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Funcom Announces that its MMO The Secret World has Sold 200K Units - News

by William D'Angelo , posted on 28 August 2012 / 7,034 Views

Funcom has announced in its quarterly report that its MMO The Secret World has sold more than 200,000 units since it launched on July 3. This is however below the companies expectation, which blames the low sales due to mixed reviews, plus being released two weeks after the release date of Guild Wars 2 was announced. Sales for the first 12 months are expected to be half of what was originally expected.

Current players have been satisfied with the game says Funcom. On Metacritic the user rated score is 8.4. The company is looking at different ways to get more gamers to play the game. The company in the future will focus on developing "smaller, more focused online games."

"The Company is currently undergoing large cost cutting measures including reduction of around 50 percent of its staff in all offices," read the financial report. "The company is working towards ensuring that all of the live games as well as the company are cash-flow positive."


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4 Comments
greenmedic88 (on 28 August 2012)

After SW:ToR and now this, the huge production budget, subscription based MMORPG business model simply isn't worth the risk anymore.

  • +3
Ganoncrotch greenmedic88 (on 28 August 2012)

I wonder how many more you'll see tho.... it's not like this and star wars were the first two games to try and get a slice of the WoW pie and ended up just getting their fingers burned, War Online, DCUonline, Age of Conan, Tabula Rosa, the matrix online and Vanguard:Saga of heroes. all these guys decided that it was well worth it to pump millions into these games since clearly they would all be the next wow killer or at least make some sort of cut into the market without realizing that the majority of people playing wow now aren't on there because they're massive fans of MMORPGs and if you give them something shinier in the same genre they'll flock to it, the people playing wow are fans of wow and not much else. This isn't the last financial let down in the MMO genre could put money on that.... just how much money will it take to throw at those 10milllion people to make them feel like playing their game?
We've seen as high as 200million dollars fail. perhaps it needs moar megabucks to do it... and by do it I mean learn the lesson to just let wow die out and then scrape up the players after blizzard have killed it.

  • +1
Slimebeast (on 28 August 2012)

A huge failure. Bye bye Funcom.

  • +2
shakarak (on 28 August 2012)

This game truly looked interesting too.

  • 0