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Xenoblade Chronicles 2 Update 1.1.1 Details Released, Out December 22

Xenoblade Chronicles 2 Update 1.1.1 Details Released, Out December 22 - News

by William D'Angelo , posted on 13 December 2017 / 3,803 Views

Xenoblade Chronicles 2 version 1.1.1 update will launch on December 22, announced director Tetsuya Takahashi.


Read the update below:

Greetings to everyone playing Xenoblade Chronicles 2. This is Director Takahashi at Monolith Soft. Today I’d like to talk about the main updates that will be seen in the Ver. 1.1.1 update, which will be distributed next week on Friday, December 22.

In addition to some bug fixes, we will address the following points:

  • An easy mode will be added to Tiger! Tiger!
  • When you press the X button, the Skip Travel screen will open the map to your current location. We hope this will make it easier to spot Skip Travel locations and Salvage Points on the map.
  • An additional 1:1 zoom on the mini map will be displayed by pressing the L Stick. This will allow improved visibility of your surroundings and make it easier to check quest locations.

We will further improve the convenience of the mini map as we add more quests and additional elements for second playthroughs next year for all players (not just those who purchased the Expansion Pass!) We appreciate your continued patience.

  • In your second playthrough, you will be able to have “those” Blades join your party! You can also dispatch Blades like Pyra and Dromarch as a Merc Group, and unlock the “LV 4 Special” of a certain Blade.
  • We will distribute the following useful items to those who purchased the Expansion Pass:

- Driver Essentials Set: 10 x Rare Core Crystal, 1 x Legendary Core Crystal, 3 x Overdrive Protocol

- Upgrade Parts for Poppi: 30,000 ether

- Pyra’s Favorite Things: 5 x Jenerossi Tea

- Nia’s Favourite Things: 5 x Ardainian Bear Carving

Monolith Soft will continue to add improvements that will make the world of Xenoblade Chronicles 2 even more enjoyable for a long time. And even though there may be times when we cannot address every need immediately because we are working on these improvements in parallel with the Expansion Pass, we truly appreciate your continued support for Xenoblade Chronicles 2!

Xenoblade Chronicles 2 is available now worldwide for the Nintendo Switch.


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.


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12 Comments
eddy7eddy (on 13 December 2017)

I like how Monolith Soft put attention to his players.

  • +7
p0isonparadise (on 13 December 2017)

Hopefully they can improve the resolution in handheld mode.

  • +4
Sunstrider (on 13 December 2017)

Nice to see they're actually doing something about the map, my only gripe of the game.

  • +3
irstupid (on 13 December 2017)

Map improvements are great.
Also nice to learn a favorite item of Nia's. Will have to give her that when I get home.

  • +2
KLAMarine (on 13 December 2017)

Good to see!

  • +2
dgboweniii (on 13 December 2017)

Excellent. The map is preventing the game from being truly great.

  • +1
reviniente (on 13 December 2017)

There are two Monolith studios?!

  • 0
Nuvendil reviniente (on 13 December 2017)

Well what do you mean?
There are two Monolith game devs, one simply Monolith Productions and the other Monolith Soft.

Also there are within Monolith Soft two studios. They began forming this structure I believe halfway through Xenoblade Chronicles X's development. Which is how 2 got started several months before X launched in Japan.

  • +2
reviniente reviniente (on 13 December 2017)

I see. Yes, Xenoblade seem quite the departure from the F.E.A.R series.

  • 0
SuperNova reviniente (on 14 December 2017)

Nuvendil
Doesn't Monolith soft have three studios? I was under the impression that they that two locations, headquarters in tokio and a second newer one in Kyoto to be closer to Nintys headquarters.
I think the Tokio studio has two teams and the Kyoto team mostly helps out at Nintendos projects.

  • 0
Nuvendil reviniente (on 14 December 2017)

Perhaps that's correct, can't say. I just know they have two proper studios. I wouldn't be shocked if they have a third team that's purely there to assist Nintendo's other developers.

  • 0
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