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Middle-Earth: Shadow of War Sells an Estimated 911,000 Units First Week at Retail

Middle-Earth: Shadow of War Sells an Estimated 911,000 Units First Week at Retail - Sales

by William D'Angelo , posted on 01 December 2017 / 18,644 Views

The action RPG from publisher Warner Bros. Interactive Entertainment and developer Monolith Productions - Middle-Earth: Shadow of War - sold 910,789 units first week at retail, according to our estimates. First week sales can be viewed on the VGChartz Global Weekly Chart for the week ending October 14.

Breaking down the sales by platform, the game sold best on the PlayStation 4 with 627,557 units sold (69%), compared to 262,566 units sold on the Xbox One (29%) and 20,666 units on Windows PC (2%). 


Breaking down the sales by region, the game sold best in the US with 367,572 units sold (40%), compared to 364,832 units sold in Europe (50%) and 21,087 units sold in Japan (2%). Looking more closely at Europe, the game sold an estimated 83,373 units in the UK, 66,121 units in Germany, and 53,646 units in France.

Compared to the first game in the series, sales are down. Middle-Earth: Shadow of Mordor sold 1,035,243 units in its first week in October 2014. 

Middle-Earth: Shadow of War released for the PlayStation 4, Xbox One and Windows PC worldwide on October 10.

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at or on Twitter @TrunksWD.

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Rayban99 (on 29 November 2017)

It's 'play anywhere' on xbox so it's likely a significant portion of their sales were digital.

  • +3
StriderKiwi (on 29 November 2017)

Not a huge decrease, but considering Warner expected higher sales this time around, as tends to be the case with sequels, maybe they'll take the hint about unwanted loot boxes in single player games.

  • +3
shikamaru317 StriderKiwi (on 29 November 2017)

Console digital sales have gone up quite alot since the first game released in 2014, some console games are now pulling 40% of their sales from digital. So it's sales might actually be on par with Shadow of Mordor, maybe even higher.

  • +2
TallSilhouette StriderKiwi (on 29 November 2017)

Not if the micros still make them more money than before.

  • +2
Errorist76 StriderKiwi (on 29 November 2017)

Still wouldn't be that great considering the install base has grown considerably in the meantime.

  • 0
AngryLittleAlchemist StriderKiwi (on 29 November 2017)

@Shikamaru Keyword:Some
Notice how the games getting huge digital sales are multiplayer focused titles?

  • +1
Liquid_faction (on 29 November 2017)

A shame it wasn't lower, microtransactions on an only single player game is, imo, greedier than what EA did with Star Wars.

  • +2
jason1637 Liquid_faction (on 29 November 2017)

Why? The microtransactions wpont affect gameplay since its SP only and compared to the first game unlocking stuff takes around the same time. They just added them for those that want stuff faster.

  • -2
nil8r153 (on 30 November 2017)

I think they should have branded it a little differently. When I saw a youtube video (conan playing it) I thought it was an old clip of them playing the first game! Even when he held up the damn cover, I thought it was some US goty version or something. It looks and sounds far too similar to the first one I think, that could hurt sales.

I just finished reading the book (which was bloody fantastic) and started shadow of mordor recently. It is a tremendous universe with so much potential. This series taps into some of that potential (and War in the North was great too) so that's a good thing.

I suppose they need to profit a little more off the assets they created for the first title and that's all well and good but I really hope they continue to innovate going forward rather than churn out sequels until people stop buying them.

  • 0
Gamer147 (on 29 November 2017)

Very nice. That’s a boat load of sales.

  • 0
Errorist76 Gamer147 (on 29 November 2017)

For a Lord of the Rings game?! Considering the first one was an enormous sleeper hit and all the marketing MS had done for the game?! I don't think they can be satisfied with those results.

  • +2