Avatar: Frontiers of Pandora to Add Third-Person and New Game+ Modes on December 5 - News
by William D'Angelo , posted on 21 July 2025 / 5,158 ViewsPublisher Ubisoft and developer Massive Entertainment announced a free update for Avatar: Frontiers of Pandora will release on December 5.
The update will add an option to play the game in third-person and a New Game+ mode.
"We’ve always envisioned Avatar: Frontiers of Pandora as a living world that evolves with our players," said Massive Entertainment creative director Omar Bouali. "This update is a celebration of our community’s passion and we’re thankful to our players for their support. It means the world to our team."
View the third-person update trailer below:
Read details on the update below:
In Third-Person Mode, players can experience Pandora from a new perspective at the push of a button. Whether exploring the Western Frontier, fighting the RDA, or simply taking in the views, Third-Person Mode brings a new sense of scale, freedom, and immersion. The development team has reworked animations, controls, audio, and camera systems to ensure the experience feels seamless and intuitive.
New Game+ offers a fresh challenge for seasoned players looking to dive deeper into the world of Pandora. Players can replay the story of Avatar: Frontiers of Pandora while keeping their inventory and skills, facing tougher enemies and unlocking a brand-new skill tree and more powerful gear.
This new update follows Avatar: Frontiers of Pandora‘s post-launch content, including two story packs (which are unavailable in New Game+):
- The Sky Breaker, where players join the great Na’vi games and witness the Zakru migration.
- Secrets of the Spires, introducing a stunning mountainous region designed to elevate the thrill of banshee flight.
Since launch, there have also been quality-of-life updates, including a revamped Hunter’s Guide, smoother 40 frames per second mode, and rebalanced combat.
Avatar: Frontiers of Pandora is available on the PlayStation 5, Xbox Series X|S, PC via Ubisoft Store, and Luna.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can follow the author on Bluesky.
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Why do these companies wait a year(s) to release a mode people wanted from day one?
I mean we shouldn't trivialise the effort it takes to turn a first person experience into a good 3rd person experience. Lots of animations and game logic needs reworking, and the nature of this update is free versus content updates which they can charge for. For a game which wasn't a huge seller, I think its great that we're getting this at all.
We can argue it should of been their priority from day one (even before release) but I think they had a vision and its fair they went with it, same with Indiana Jones. For these kind of IPs though I do think they should prioritise the Fantasy that lures people to the world in the first place and I don't think anyone imagined an FPS.
The game is still being supported?
More games need to come from the get-go with a toggle between first and third person like RE9 is going to do. Everyone wins that way.
Additional development cost isn't a win,
Hopefully people return it by bloody buying the game for the extra effort
This game is so damn gorgeous, I really hope they get another chance to build on the world they've created here. They need to lean into the beauty of exploring interacting with the world and less into the FPS aspect. Part of what made Hogwarts such a big success is understanding the fantasy the fans wanted to live out, and I think here they didn't quite nail it
Wow nice quality of life improvements, makes people wanna buy the game all of a sudden







