Hideo Kojima's Xbox Game OD is Reportedly Safe - News
by William D'Angelo , posted on 01 July 2026 / 1,533 ViewsHideo Kojima's Xbox backed horror game, OD, is reportedly safe, according to a source familiar with Microsoft's plans that spoke with IGN.
This follows reports of Xbox doing major layoffs and ending deals with other third-party developers. It was revealed earlier that Xbox ended a deal with IO Interactive on Project Fantasy that it was funding and was set to publish. IO Interactive plans to continue to develop the game.
Bloomberg's Jason Schreier previously reported Ninja Theory, Double Fine, and Compulsion Games were all facing potential closure and were in talks with Microsoft to go independent.
GameBeat's Dean Takahashi this week reported State of Decay 3 developer Undead Labs is in the mix of possibly being shut down. Another report claims Microsoft might be looking to cancel Marvel's Blade and shut down developer Arkane.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can follow the author on Bluesky.
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Situation got so bad that we're going from reporting that games X Y Z were cancelled to reporting that game W is actually "safe"...
Game is safe because no one knows what it is, genius
This game was clearly going to be PC/PS/XB...
Wonder if they will pivot to PC/XB only?
I don't think so. The initial announcement, waaaayyy back when, made it very clear that the title has a huge tie-in and possible full reliance on the Xbox Cloud Computing infrastructure, something no other title has done. I still have NO IDEA what OD is going to be like, but I do feel like it's going to be somehow fully cloud-compute based and interconnected by every single person playing it.
P. T. was meant to bring everyone together to solve its puzzles. What if OD does the same but interweaving those aspects directly into its core gameplay?
This would all suggest that it really will be an Xbox/Xbox on PC exclusive - no PS5 or even Steam release - as those systems would be essential for the game to work.
There's almost certainly no technical reason why the game couldn't utilize the cloud computing services you mentioned despite being on other platforms as well.
As far as I am aware, Xbox Cloud Computing isn't available for PlayStation or Steam (and FYI, I want to be clear I am not talking about cloud streaming, which is an entirely different thing). I suppose Microsoft could change that, I suppose, but I am thinking it probably requires fairly deep system access that "regular" games don't have.
Eh. From a game's perspective, I'm guessing Xbox Cloud Computing is just a regular API, because there probably isn't all that much else that it could be. There's probably some finers details around it (authentication, possible software library for using the API, etc.), but that's what it probably is at its core. So yes, it might require some extra work from Microsoft to allow access from other platforms, but the chances are that it's not really all that much work if they really want to.







