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Halo Wars 2 Sells an Estimated 149K Units First Week at Retail

Halo Wars 2 Sells an Estimated 149K Units First Week at Retail - Sales

by William D'Angelo , posted on 03 April 2017 / 56,092 Views

The real-time strategy game from Microsoft and Creative Assembly - Halo Wars 2 - sold 149,463 units first week at retail on the Xbox One, according to our estimates. First week sales can be viewed on the VGChartz Global Weekly Chart for the week ending February 25.


Breaking down the sales by region, the game sold best in the US with 89,524 units sold (60%), compared to 38,102 units sold in Europe (25%). Looking more closely at Europe, the game sold an estimated 17,352 units in the UK, 4,962 units in Germany, and 3,963 units in France.

Halo Wars 2 released for the Xbox One and Windows PC worldwide on February 21.

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at or on Twitter @TrunksWD.

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Nettles (on 03 April 2017)

Seems low

  • +6
mountaindewslave Nettles (on 03 April 2017)

25 or whatever million userbase and 150k opening week? very low. especially with having Halo in the name

  • +2
Seventizz Nettles (on 04 April 2017)

It's a niche genre so it's to be expected. Personally, I skipped it.

  • 0
cody6695 (on 04 April 2017)

Seems pretty bad.
Microsoft needs to nail the Scorpio and price it right.

  • +3
celador (on 04 April 2017)

ouch, uber-bomba

  • +2
scrapking celador (on 05 April 2017)

Or it's skewing towards digital sales. That's how I got it, and almost everyone I know got it. That way you get it for both Xbox and Windows.

  • -1
The_BlackHeart__ (on 04 April 2017)

Microsoft recently held the 2017 Halo championship with a price pool of over a million dollars ($1,311,700) in order to celebrate the franchise. You didn't hear a single thing about this competition from Microsoft because the event was a disaster due to how uninterested everyone was about it. Do we need a break from the Halo series or a new development team to make the series reach its old glory days?

  • +2
scrapking The_BlackHeart__ (on 05 April 2017)

I saw it promoted within Halo Wars 2 daily leading up to the event, so your claims about me hearing nothing about it from Microsoft are false.

  • 0
Raviel (on 05 April 2017)

Too bad, good game, I enjoyed it a lot. Not gonna pretend that these numbers aren't low but digital might be higher than we think? It is crossbuy after all, I bought it digital :P

  • +1
Azzanation (on 04 April 2017)

Not great for a good spin off. Unfortunately RTS games are niche these days especially on consoles. Unless it has Star Craft in its name.

  • +1
KingofTrolls (on 05 April 2017)

lets hope the gem has legs !

  • 0
binary solo (on 04 April 2017)

Not flash, but I guess if one thinks about it this sort of ballpark should have been predicted. RTS on a console is not a great fit, and as such there isn't a great fanbase for console RTS. And with the Halo name on a bit of a downward slide lately that name wasn't going to draw many people in.

I fancy giving it a try on PC and I hope it can find a sizeable audience on that platform.

  • -1
Mr Puggsly (on 04 April 2017)

If it can sell a couple million life time (physical and digital), it will be worth the effort. The first game wasn't exactly a huge hit.

  • -2
Jigsawx1 (on 05 April 2017)

nice sales for a rts game on consoles without christmas bonus!
gratz Ms!

  • -3