Epic Games Showcases Next Generation Digital Humans Using Unreal Engine - VGChartz
Epic Games Showcases Next Generation Digital Humans Using Unreal Engine

Epic Games Showcases Next Generation Digital Humans Using Unreal Engine - News

by William D'Angelo , posted on 21 March 2018 / 2,509 Views

Epic Games has teamed up with 3Lateral, Cubic Motion, Tencent and Vicon to take "live captured digital humans to the next level using Unreal Engine." 

The "next general digital human" in one video shows off Siren, who is based on the likeness of Chinese actress Bingjie Jiang, while in other videos shows off a performance captured by Andy Serkis.

View the videos below:

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

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Bristow9091 (on 21 March 2018)

Andy Serkis! :D

Madword (on 22 March 2018)

Still something about their mouths etc, makes them look fake, but its certainly getting there.

Mystro-Sama (on 21 March 2018)

I feel like we already have this with Uncharted 4.

CGI-Quality (on 21 March 2018)

To that degree? Absolutely not.

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CGI-Quality (on 21 March 2018)

Holy crap!!

DialgaMarine (on 21 March 2018)

These look phenomenal, but dev cycles have become significantly longer from just last gen. Stuff like is going to be a one title per gen type of deal.

Podings (on 21 March 2018)

Still creepy, still not going to pay money for anything that looks like that, but I still applaud the effort.

haxxiy (on 21 March 2018)

Looks like something out of a Quantic Dream tech demo haha.

Chazore (on 21 March 2018)

If only Epic was working on UT and other titles besides doing what Tencent says and sticking with just FN.

weraru_1 (on 21 March 2018)

Yeah, I can tell you guys are still climbing your way out of the uncanny valley.

dx11332sega (on 21 March 2018)

Looking at 3rd last video the actual person and digital it is looking good but digital does seem fake on left in a way at 1:39 with big porpotioned nose and little plastic skin but more more skin than plastic and on right it is how it should look . but overall I'm impressed with the graphics

dx11332sega (on 21 March 2018)

strange the it got removed

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Ljink96 (on 21 March 2018)

Looks great, but I can still tell the difference.

Johnw1104 (on 21 March 2018)

Wow that guy's eyes actually look a little sickly... I think I just realized that most in-game characters have long had white, healthy looking eyeballs, and that may have been one of the obstacles making them seem less realistic lol It's definitely getting pretty dang impressive.

KLAMarine (on 21 March 2018)

Eh... I prefer cartoonier representations of humans.

MasterThief (on 21 March 2018)

yeah they look like serial killers

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Slownenberg (on 21 March 2018)

Yeah I'd rather have good art direction than just hyper realistic graphics that then drive the cost and time of game development skyward meaning less time working on things besides graphics or just sucking up time from other games that could be made. Every once in a while a hyper realistic game is cool just cuz of the graphics. But graphics are already so good today in general I could care less about making them more detailed.

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KLAMarine (on 21 March 2018)

Realistic is an aesthetic that is near-ubiquitous: it's everywhere in television and film.

I love art styles and would prefer video games to tend more towards art style than trying to look like real life.

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loy310 (on 21 March 2018)

blah blah blah, state of the art this and that and the other, digital human blah..... in 4 years this will look like dated graphics. i dont who they trying to fool with this lifelike crap, cant fool my eyes or most people eyes for that matter

Zkuq (on 21 March 2018)

Someone needs to drive the progress.

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