Neil Druckmann Responds to The Last of Us Part II Online Hate - News
by William D'Angelo , posted on 02 July 2020 / 2,766 ViewsNaughty Dog released the action adventure game, The Last of Us Part II, exclusively for the PlayStation 4 on June 19. While there has been very loud criticism from some gamers, it did sell over four million units in just three days.
The game sits at a 94 Metascore since release, however, it has just a 5.0 User Score with over 30,000 negative user reviews. This is what is referred to as "review-bombing."
The Last of Us Part II director Neil Druckmann on the New York Videogame Critics Circle podcast has responded to the online hate of the game.
"I think you have to create some separation to say, we made this game, we believe in this game, we’re proud of this game, now it’s out there and it’s like whatever reaction people have–whether they like it or not–that’s fair…that’s their reaction and you don’t fight that," said Druckmann.
"The more hateful stuff, the more vile stuff, that’s a little harder. It’s especially harder when I see it happening to team members or cast members who play a particular character in the game.
"I just have a hard time wrapping my mind around that. The thing I try to do is just ignore it as much as I can,” he said. “When things escalate to being serious, there are certain security protocols that we take and I report it to the proper authorities. Then you just try to focus on the positives and focus on distracting yourself with other stuff. But it’s kind of just the reality."
Thanks HypeBeast.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.
More Articles
Now learn from the legitimate feedback on why some didn't entirely enjoy your product.
Level headed response. And sure it must be hard for someone to accept harsh criticism after so much effort is put on something.
Never trust a DMCA abuser.
Too bad he hasn't applied those principles until now. He's been kicking back and pissing and moaning and claiming and hiding and whatnot.
I did not like the game and I have quite some problems with Neil, but I salute such a cool response. Don't know if I could keep it together after I pour my heart and soul for years into something and than it receives the higest amount of childish hate imaginable.
How TLoU2 is often critizised makes me think we are not there yet as a medium. We've got grown up content but too little grown ups to consume it.