inFamous: Second Son Lead Designer Leaves Sucker Punch

inFamous: Second Son Lead Designer Leaves Sucker Punch - News

by Brent Galietti, posted on 18 March 2014 / 3,356 Views

inFamous: Second Son releases for the PlayStation 4 on Friday. Its lead designer, Jaime Griesemer, will not be around to see launch day, as he has left developer Sucker Punch, according to Griesemer himself on his Twitter page.

Before Sucker Punch, Griesemer worked at Bungie for 12 years.

In response to a Twitter user who congratulated him on the shipping of Second Son and noted his resume showed him leaving Sucker Punch, Griesemer tweeted: "Thanks. I'm excited for people to get their hands on it. And yes, I have left SP. Not really talking about it yet, tho."

Griesemer joined Sucker Punch in 2011, but before then, he worked at Bungie for twelve years. He is credited with work on Halo: Combat Evolved, Halo 2, Halo 3Halo 3: ODSTHalo WarsHalo: Reach, and Destiny.

Griesemer has not indicated what his future plans are.

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