget is though to have been about 50M iirc and for the marketing cost, as you said the marketing campaign was kept minimal and so should be the budget for it. So not that big compared to other AAA that can reach 200 -300m+ budget and almost the same with marketing campaing nowadays . It should not have been that hard for HB2 to secure that amount (<~100m) on a share of a $400m/month revenue service especially during the month of may/june where new release were slim.

  • 0
firebush03 EpicRandy (on 04 July 2024)

Okay, that's a reasonable point. I'd need to think a little more on whether such a measure for success is truly sufficient, but I'll be willing to take what you're giving.

  • 0
smroadkill15 firebush03 (on 04 July 2024)

I think it's fair to say Hifi Rush and Hellblade 2 were never going to be big sellers regardless of Game Pass. Both games launched on Steam and didn't do great and fell of quickly. Some extra Xbox sales wouldn't have made these 2 games go from flop to financial successes.

  • 0
firebush03 smroadkill15 (on 04 July 2024)

Better marketing could've certainly helped. (That's one of the big problems with GamePass imo: Microsoft doesn't advertise the games, they advertise the service.)

  • 0
smroadkill15 firebush03 (on 04 July 2024)

That's not really true. It depends on the game. I saw advertising for Hellblade 2 when it released. I really don't think it would make a difference for the kind of game it is. Hifi Rush was a shadow dropped and this was Tango Gameworks decision to do this.

  • 0
firebush03 smroadkill15 (on 04 July 2024)

"That's not really true." I see. I guess I made an assertion which cannot be proven given the information Microsoft has allowed accessible to the public (i.e. we don't know how much Microsoft invests in marketing the Gamepass service, Xbox consoles, and individual games). And so, with your assertion that in fact HellBlade did see a strong marketing push, I can't truly debunk your claim, for you are literally just doing exactly what I did. (That's my bad.)

That being said, since we don't have the concrete numbers, the most reliable form of evidence would be testimony from others...

Consider the following Reddit post: https://www.reddit.com/r/XboxSeriesX/comments/1co9n9z/why_are_people_online_straight_up_lying_about/. The people here confirm my claim that Hellblade lacked any real marketing push, with many speculating that Microsoft would rather promote the GamePass service as opposed to one single niche game. And mind you, this is coming straight from the XBSX subreddit: These are likely the most observant, tailored to consumers of Xbox games. If they claim that not even they are recieving much advertisement, then it should be reasonable to conclude that my theory of Microsoft advertising the service over the games as being true.

...but one testimony is not sufficient. And unfortunately, any number of testimony isn't truly sufficient because you could just as easily cherrypick a source contradicting my source's claims.So as to best deal with this shortcoming (as far as I see possible), I advice you to search on Google: "HellBlade 2 Marketing Campaign". Almost all sources you will find confirm my claim, hence, it should be reasonable to conclude that your assertion that actually "HellBlade 2 didn't have a bad marketing campaign" is (as close as possible to being) provably false.

  • 0
2zosteven (on 03 July 2024)

game pass keeps getting better and better!!! fantastic deal

  • +10
halil23 2zosteven (on 04 July 2024)
  • -13
SecondWar (on 03 July 2024)

Will be about time. Still hoping they revisit backwards compatibility for some Activision 360 era games, but that might be a pipe dream.

  • +1
firebush03 (on 03 July 2024)

this isn’t Skylanders?? 🤨🤔

  • 0
Socke (on 03 July 2024)

I don't understand why the kart game is not available for PC. Wasn't mentioned here either.

  • 0