Elden Ring Tarnished Edition for Switch 2 Delayed to 2026 - News
by William D'Angelo , posted on 23 October 2025 / 3,752 ViewsPublisher Bandai Namco and developer FromSoftware announced Elden Ring Tarnished Edition for the Nintendo Switch 2 has been delayed from 2025 to 2026.
"Regarding the Nintendo Switch 2 Elden Ring Tarnished Edition, which was scheduled for release in 2025, we have determined that additional time is required for game performance adjustments, and we will therefore be changing the release to 2026," said FromSoftware.
"We sincerely apologize for any inconvenience this may cause to all users who have been looking forward to the release of this title. We will continue to make adjustments to deliver it in the best possible form, so we kindly ask for your understanding. Thank you very much for your patience."

Elden Ring and the Shadow of the Erdtree expansion are available for the PlayStation 5, Xbox Series X|S, PlayStation 4, Xbox One, and PC via Steam.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can follow the author on Bluesky.
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I am not surprised, I read that the performance was really bad.
Good... fix that freaking performance before you release it please
That's good to hear considering performance was in an unplayable state as of a few weeks ago. No point in releasing the biggest 3rd party game yet on S2 and have it not even worth buying.
It ain't looking good for Duskbloods.
Oh gee! The 3 or 4 people who haven't played the game yet will be disappointed to read that...
Yeah, that was a given at this point. Give us the full game on a cart and all is good.
Cyberpunk is a PS4 game, the PS4 didn't have a SSD, so the game was designed around slower memory speeds.
But Elden Ring was also a PS4 game, so no excuses.
Also the Phantom Liberty DLC wasnt even released for the PS4 because of technical limitations, but the Shadow Of The Erdtree DLC was.
Oh yeah, true, and PL is full on the cartridge too, although it has performance issues on the NS2 no matter how you play it.
Highly doubt the issue...
Its an XOne / PS4 game at heart
I hope people don't comment on this article blaming Fromsoft. They are great devs and got the game working on the ancient and weak PS4 and XBone. The Xbone version actually ran very badly too so I'm wondering why they were OK with releasing a poorly performing game on XBone, but not on Switch 2
Elden ring on consoles is not locked 60fps. It has issues and bugs too while looking like an ugly game. So yes it comes down to the dev which fromsoftware always struggles with. It had issues on Xbox series x , s and ps5
Wrong. If you play the PS4 version on PS5 you get a perfectly locked 60fps. They are capable of having a game lock to 60 but they chose to be ambitious and have fluctuations.
That’s a workaround, the actual PS5 version had atrocious framerate issues. From an optimisation perspective, FromSoft are one of the worst in the business.
How disingenuous can you be…
The PS4 version runs at a locked 60fps only if you play it using a PS5. But it struggles to run at a locked 30fps on PS4.
The PS5 version struggles just like any other version of the game. FromSoftware is a pretty mediocre developer when it comes to performance optimization, so it’s not surprising they need more time to make it run remotely decently on the Switch 2.
What's disingenuous about saying the PS4 version of Elden Ring runs at a locked 60fps on PS5? It does. It is true that there is a version of Elden ring that runs at a locked 60 and that's all that matters.
So you need a work around 🤣 and a last gen version. But the native version for each console doesn't . Again work around and brute forcing hardware does not count
Fromsoft are pretty well known for having bad performance on their games. I don't think I've ever played a Fromsoft game that has had a stable framerate lol.
Dark Souls Remastered (Nintendo Switch edition which kept the textures and lighting from PTDE) runs on the Switch 2 on solid locked 30fps 😂
The funny thing is that's not a From Soft game lmao. Virtuos did the Switch version and QLOC did the PS4/XB1/PC versions.
The best performing From games (Dark Souls Remastered and Demon's Souls remake) aren't made by them, they suck at optimizing any of their games lol
From Soft has always had performance issues ever since 1994







