
Resident Evil 2 Paid DLC to Unlock All In-Game Rewards - News
by William D'Angelo , posted on 02 October 2019 / 3,608 ViewsCapcom announced the latest DLC for Resident Evil 2 is called All In-Game Rewards Unlock DLC and is priced at $4.99. The DLC will unlock all the additional content in the game that can be unlocked while playing the game.
The DLC will automatically unlock the 4th Survivor and Tofu Survivor game modes, new outfits, new weapons, and infinite ammo for the SMG, handgun, minigun, and rocket launcher. The additional content can still be unlocked by playing the game.
Resident Evil 2 is available now for the PlayStation 4, Xbox One and Windows PC.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.
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I'm for it, 100%. In fact, I'm going to buy it 3 times. Back when I was a youngster, I had more time to replay Resident Evil 4 and Resident Evil 5 multiple times, and on different difficulty levels for their respective unlocks. Nowadays, a small price to pay for pre-orders, early access, or in this case an 'All in-game rewards unlock' is worth it to me versus replaying levels or speedrunning. Yes, I could do it, but life has changed and moved on. Let's get to the endgame rewards up front, shall we? This is merely an option, for those interested. Not a mandate. I see this as a win-win.
Paying for not having to play... What's wrong with gaming today?
I take it that the trade off is no trophies and really how much time is this going to save someone who's time poor , it's not a long game, look I don't mind it but it seems to defeat the purpose of these type of games ,where tension plays a big part and the rewards are a let your hair down type moment for a second play.
Can't say I'm against this kind of DLC. For those that want to unlock the rewards like they should be earned, they can still do it, while those can aren't skilled enough or are too lazy to do it, they can just buy for them. In the end, both groups can get and enjoy them.
Why bother unlocking rewards by actually playing the game when you can just buy them? :P
True. If people are willing to pay for it, I guess I can't blame Capcom for selling it lol
Yeah I get why some people would pay for it, but the value of these rewards for me is the satisfaction of successfully completing a challenge. If From Software started allowing people to pay money to skip bosses in their games, I bet a lot of people would do it, but IMO that defeats the purpose of playing the game other than collecting some trophies.
I know it seems weird to pay to unlock rewards, but i wish Capcom could've done a pay to unlock trophies/achievements from last gen. I'm shy 1 trophy away from platinuming SF4 and MvC3 but grinding all those combos in their training mode is insanely difficult! I'd pay like $2-5 easily for a trophy lol