Final Fantasy VII Rebirth Sets Single-Player Franchise Record for Concurrent Players on Steam - News
by William D'Angelo , posted on 27 January 2025 / 6,575 ViewsSquare Enix released Final Fantasy VII Rebirth on January 23 and the game has already set a new record for single-player entries in the Final Fantasy franchise.
Final Fantasy VII Rebirth reached a peak of 40,564 concurrent players on PC via Steam, according to SteamDB. The PC version also released on the Epic Games Store.
Only the MMORPG, Final Fantasy XIV Online, has had a higher peak of concurrent players with 95,150.

Here are the highest concurrent players for the Final Fantasy on Steam via SteamDB:
- Final Fantasy XIV Online - 95,150
- Final Fantasy VII Rebirth - 40,564
- Final Fantasy XV - 29,498
- Final Fantasy XVI 27,508
- Final Fantasy VII Remake Intergrade - 13,803
- Final Fantasy X/X-2 HD Remaster - 13,263
- Crisis Core Final Fantasy VII Reunion - 9,648
- Final Fantasy XII: The Zodiac Age - 8,386
- Final Fantasy XIII - 8,320
- Final Fantasy IX - 8,229
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Bluesky.
More Articles
Another reason why FF deserves to be multi plat day 1
Great game and great to see more people are enjoying it!
Been thinking about replaying myself <3
40k is fine for a single-player one year-old game I guess, definitely better than FF XVI. We need to wait and see how its legs are gonna be
Legs for a single player game? It'll start to dip drastically after a week. Games like this don't have the replayability of a Baldur's Gate 3 that keeps player counts consistently high for longer than expected periods of time. Concurrent players counts are only worthwhile in the short term. FF7 Remake Intergrade only peaked at 13K concurrent players but has sold over 1 million units on Steam.
Good to see the game having a better start than FF16 though! I imagine sales wise should fair better in the long term.
Theres plenty of examples for "legs for a single player game"
Most just happen to be Nintendo A-list IP
Yeah, it probably won't have legs if we're looking at recent performance on playstation and PC. But we'll have a Switch2/Xbox release later in the year... If the game is currently 3-3.5m on PS5, it can crawl to 6m when all other releases are done.
And permalite brought up a good point that the entries legs will probably thrive once the trilogy is fully out and repackaged as one. 3 Disc experience.
The fact that THIS is the metric being used these days to determine merit is, imo, quite the indictment on the state of the industry.
Nice to see. One of my favorite games ever.
Again, PC gamer's loathe FF and probably console games in general.
40k that's all the noise is about? lol
It was more than remake which eventually sold 7 million
Concurrent players does not equal sales.
Baby steps. Good news for the future of the franchise and VIII-3 which will probably be released day one on PC.
£30 on CD keys
Check out my boy IX hanging with the young crowd
just curious, when did FFX release on PC?
PC won't save Rebirth's sales,
Like I said fans have already moved on.
That's really good!
Would be more if wasn't for the moneyhatted time deal.
Probably the opposite. Odds are a lot of people are double dipping.
That makes no sense. PC gamers are known for not paying full price for delayed games.
If it launched the same time as the PS5 version, these figures would be undoubtedly higher.
Strike when the irons hot, ie: while its still being marketed.
Will we say the same thing when Indiana Jones PS5 sales come out?
They developed and published that game.
Oh please, just like every other Bethesda and Activision game of the last few years, these games were fully funded and well into development. MS just bought out the publisher in attempt to strongarm competition and feed gamepass releases. Lets call a spade a spade and drop the double standards.
Hmm Bethesda was bought in 2020, in 2021 they announced machinegames was working on indiana jones, Todd even mentioned that the xbox funding; connections helped to make indiana jones, similar like sea of thieves could have an Monkey Island dlc, both with lucas entertainment;
I'm sure any injection of money helps, just as money used to "money hat" helps finish a game but Bethesda is one of the biggest publishers in the world which is why MS paid 7 billion. The idea that a game that was announced in January 2021 was dependent on an aquisition that wasn't complete until March 2021 seems unlikely. But every little helps.
The deal itself was only until May 29 2024. Clearly the PC version was not ready last spring.








