Nintendo President: Game Development to 'Become Longer' and 'More Complex' - News
by William D'Angelo , posted on 09 May 2024 / 2,801 ViewsNintendo president Shuntaro Furukawa in a Q&A session with investors expects that video game development will take longer and will get more complex.
"In order to enhance the value of our IP from a long-term perspective and continue to offer unique entertainment, we will continue to aggressively secure the necessary development resources," said Furukawa.
"While there are other means of expanding development resources, such as M&A, we would like to first develop personnel who understand the Nintendo brand well within the company and who, together with the developers who have built our brand over the years, will be responsible for Nintendo’s future development.
"In the future, game development will inevitably become longer, more complex, and more sophisticated. In this environment, our lifeline is to offer new and unique proposals to our customers through game development, so we will aggressively expand our development resources, including investments."
Nintendo recently revealed it will officially announcing the Nintendo Switch successor in the current fiscal year, which ends on March 31, 2025.
Thanks, GamingBolt.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.
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We don't need ray tracing on our Nintendo games or anything too fancy, just keep making fun games Nintendo.
i agree, but same should apply on xbox and playstation, fun first
More important than ever to make cool 2D version of games and have series of simpler 3D versions as well in between the huge 3D games.
I hope they can hire Tango staff.
The industry needs to leverage AI in these things, basic coding and such is ideally suited for AI to handle. Human coders only need to oversee and make tweaks as necessary. One of the few industries where nobody gets hurt if the AI fucks up something.
That's one worry I have going forward. Development costs.
Wii to Wii U increased development times greatly, Switch 2 is all but confirmed to be a generational leap in performance from Switch. This tracks, as a lot of PS4 games took longer to develop than PS3 games.
I thought they've learned this lesson already during the Wii U era...
Partially, just as MS and Sony did in the move to HD, but this goes beyond those lessons. Its an even larger investment of time and resources and has its own unique challenges that werent present in that previous transition. If it was that easy then Sony and MS wouldve retained their software output from previous gens. Its only the same lesson on a superficial level.