
Quantum Break Sells an Estimated 267K Units First Week at Retail - Sales
by William D'Angelo , posted on 19 April 2016 / 45,579 ViewsThe science fiction third-person shooter - Quantum Break - sold 267,147 units first week at retail, according to our estimates, which can be viewed on the VGChartz Global Weekly Chart for the week ending April 9th.
Breaking down the sales by region, the game sold best in the US with 146,403 units sold (55%), compared to 80,817 units sold in Europe (30%) and 3,105 units sold in Japan (1%). Looking more closely at Europe, the game sold an estimated 28,282 units in the UK, 11,446 units in Germany, and 16,008 units in France.
Quantum Break released worldwide on April 5th.
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A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.
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Good enough, hope it has great legs.
Easily cleared 300k with digital I assume. Excellent game. On my second play-through now to get the achievement completion. Hoping the legs are great.
Honestly not THAT bad, thought it would do around 190k in USA and around 300k WW
Now let's see NPD
Not bad.
Do I believe that? I'm not sure. Feels lower than it should be. But I guess new IP, simultaneous PC release, digital sales, small install base outside the USA. Probably equals an all right start.
It seems a little weird to me, that with several reports that the game top charts on France, Italy, Uk, and being above Dirt Rally in Spain, Dirt Rally (PS4) have outsold QB by a good margin in Europe.
I think is a little undertracked.
Not mind-blowing, but decent enough. Hope it has good legs, and congrats to remedy!
Why is this getting disliked? From 4 to 1.
this game should have performed pretty well in digital sales considering that W10 version of the game was included for free plus alan wake plus alan wake dlc plus alan wake nightmare. It wouldn't surprise me if digital sales are close enough with retail sales.
Alan wake was better but Quantum Break was a good attempt at something really cool but overall I didn't like it as much as I hoped. Its good to see people like the concept, idea and story direction with the sales.
I hope future DLC will add something that was missing, an awesome ending.
Digital sales for this game should be good
Here's hoping this is good enough for now.
I think it should have been alot higher given the hype and that this is one of the few X1 exclusives out in a while.
I expected a lot more considering the Microsoft PR on it.
It is true though
Allan Wake didn't do all that better, so this is "above average" for Remedy...
wow huge bomb lol
That doesn't sound that great for what was probably a very expensive game. I'd love to know how much that live action production added to the bottom line.
Is this really good news? AAA game that has had years of hype? The numbers should be better than this.
Only 146K in the US? Whoa.
It has already fallen extremely fast. I expect no more than 500, 000 total until it gets discounted and given away for free in the next Xbox multiple games bundle that will be available this fall.
Microsoft is actually revealing sales numbers for something...they must be feeling the Bern.
What else can you expect from the only xbox crowd. They don't support new IPs or great games. Look at ROTR and Sunset Overdrive all of which are completely lost on the xbox gaming community. I don't know why developers waste their time.
Its pretty funny statement because the ganes you mentioned have sold over 1ml units
1 mil after discounts, bundles and promotional giveaways is no surprise. Not enough to earn a profitable return. Even Halo sales are down. So he is right in his perception. Other consoles have new games that smash this opening week or those other sales without a bundle, less promo and regular price.
Probably a Normal Triple A's Budget, i think that is between 40-80 Millions of US$.