Rayman Legends Delayed Due to Slow Wii U Sales - News
by William D'Angelo , posted on 19 June 2013 / 6,742 ViewsUbisoft's CEO Yves Guillemot has told Gamesbeat that Rayman Legends was delayed, because Wii U sales have been poor. He felt that the Wii U install base was too small and the game was not going to sell enough units.
"What happened was that we saw the Wii U was not going to sell enough of those games.," said Guillemot. "The game is going to be fantastic, and we didn’t want those creators to wind up in a position where even after making a fantastic game, they didn’t sell well enough. We decided that we had to come out on enough machines that players can try it out on any one that they have, and give more time to both improve the game on the Wii U and create versions for the other consoles."
He feels he made the right decision in delaying the game, despite the fact the development team was against the idea. With the delay the developers have been able to add a lot more content to the game.
"I think it was the right decision for gamers and for the team," added Guillemot. "My role is to make sure that the team is happy with the quality of the work they do and the reach they can have. The quality is there now, because they had more time. They’ve expanded the possibilities of the game. It’s much bigger content-wise. We have new bosses in key levels and so on. The experience is much more complete. I think it will be one of the best games we’ve ever done."
"Sometimes we have to go against the urge to get to market too fast. We have to make sure we give enough time and resources to our creators to they can reach the potential in their games. This time, they were very close to excellence, but not quite there."
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It's not all about the install base, though. It's way better to release on a content-starved console than afterwards, when the competition will be fierce.
I love Rayman, and I would really like this to sell well, but it's highly doubtful. Good luck against Pokemon, GTA, PS4, XBoxONE, etc.
Rayman is perfect for the demographic of Wii U, just look at how well Sonic All Stars Racing Transformed sold on the Wii U compared to other platforms. It might be too late though. The game will drown after the flood of games this fall and winter
that is why EA, Ubisoft and Activision will never be good enough. They are not confident their products can sell systems.
its not those companies job to sell systems, that is where you are wrong. It is there job to get it to as much people as possible, which would be failing if they chose to ignore 160 mil+ PS360 vita owners just to appease a very small segment of the 3.5? mil Wii U owners
Surprise, surprise, who would've thought that was the reason. At least they add content.
Because a highly anticipated EXCLUSIVE title couldn't possibly have helped with that. Also, I'm willing to bet it would have sold better all-around had it been released in Feb. as originally planned, instead of being released in fucking September, against stiff competition. Good going Ubi.
I thought it was delayed another time. Anyways, hope it sells well on every platform, Because it really deserves it !
there going to be competing against some big games when this comes out now
if the game was as good as he suggests couldn't it of helped grow the install base? Between this and EA the hyperbole coming out about Wii U is a joke....
I find it funny because the game was supposed to be at launch and it got delayed to February then it got delayed AGAIN to september because of bad sales? What were they expecting in the wiiu first three months?
I am very happy they did this. We need more 4 player co-op, 2D side scrolling games on PS3.
That's why you do exclusives, to drive faster the install base.
Why everybody, but Nintendo and a few others, think that multiplatforms help selling a console?
I was eager to get the PS4 for KHIII, the only game outside of the FPS, TPS and Cars games that looked like a great exclusive for the system, but then it's also to Xbox One and, of course, not Wii U.
Sorry if i'm not buying these next-gen consoles when all the exclusives games they are from the 3 genres above.
I like mostly: Platforming, JRPG, ARPG, Strategy Turn Based (and Real Time but it's hardly done well, i'll see with Pikmin 3 but i never played a Pikmin so i don't know) Side-Scrolling Action and Shooters, Horror and some others very peculiar things.
I don't see one exclusive of this genres on the Xbox One and PS4, i see some on the Wii U, a whole lot on the 3DS and some others multiplatforms from this genres will be out also on PC.
I'm gonna stick with this three and i will what i want.
It's a very personal thinking, i know, but it's the way i need to think in this gaming world to enjoy it.
cos not releasing games for a console always helps to increase sales.
I hope the game gets crushed by all the games Nintendo has in the pipeline
Bad played, Ubisoft
Other games in wiiU are threatening it: Pikmin, w101, zelda, watch dogs, cod, splinter cell, assassins creed, mario 3d world, DK, and others. If it had been launched in feburary, it would be more sucessfull than monster hunter and lego city(the best sellers, excludind the system sellers: zombiU, NSMBU and nintendo land) cos there no competition in the same console.
I can understand why they delayed it, but delaying a game at the last minute is a dick move to the consumer no matter how good your reasons are.
No surprise here. Noone can blame Ubisoft here.
yeah.. brag about added content when its exclusive to Vita. Rayman will bomb on every console
Hopefully Yves Guillemot realizes that it is not worth releasing games on the wii u because they will sell poorly.