
Codemasters Has Been Hit With Layoffs - News
by William D'Angelo , posted on 03 May 2025 / 2,054 ViewsCodemasters during the week announced it had ended its partnership with World Rally Championship (WRC) and has paused development on future rally games.
The studio in a statement sent to VideoGamesChronicle has confirmed it will be laying off an unknown number of employees following this shift.
"As a business, we are constantly evolving to meet the growing needs of our players and driving greater focus across our portfolio," said the spokesperson. "This has led us to look at reducing some roles, while we redeploy as many as possible against our strategic priorities."
It was reported before the Codemasters announcement that parent company Electronic Arts would be laying off between 300 and 400 employees.
The layoffs include 100 people at Respawn Entertainment, which is also cancelling two games that were in early development. One of the games, codenamed R7, was an extraction shooter set in the Titanfall universe.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Bluesky.
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The EA purchase always meant that a few weak-selling games pretty much meant the end of Codies; looks like this is the start of that. I was a big fan of the GRID and DiRT series, but in the last ten years the quality has really declined. They still review quite well with critics for some reason, but they're incredibly shallow and light on content, and fans have noticed.
They reduce the size and the rest of the team work with AI. I won't be surprised that Rockstar would do same after the Release of GTA6.
ahhh yes,.,,, the "as a bussiness we are growing".... "to meet (player) demand" and then, the story is about layoffs ? I know its about focusing their devs into less projects, to get those out the door faster... but jeez, it just reads all kinds of wrong to me.
EA must being doing it tough. :/