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Persona 5 Strikers Ships Over 1.3 Million Units

Persona 5 Strikers Ships Over 1.3 Million Units - Sales

by William D'Angelo , posted on 27 April 2021 / 1,787 Views

Atlus announced Persona 5 Strikers has shipped over 1.3 million units worldwide. The figure includes digital sales. 

Persona 5 Strikers launched for the NintendoSwitch and PlayStation 4 in Japan on February 20, 2020, and for the same platforms and PC via Steam on February 23, 2021. 

To celebrate the milestone Atlus has discounted the digital version of the game by 35 percent until May 12 on the PlayStation Store and May 9 on the Nintendo eShop.

Here is an overview of the game:

Join the Phantom Thieves and strike back against the corruption overtaking cities across Japan. A summer vacation with close friends takes a sudden turn as a distorted reality emerges; reveal the truth and redeem the hearts of those imprisoned at the center of the crisis!

Key Features:

  • Jump into the stylish world of Persona in an all-new story.
  • Dynamically control your team during explosive action combat.
  • Battle across Japan in an epic road trip.

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at or on Twitter @TrunksWD.

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Shiken (on 28 April 2021)

Good sales for a good game. I am curious to see a platform sales breakdown though. I expect it to have sold more on PS4 due to it being an official direct sequel to Persona 5, and that game was not on Switch. I would like to know just how much however.

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Blood_Tears (on 28 April 2021)

Great game and really enjoyed the story on this one. The bond grind was annoying at times but the Angel of Contracts request helped at the end for my Platinum.

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Shiken Bandorr (on 28 April 2021)

I don't mind the bond grind, it levels up fast enough for me. I prefer to have to pick and choose how I use bonds without easily maxing everything as it adds variety to the RPG system. If maxing everything out on the bond meter became the meta without any extra effort, I would actually see that as a negative personally as the system would have lost its meaning behind being there in the first place.

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