
Next Mass Effect Gets Teaser, Pre-Production is 'Proceeding Very Well' - News
by William D'Angelo , posted on 07 November 2022 / 2,329 ViewsPublisher Electronic Arts and developer BioWare have released a new teaser for the next Mass Effect game as part of the annual N7 Day, as well as providing a quick update on a new blog post.
Mass Effect project director Mike Gamble on the teaser stated, "For now, there is something we want you to have a look at. We’ve intercepted some strange footage from one of the monitoring stations in known space. It could be nothing, but…"
Happy #N7Day from across the stars! ? We found this interesting footage you may want to ? a bit more closely.
— Mass Effect (@masseffect) November 7, 2022
Download in HD ⬇️https://t.co/gyydhuuT1e pic.twitter.com/h97zjH5C1G
Pre-production on the next Mass Effect game is going "very well," according to the developer.
"Since we last spoke about the next Mass Effect game, pre-production development has been proceeding very well," reads the blog post.
"The team, comprised of Mass Effect franchise veterans as well as some amazing new additions to BioWare, has grown steadily! They’ve been hard at work crafting new characters and locations that you’ll love, as well as revisiting many that you’ll remember."
The blog post added, "One day, when we’re ready, we’ll have more to share on the next Mass Effect, so thank you for being a part of this journey with us. It’s exceptionally exciting for the team and we’d love to continue sharing glimpses of what we’re working on with you in the future.
"And, on today of all days, we also want to honor the legacy that got us here. Millions of you have now experienced Mass Effect Legendary Edition, as returning players or for the first time. It means the world to us to see you enjoy our games and become part of this story."
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.
More Articles
im excited for the game but that trailer did nothing for me
I’m loving the transparency from BioWare on their new Mass Effect and Dragon Age games. Hopefully this means they’re getting their act together to make games that we once loved them for.
sounds good
I know there's been a pandemic, but they announced the game two years ago and it's still in pre-production? Wow. It will still take many more years until it comes out.
Their main team is still on Dragon Age 4, which was announced at The Game Awards in 2018, almost 4 full years ago. It began development the year it was announced, after the previous version of the game that had been in development from 2014-early 2018 was cancelled. Basically they need to finish Dragon Age 4 before full development can start on Mass Effect 4, as they are too small to work on both in the wake of shutting down the studio that made Mass Effect Andromeda. Their Edmonton Studio is mainly on Dragon Age 4 while their Austin Studio is still developing new content for SWTOR.
As for why they announced both games so early in their development cycles, I think it was mainly to ensure fans knew the series weren't dead. In Mass Effect's case, I think it was also done for Unreal 5 recruitment purposes, since they are switching from Frostbite to Unreal 5 starting with Mass Effect 4, they wanted to get good Unreal 5 talent early in the dev cycle.
You're probably right, but that only makes the situation worse because they know they're understaffed, EA knows they're not big enough to make two big games at the same time, and yet they decided to move forward with this even thought they know the game won't launch in what, another 3 or 4 years at best?
Shame on them.
I hope internally they start with porting the Mass Effect 3 multiplayer to Unreal 5 and get a feel for what combat used to be like. It always felt special to me in Unreal.
welcome to the new future of gaming where we announce games decades before they are going to come out.
good luck and that it turns out great.