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Sonic Frontiers to Bring 'Sonic to the Next Level'

Sonic Frontiers to Bring 'Sonic to the Next Level' - News

by William D'Angelo , posted on 01 February 2022 / 2,513 Views

Sega last December announced Sonic Frontiers will launch in holiday 2022. It is an open-world title that Sega describes as an open-zone. It is developed by Sonic Team Japan and led by Sonic Forces director Morio Kishimoto.

Sonic Team creative officer Takashi Iizuka in an interview with GamesRadar discussed the game. He says the team is focused on taking Sonic to the next level.

"We focused on bringing Sonic to the next level and ensuring that he's fully represented as the character that fans know and love while still making his new form exciting," said Iizuka. 

"We pay extremely close attention to getting all the little Sonic details right to make sure that Sonic's signature speed and characteristics remain consistent across every gaming iteration. With Sonic Frontiers, we'll introduce new combat styles to bring Sonic's signature dexterity onto the battlefield, and the new exploration options obviously play into his iconic speedy nature."

He added, "With Sonic Frontiers, we are challenging ourselves to deliver an all-new style of Sonic action adventure. We're once again expanding the Sonic Universe, bringing in new environments and additional features, to create a totally new type of open-zone experience."

Sonic Frontiers will launch for the PlayStation 5, Xbox Series X|S, Nintendo Switch, PlayStation 4, Xbox One, and PC via Steam in holiday 2022.


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.


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18 Comments
JWeinCom (on 28 January 2022)

That actually doesn't fill me with confidence. The time to take things to the next level is once you have already established a firm foundation and mastered the basics. With 3D Sonic, they're hit or miss (more often miss) already in a linear setting, so may be a bit early to take off the training wheels.

  • +7
JackHandy (on 28 January 2022)

I feel about this in much the same way I felt about all Sonic games released post Sega leaving the console business: hope for the best, expect the worst.

  • +4
JRPGfan (on 29 January 2022)

was there ANY gameplay shown here? It all just looks like a CGI cutscene.

  • +3
Jumpin (on 28 January 2022)

50K ultra retinal resolution graphics with ultra-eye-cone contrast at liquid framerates (1280 frames per second).

  • +1
2zosteven (on 28 January 2022)

Sonic of the wild

  • +1
siebensus4 (on 30 January 2022)

I wouldn't be surprised if the Switch versions gets delayed.

  • 0
TheTitaniumNub (on 30 January 2022)

I just want Chao Garden bro. Can we just get a Sonic game where it's main focus is just Chao Garden? Please

  • 0
Azzanation (on 30 January 2022)

Im staying optimistic with this one. I actually think this is what Sonic needs, an open world to suit his speed.

  • 0
SonicWariatPOL (on 29 January 2022)

Well, not this time from Sonic Forces...
Sonic Mania was the last ray of hope, after it's release quickly forgotten. Skepticism is the best way to judge later.

  • 0
Slownenberg (on 29 January 2022)

I really just don't think Sonic gameplay works with 3D worlds. Sonic is too much about blowing through environments quickly with fast paced action and platforming, not exploring and needing to constantly change direction. They should just be making gorgeous great fast paced 2D Sonic games, with either real nice 2D graphics or polygons. Sell 'em at $40 a pop. Probably the closest thing in 3D that would work well with Sonic is an on-rails or on a limited track type of game.

  • 0
CaptainExplosion (on 29 January 2022)

They should've just gone the Sonic Mania route for 3D Sonic games. Fan game developers seem to be the only ones who know how to make new Sonic games that are actually good.

  • 0
Kanemaru (on 28 January 2022)

I'm waiting for some gameplay but it may be actually quite good. I just hope Sonic won't interact with humans and that there's wont be too many dialogues cuz obviously, nobody gives a damn about the scenario in a Sonic game.

  • 0
Kakadu18 (on 28 January 2022)

Yeeeeeaaaaaahhhhhh, good luck.

  • 0
DonFerrari (on 28 January 2022)

Will Sonic finally recover its place of relevance?

  • 0
VAMatt DonFerrari (on 29 January 2022)

No. There's no place of relevance left to recover.

  • +1
DonFerrari VAMatt (on 31 January 2022)

That makes me sad.

  • 0
UnderwaterFunktown (on 28 January 2022)

Spoiler: The "Frontier" is a metacritic above 80

  • 0
scrapking UnderwaterFunktown (on 28 January 2022)

Heh. :) Some of the FPS-boosted Sonic games might have scored an 80 or above, had they launched with that level of frame-rate performance, based on the Digital Foundry analysis/review of the FPS Boosted experience. They raved about them.

  • -1