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Sonic Racing: CrossWorlds Sales Top 1 Million Units

Sonic Racing: CrossWorlds Sales Top 1 Million Units - News

by William D'Angelo , posted on 22 October 2025 / 6,537 Views

Sega announced Sonic Racing: CrossWorlds has sold over one million units worldwide.

Players have raced 74.5 million times, played in over 31.5 million Grands Prix, and competed in over 13 million Ranked Matches.

A free update that adds Joker from Persona 5 as a playable character is now available. It also adds Joker's vehicle the Arsene Wing, three new Joker-themed songs added to the Jukebox, and special emotes and sounds.

Sonic Racing: CrossWorlds released for the PlayStation 5Xbox Series X|S, Nintendo SwitchPlayStation 4Xbox One, and PC via Steam and Epic Games Store on September 25. It will also launch for the Nintendo Switch 2 this holiday.


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can follow the author on Bluesky.


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13 Comments
BraLoD (on 23 October 2025)

Team racing was pretty much forgotten by people but sold 3.5M+, I was definitely expecting a bigger launch for Crossworlds as people really seem to like it.

  • +4
Zippy6 BraLoD (on 23 October 2025)

Well at least on Steam it seems to be doing better. Team Sonic Racing only got a peak of 1k concurrent players at launch while this got 13k. Console is far more important for Kart racers though as Kart racers sell like dog on steam.

Hard to compare launch sales, as you mentioned the only figure we have for Team Sonic Racing is 3.5m after 6 years of sales. I would think CrossWorlds has a very good chance of beating that with 1m in it's first month.

Still it's obviously not going to come close to touching Mario or CTR.

  • +3
firebush03 BraLoD (on 23 October 2025)

Not sure about others, but as somebody who purchases Sonic day one every time, I know that I’m holding off until the price drops. Hard ask to charge $70 for a spinoff game. For mainline 3D? Sure. But not for a spinoff. Sega games go on sale very fast anyways.

  • 0
RedKingXIII firebush03 (on 23 October 2025)

Yeah, I'm waiting for a sale as well. That and the release of Switch 2 version.

Edit: even the mainline games are not $70 yet. Frontiers and Superstars are $60. Shadow Gens is $50.

  • 0
Dempsey BraLoD (on 26 October 2025)

TSR sold 1+ million in its first fiscal quarter (10 months or so) and the rest in the span of 6 years. Can't be exactly compared.

  • 0
Kanemaru (on 23 October 2025)

Could have been way more if those greedy sharks didn't charge 70 bucks (dlc not included) for a game that is way way wayyyy far from being complete.
Cancelled my preorder the moment I saw "season pass" and I'm glad I didn't buy it. Maybe I'll buy the complete edition (with the future 3 or 4 season pass included) in a few years when it'll cost me the price it's worth, which is 50 bucks.

  • +3
CaptainExplosion (on 24 October 2025)

I was hoping for stronger sales for this one.

  • +1
Qwark (on 23 October 2025)

As long as the game itself didn't cost too much, it could still be profitable. Sonic games never were massive sellers to begin with.

  • +1
Dempsey Qwark (on 26 October 2025)

Considering they announced it sold that much then yeah lmao I'd expect they're satisfied. Every time Sonic reaches a mile-stone that's in line with their expectations SEGA makes sure to scream it at the sky and you know what proves this? The fact that we have seen Superstars' numbers by mistake. And SEGA wasn't impressed by that game's performance at all.

Also a franchise doesn't sell 170+ million by miracle. Sonic games ARE massive sellers compared to the budget ratio and even then, the fact that they "never where" is false.

  • 0
Qwark Dempsey (on 26 October 2025)

There are over 100 Sonic games, so 170 million isn't that much if you take that into account. Individually aside from the very first one (which was bundled heavily with the Genesis), Sonic games sales don't hit 10 million units.

Most Sonic games, never reached 5 million.

https://www.vgchartz.com/game/226081/sonic-the-hedgehog/

  • 0
Dempsey Qwark (on 26 October 2025)

VGCchartz uses estimates and that thread isn't taking into consideration the 140 million by 2014 (no "free downloads" mentioned, by the way), which has been my biggest complain.

Also bundled or not, the first Sonic The Hedgehog sold 15 million copies and 8 million PAID on that old mobile port, and Sonic The Hedgehog 2 literally set records for selling 3.2 million copies at the time and sold 7.5 million life-time. Plus how do you know most Sonic games don't reach 5 million considering SEGA themselves are always so secretive with their numbers? We knew Frontiers sold 4.5+ million, again, by pure casualty. And the only mention of Colors selling 4 million is by Takashi lizuka himself in an interview during Ultimate's launch period.

I swear that it's not my intent to complain so much whatsoever so sorry if I come up that way, but the thing is I can't understand why there are always these assumptions about Sonic doing "modestly". If anything I find more impressive a franchise selling 2+ million in a matter of days, weeks or months consistently in over 30 years.

So yes, I do find also impressive the fact that it sold 170+ million units despite having 100 games, especially for the troubled history of this franchise.

  • 0
Dempsey (on 26 October 2025)

I'm Sorry but are y'all SEGA interns to say that "it could've done much more?" Not to shill whatsoever since I also criticized the launch price and as good as the core gameplay is, I am frustrated there's not more content in the base game. But still, 1 million in 28 days for a Kart Racer not named MARIO KART in 2025 is good. I expect the sales to double once the Christmas discounts season roll in and people that were hesitant about the price can finally buy it.

To recap: a 70 bucks Sonic game selling 1 million copies in 28 days, especially a spin-off game, pretty much should tell you about the position of this franchise in 2025. But with that being said—they should add more free content, like new modes.

  • 0
Wman1996 (on 25 October 2025)

Looks fun but waiting for a moderate to deep discount. Not paying $90 for the game and season pass.

  • 0