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343 on Halo Infinite Graphics Criticism: We Have Work to Do to Raise the Level of Fidelity and Overall Presentation

343 on Halo Infinite Graphics Criticism: We Have Work to Do to Raise the Level of Fidelity and Overall Presentation - News

by William D'Angelo , posted on 01 August 2020 / 2,248 Views

Publisher Microsoft and developer 343 Industries during the Xbox Games Showcase last week unveiled the first gameplay footage of the Halo Infinite campaign. There has been a range of responses following the gameplay footage from praise to criticism for the graphics. Earlier this week, Director of the Halo Infinite narrative experience Dan Chosich responded to criticism of the game from a Halo fan saying the development team has heard the response about the game.

343 Industries in a new Halo Waypoint post addressed the concerns from fans over the graphics and visuals from the gameplay demo. They said the build used to run the campaign demo is a work in progress and is from "several weeks ago."

They admit they have work to do to address some of the issues pointed out by fans and they will be spending the remaining time before launch to raise the fidelity and overall presentation of the game.

"First, we want to acknowledge that yes, we’ve heard the feedback coming from parts of the community regarding the visuals in the Halo Infinite campaign demo," reads the post from 343 Industries. "While we see and hear far more positive than negative, we do want to share a bit more context. From our perspective, there are two key areas being debated around the community – overall art style and visual fidelity.

"Based on our learnings from Halo 4, Halo 5, and Halo Wars 2 – along with strong community feedback – we decided to shift back towards the legacy aesthetics that defined the original trilogy. With Halo Infinite, we’re returning to a more ‘classic’ art style which was a key message going back to the very first reveal that garnered enthusiastic and positive responses. This translates to a more vibrant palette, “cleaner” models and objects with less “noise”, though it doesn’t mean less detail. While we appreciate this may not be everyone’s personal preference, we stand by this decision and are happy to see it resonating with so many fans around the world.

"The second theme being discussed involves visual fidelity. Negative feedback in this area includes comments around characters and objects appearing flat, simplistic and plastic-like, lighting feeling dull and flat, and object pop-in. We’ve read your comments, we’ve seen the homemade examples of retouched content, and yes we’ve heard the Digital Foundry assessments. In many ways we are in agreement here – we do have work to do to address some of these areas and raise the level of fidelity and overall presentation for the final game. The build used to run the campaign demo was work-in-progress from several weeks ago with a variety of graphical elements and game systems still being finished and polished.

"While some of the feedback was expected and speaks to areas already in progress, other aspects of the feedback have brought new opportunities and considerations to light that the team is taking very seriously and working to assess. We don’t have firm answers or outcomes to share yet but the team is working as quickly as possible on plans to address some of the feedback around detail, clarity, and overall fidelity. The team is committed and focused on making sure we have a beautiful world for players to explore when we launch."

Halo Infinite will launch in Holiday 2020 for the Xbox Series X, Xbox One and PC.


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.


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29 Comments
pitzy272 (on 31 July 2020)

Wow, when they said it was an “old build,” I thought they meant like several months old, which would’ve made it a bit more believable that they could improve the graphics in some appreciable way prior to launch in 3mo. I mean, this game has to go “gold” in like 2mo. I don’t see how the graphics will be improved that much, especially considering their time probably has to go into a ton of other tasks yet as well.

  • +10
xMetroid (on 31 July 2020)

I don't really care about Halo but am i the only one thinking these graphics really weren't that bad ?

  • +6
Azzanation xMetroid (on 01 August 2020)

Their not, its retro. I wasn't even looking at the visuals when watching the trailer, i was too focus on how it plays and what was happening. But it is what it is.

  • +2
VAMatt xMetroid (on 01 August 2020)

I'm not sure that anyone thinks they're really bad. I think that people were unimpressed with them, considering that it is a mega budget, AAA, flagship title. The expectations for this game are sky-high.

  • +2
LivingMetal (on 31 July 2020)

Where's Bungie when you need... Oh, that's right. Nevermind.

  • +6
CasePB LivingMetal (on 01 August 2020)

Say what you will about Desinty, but at least it's a very nice looking game. Also Halo Infinite is nothing more than Halo Destiny live service and all.

  • 0
LivingMetal LivingMetal (on 01 August 2020)

I didn't say anything or anything bad about Destiny. Maybe if Microsoft had treated Bungie nicely, Bungie would not have asked to be let do.

  • +1
DonFerrari (on 31 July 2020)

So now we can stop defending that the build was from January-March and that the graphics wasn`t a problem since the dev acknowledge the information?

  • +5
Loneken DonFerrari (on 31 July 2020)

I really like the gameplay of the demo, but graphics are good only if the game was a Xbox One exclusive. I personally dont have a problem.with this, but series X deserve a better looking Halo

  • +2
ArchangelMadzz (on 31 July 2020)

So the 'old build' was several weeks old?

I'm not sure I would describe that as old.

  • +4

Well, they said 'earlier build' which again, several weeks isn't old enough to make some distinction to say the game doesn't look like this.

  • +1
KLAMarine (on 31 July 2020)

Focus on framerate over graphics, I say.

  • +3
Azzanation (on 01 August 2020)

So the build wasn't months old, whoever sourced that info to the wild needs a good spanking. Either way, good to know 343 will do what they can to address the issues for those it bothered. I wont be offended if they delay the game, maybe they need to. There is plenty of games coming out so it wont be a dry launch.

  • +1
Cerebralbore101 (on 01 August 2020)

I don't really care how it looks. If the gameplay was good enough I'd play it. But it sounds like it'll be a F2P looter shooter style, endlessly updated mess, complete with MTX and a Battleepass.

  • +1
Azzanation Cerebralbore101 (on 01 August 2020)

There is a 20+ hour Campaign

  • 0
DonFerrari Cerebralbore101 (on 01 August 2020)

F2P was confirmed, but we need to wait to see how it will be before we diss it out.

  • 0
KratosLives (on 01 August 2020)

we have seen what ray tracing can do to mine craft, so i wonder if the series x port halo gets ray tracing how it will shift the overall graphics . I was never an xbox gamer, but i will have to buy one with the ps5, because my wife loves psychonaughts and the sequel is only an xbox exclusive, so i might aswel check out halo.

  • 0
DonFerrari KratosLives (on 01 August 2020)

Play it on PC with GP for 1 USD.

  • 0
KratosLives KratosLives (on 02 August 2020)

My pc is shit for gaming

  • 0
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DonFerrari KratosLives (on 02 August 2020)

We are on the same boat, so perhaps smartphone with GP Ultimate for one month?

  • 0
Otter (on 01 August 2020)

People were expecting a graphical showcase for series X, its unfortunate that Halo Infinite won't be that but its also fine. The game looks pleasing. Just finish it up and add polish where time allows.

  • 0
Stellar_Fungk (on 01 August 2020)

Real gamers don’t care about graphics.

  • 0
DonFerrari Stellar_Fungk (on 01 August 2020)

A lot of us must be imaginary gamers, don't know how we manage to post and buy games.

  • +1
Stellar_Fungk Stellar_Fungk (on 01 August 2020)

I was just being silly. We are gamers with different preferences. <3

  • +2
Stellar_Fungk Stellar_Fungk (on 01 August 2020)

*We are all

  • 0
Original (on 01 August 2020)

Yess the graphics will get better

  • 0
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