
Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! Ships Over 4 Million Units - Sales
by William D'Angelo , posted on 20 July 2023 / 3,276 ViewsKonami announced Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! has shipped more than four million units. The figure includes digital sales.
The game had reached 3.5 million units in March 2022, three million units in June 2021, 2.5 million units in February 2021, two million units in January 2021, and 750,000 units in December 2020.
Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! launched for the Nintendo Switch in Japan on November 19, 2020.
Read details on the game below:
In Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban!, players become the president of a railroad company and must acquire properties across Japan with the goal of having the highest total assets in the country.
Various new properties have been added for this latest entry, including “New National Stadium” in Sendagaya and “Shime Parfait” in Susukino.
There are also all sorts of events that occur across Japan, as well as numerous famous monsters specific to each area, which can either become an ally or an obstruction.
Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! also supports local games through multiple Switch units, as well as online games. There is even a save function that allows you to return to where you left off in case you need to stop a game midway.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.
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It still baffles me that they either chose not to or were unable to localise this.
4 million copies sold almost exclusively in Japan is incredible.
It's a very Japan centric game with it's characters and themes.
Perhaps that was the source of a challenging localisation.
Afaik not a single game in the franchise released outside of Japan in 35 years. The next one is releasing this holiday.
Thank you. I mistakenly thought at least two games had been localised in languages other than Japanese.
How much would it need to sell to be worth the localization?
What do I know.
Why is Konami one of the few decent companies to reveal sales numbers to let us update specific consoles? It is friggin Konami!
(...I mean heck, even PS and Xbox are bad about that. Konami and Nintendo should not be topping lists of transparent information, and I like Nintendo when I say that.)