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Halo: The Master Chief Collection Launches for PC 'When It's Ready'

Halo: The Master Chief Collection Launches for PC 'When It's Ready' - News

by William D'Angelo , posted on 08 December 2019 / 2,942 Views

343 Industries is currently working on releasing Halo: Reach for Halo: The Master Chief Collection, as well as releasing the collection on Windows PC.

Community director Brian Jarrard via Twitter said the collection will release on Windows PC when it is ready. The developer is looking to avoid the fiasco the Xbox One version had with it being nearly unplayable at launch.

"We’ve never said anything about all the games arriving on PC this year," said Jarrard. "We’ve been consistently saying they’re ready when they’re ready. We certainly hope Reach arrives by end of year but much depends on flighting outcomes – when it’s ready, it’ll launch."


Halo: The Master Chief Collection is available now for the Xbox One. The next game in the franchise, Halo Infinite, will launch for the Xbox Scarlett, Xbox One and Windows PC in Holiday 2020.


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.


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13 Comments
Azzanation (on 08 November 2019)

Reach was my game of the generation last gen. Its Remaster alone is worth full retail value. The fact its being added in this collection with Halo 2 Anniversary which is another game worth its full retail value goes to show how good this collection is. Take your time, i want Reach to be just as good as Halo 2 Remaster was.

  • +5
VAMatt (on 08 November 2019)

I appreciate that they are taking the time to make the game good. As far as I'm concerned, they can take two more years if they need them. Just launch a good game.

  • +5
Mr Puggsly (on 09 November 2019)

It seems to be taking unusually long to port Halo Reach to MCC in general. Maybe the port work after that will be faster.

  • 0
G2ThaUNiT (on 08 November 2019)

That's great and all them putting so much effort into making sure MCC on PC is as perfect as possible, but at the same time if it's taking this long to release just the first of 6 games, and Halo: Infinite is probably a little less than a year away, wouldn't you be worried that by the time they finally release all the games, it'll be too close to Infinite's launch?

  • 0
Chazore (on 08 November 2019)

So it basically sounds like next a 2020 release, if not by summer or late next yr, going by the speed of development (Trillion dollar company can afford to hire and speed things at a better pace).

  • -2
DialgaMarine (on 08 November 2019)

Why would they announce it if it wasn’t close to being ready? This isn’t some huge new game launch; this is a simple port of a console title to PC.

  • -3
G2ThaUNiT DialgaMarine (on 08 November 2019)

I know what you mean seeing how old these titles are, but at the same time it definitely isn't as simple as porting a Xbox game to PS4 or something like that. PC porting involves a lot more whether it's higher resolution, uncapping the framerate, FOV sliders (which has been a problem for them since Reach was console exclusive) mouse and keyboard input, graphical customization (turning shadows off, turning motion blur off, etc.) ultrawide or multi-monitor support. There definitely is much more to porting a game to PC than from one console to another console. I agree with you though that they shouldn't have announced it so early if it was nowhere near completion.

  • +6
G2ThaUNiT DialgaMarine (on 08 November 2019)

Or most importantly, is the hardware. Console specs are always the same and they can develop a game on just that hardware. PC can come with an Intel i5 with an Nvidia 1070, or a AMD Ryzen 7 3700x with a Radeon Vega 64. There's dozens upon dozens, maybe even hundreds of different PC builds that need to be taken into consideration and made compatible with. Plus making sure it's compatible with Windows OS as well.

  • +4
Barozi DialgaMarine (on 08 November 2019)

A simple port? Once Reach is added, Halo MCC will have 11 different game engines running in one game. It's a technial miracle this game works as is does.

  • +6
Pemalite DialgaMarine (on 08 November 2019)

It's not just a "Simple port". - The Master Chief Collection is going through a structural overhaul on console as well, as it was laden with a plethora of bugs and issues...

Plus this is Reach's first "enhancement" so to speak, shaders need to be re-written for modern hardware and API's.

  • +3
LivingMetal (on 08 November 2019)

'When It's Ready' = After milking the fans on Xbox.

  • -5
Azzanation LivingMetal (on 08 November 2019)

The fans have already brought it on Xbox..

  • +1
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