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PS5 Pro Accounts for a Low Single-Digit Percent of Total PS5 Sales in the US

PS5 Pro Accounts for a Low Single-Digit Percent of Total PS5 Sales in the US - Sales

by William D'Angelo , posted on 24 September 2025 / 14,715 Views

Circana Executive Director and Video Game Industry Analyst Mat Piscatella has revealed the PlayStation 5 Pro accounts for a very small percentage of the total number of PS5s sold in the US.

"With PS5 Pro adoption where it's at and its price point, 3rd parties deemphasizing support for the Pro's bells and whistles would not surprise me in the least," said Piscatella.

He added, "LTD Pro accounts for a low single-digit percentage of total PS5 sales."

The PlayStation 5 has sold an estimated 26.45 million units in the US through July 2025, according to VGChartz estimates.

A low single-digit percentage for the PS5 Pro would be below five percent of overall sales for lifetime sales below 1.3 million units since it launched in November 2024.


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can follow the author on Bluesky.


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51 Comments
Otter (on 24 September 2025)

The Pro is actually a terrible product at the moment and its well below my expectations from Sony.

You pay a huge surplus but a surprising number of games actually look worse using PSSR, devs are not allowing options to switch it off meaning you are locked behind a worse version until patch/if it arrives. Particularly when it comes to how it handles RT lighting. The games that don't use PSSR barely boast any difference and those which greatly benefit from PSSR are either 1st party or a few sparse examples like FFVII Rebirth and Assassins Creed.

The device will come into it's own once FSR4 launches for it next year I'm sure but for now it's failed on its promise, which I think was quite a niche one anyway. Paying $399 to jump from 1080p to 1440/4k is one thing (PS4 Pro). Paying $800 for entirely hit and miss results is another.

  • +11
Trentonater Otter (on 24 September 2025)

I'd say the majority of games look better with pssr. PSSR always sports noticably improived motion clarity over all other upscalers regardless of title, even the ones with rtgi artifacts. But one of the best PSSR titles is Gears of War Reloaded. a first party title from a console competitor. The pro stood out for that game as by far the best console version easily. If you look at them holistically it's more that people just ignore the good upgrades as expected and highlight the notable bad ones.

  • +4
Azzanation Trentonater (on 24 September 2025)

Paying $800 to play an XB1 game slightly better, but still far inferior to the PC version isnt a bragging right.
I think PSSR adds just another obstacle when FSR and DLSS (Unavailable) are always improving.
I see it as extra work for devs to implement PSSR which is exclusive to the PRO, instead of make the game with FSR and that works across all platforms.

  • 0
GymratAmarillo Azzanation (on 24 September 2025)

It depends of the pc, in my country to get the PS5 Pro experience on PC you have to pay $2000 so ... does that mean the "far superior" is going to cost me what, $3000, $4000, $5000? No thanks, my Dell workstation from 2020 is all I need for work lol.

  • 0
Azzanation GymratAmarillo (on 25 September 2025)

No one is asking you to spend $5000 on a Rig but look at it this way. You spent $800 and still dont own the best experience of that game.
Now if you brought that game on a cheap PC, eventually when you do upgrade, so does that game making it the superior version.
You will own the best version of that game, its only a matter of when you decide to access it.

  • 0
borisr Azzanation (on 26 September 2025)

Usual pc bullshit. Pro is far better than every pc price performance.

  • 0
Azzanation borisr (on 27 September 2025)

Yeah okay mate.

  • 0
Blood_Tears Otter (on 24 September 2025)

"Surprising number of games"? Which ones? I only recall the two Silent Hill games and Jedi was patched and fixed. What are some others?

  • +4
RedKingXIII Blood_Tears (on 24 September 2025)

You're missing Metal Gear Solid Delta and I guess that's it?

Every other game plays better on the Pro, even if the enhacements are minor and not worth the price (imo).

  • 0
Blood_Tears RedKingXIII (on 24 September 2025)

Yes I did forget about Metal Gear actually. Although that was co-developed by Virtuos which honestly is a garbage dev as of late. Between that and Oblivion remake from them, they just keep shitting the bed with Unreal 5. So i am not surprised with their work on the Pro.

  • 0
Otter Blood_Tears (on 25 September 2025)

From launch Dragon Age, Avatar, Star Wars Survivor, Alan Wake II and most recently Silent Hill F and MGS are the most recent examples.

For me, having notable flagship releases look worse in the premium system is in fact a surprise. I can't remember any games looking worse on more premium hardware with PS4 Pro or X1X, it shouldn't really be happening.

Some of these and subsequent games have been patched to remove PSSR or gives options for FSR, and are essentially just running PS5 code now. Thats not a win imo

  • 0
VAMatt (on 24 September 2025)

Sony seems to need to periodically test hardware at insanely high prices to be reminded that it won't sell.

  • +5
Blood_Tears VAMatt (on 24 September 2025)

Well we know in Japan it sold about 250k so far. And as for Europe well PS5 sells a little better there so the Pro could be at what 1.7Mish there or so. So with NA added to that along with the rest of Asia like China and RotW the Pro could be between 3.5M and 4M right now since launch on November of last year. While not great and setting the charts on fire it's performing better or around the same as ALL of the entire Xbox sku lineup in the same timeframe. So from that perspective with just the Pro model Sony is keeping pace with all of Xbox. I think they are happy with that.

  • 0
Hardstuck-Platinum Blood_Tears (on 24 September 2025)

Also, when you consider that the last time Sony last went over the 600$ price tag it was disastrous and nearly killed PlayStation brand, this really isn't so bad. When people screamed and shouted about the price of the PS5 Pro, people didn't realise that it was just an extension of the PS5 which is an already very successful console. So, even if it had failed catastrophically the brand would've been fine. It's almost as if people saw it as a PS3 situation all over again, when they had nothing in common. I hope Xbox now having an 800$ console puts an end to all this price hysteria, where people can think they can change the price of something by disapproving and shouting about it online.

  • 0
VAMatt Blood_Tears (on 24 September 2025)

I don't see how it could be at 4 million units, if this report about "low single digit" percentage is correct, unless it's selling at a substantially higher rate outside of the US. What this report says to me is that it's likely under 2.5 million units worldwide.

  • 0
UnderwaterFunktown (on 24 September 2025)

Glad to see the one case of consumers actually voting with their wallet

  • +5

You do realise that the high end Xbox handheld and next Xbox will all be more expensive than 699$ right? do you think everyone should not buy those too? Should we all go on a boycott?

  • 0

You're asking the wrong guy cause I'm not very pro Microsoft these days. Personally no, I won't be buying them, or any console at that price in the forseeable future.

  • 0

my point was, is that everyone's hardware (apart from Switch 2) will be at an expensive price point in the future. Shall we just boycott all hardware because it's expensive or should we just accept that it's part of the times and gaming is more expensive now?

  • 0

Well that's up to the individual, you don't have to "accept it". If nobody bought a gen 10 system developers would keep making games for gen 9. If your argument is that we should just accept whatever price point is set I couldn't disagree more. Buy it if you think its worth the asking price.

  • 0
2zosteven (on 24 September 2025)

no kidding, most of the buyers will not purchase both models

  • +5
firebush03 (on 24 September 2025)

Hopefully this means next gen won't be much more than $500-600. Otherwise, that might be a problem for Sony. (Also, if this is true of PS5 Pro, then I cannot fathom how XBSXS is doing at $800USD. It's no wonder Costco and Sam's Club has pulled Xbox from online storefronts.)

  • +2
xgamerx firebush03 (on 24 September 2025)

to be fair though there are only 20 total 2tb series x console in existance.

  • 0
firebush03 xgamerx (on 24 September 2025)

you're being a bit too optimistic. I'd estimate around maybe 10?

  • 0
Random_Matt (on 24 September 2025)

Well duh, the price is astronomical for the average console gamer. Third parties will still give you better frame rates and resolution in all probability, but it is not worth the PS5 pros cost. Is Sony actually making any profit on these?

  • +2
G2ThaUNiT Random_Matt (on 24 September 2025)

At that price point, I doubt Sony would be willing to sell a niche enthusiast product that they know will only be a fraction of overall sales at a loss.

  • +3
JackHandy Random_Matt (on 24 September 2025)

I wish they would take this resounding data as a message and stop the "pro" SKU thing once and for all. But it won't happen. Because shareholders.

  • +3
method114 JackHandy (on 24 September 2025)

Why do they need to stop it? Does it hurt you or take away from your base PS5? I've enjoyed the Pro and it's enhanced quite a few games for me already.

  • +6
JackHandy method114 (on 24 September 2025)

You don't need it to be a good thing for you to enjoy it. Those two things can still co-exist.

  • 0
method114 JackHandy (on 24 September 2025)

Ok but you never explained why you wish they would stop doing it? What does it matter if they create a pro console or not?

  • +1
firebush03 method114 (on 24 September 2025)

The only problem I see with the "Pro" model SKU is that some developers will optimize software to be only for the Pro, leaving a less-than-stellar base PS5 experience. For instance, GTAVI may not output 60fps on base PS5, but all is forgiven once Rockstar comes out with the statement, "Well if you want 60fps, purchase the Pro" instead of better optimizing the game. This issue can be seen with many of the problematic UE5 releases as of recent.

(There's also the problem of some games actually running worse on PS5 Pro, oddly enough. Silent Hill f is an example of this.)

  • +1
Blood_Tears firebush03 (on 24 September 2025)

Is there any other examples? I know SH remake last year was one and the other was Jedi and that was patched and fixed. So in all the games that have come out since on PS5 do you know any other examples? I know Digital Foundry usually always cites the Pro sku as the best console version and my Pro certainly delivers top notch results over the other consoles which i am glad i invested in. I sold my OG PS5 and upgraded from there. But then again I did my research and set my expectations unlike some others. Do you have a PS5 or Pro at this time?

  • +2
firebush03 Blood_Tears (on 24 September 2025)

According to ResetEra, SHf doesn't seem to be an isolated case. Something to do with PSSR, I believe? Also, I only own the 2020 launch model of PS5. No PS5 Pro for me. I'm going entirely off of what others (who are far smarter than me with this tech stuff) are saying.

  • 0
Blood_Tears firebush03 (on 24 September 2025)

Okay and that's why I asked because it happened to both Silent Hill F and Silent Hill last year (Konami IP)
There was some initial issues with PSSR on Jedi Survivor but Sony released a new version of it and the devs patched it. It worked great on my Pro afterwards. So Resetera is referencing 2 games in 2 years when other devs don't seem to have issues with PSSR. I am not seeing any other examples other than typical over blown stuff from Resertera or twitter type responses. So these are in fact isolated cases just used to put a negative spin on the Pro from the usual online discourse. If people have an issue with price then that's fine but the machine itself performs well. Just because it's a Pro console doesn't mean it can automatically fix a poor launch optimization from a dev.

  • 0
firebush03 Blood_Tears (on 24 September 2025)

It isn't just those two cases. Some other infamous examples (that may or may not have already been patched IDK) are (i) Metal Gear Solid Delta [exhibited lower and more inconsistent frame rate, displayed lower resolution in certain areas of the game], (ii) Alan Wake 2 [flickering of lights, reflection, and hair; ran at same resolution as base PS5], (iii) Star Wars Outlaws [sometimes less sharp, suffered from intrusive ray tracing], (iv) Call of Duty: Black Ops 6 [FPS drops and stability issues], (v) Hogwartz Legacy [frame drops], etc.

And these are all very big releases, mind you, so I wouldn't dismiss it as being entirely "overblown." Not to say that it's a major issue that ruins PS5 Pro, but it is a problem that does exist.

  • +1
borisr JackHandy (on 26 September 2025)

Price performance pro is better than every pc and you know this very well.

  • 0
Azzanation (on 24 September 2025)

Pricing is everything in the console market. PS5, XSX and PRO are way above the prices they are actually worth.

  • +1
borisr Azzanation (on 26 September 2025)

Because of people like you pc gamers have such terrible reputation. Shame on people like you.

  • 0
Azzanation borisr (on 27 September 2025)

Because i expect value for my money? Damn shame on me.

  • 0
2zosteven (on 24 September 2025)

is the PS5 Pro model really necessary? i loved my PS1 and PS2 and neither had a pro model

  • +1
konnichiwa 2zosteven (on 24 September 2025)

It is not necessary but it is nice to have options.

  • +3
KratosLives 2zosteven (on 24 September 2025)

No, not worth the dollar. Not enough first party games pushing hardware

  • +1
Blood_Tears 2zosteven (on 24 September 2025)

Well PS1 and PS2 have nothing to do with it as PS4 was the first one to have a Pro model which was needed and very successful in overall sales for the platform.

  • +3
G2ThaUNiT Blood_Tears (on 24 September 2025)

There are still games being made in the year 2025 for the base PS4. How exactly was the PS4 Pro needed? lol

Fairly successful, sure. Around 13% of total PS4's sold, but still a niche enthusiast market that wouldn't warrant "very successful." Moderately successful is more accurate.

  • +3
Blood_Tears G2ThaUNiT (on 24 September 2025)

We all know full well that the market drive for TV's going from 1080p to 4K at that time was a major push for that console and it was needed for anyone who wanted to take advantage of 4K TV adoption rate (Microsoft jumped on that same bandwagon) and 14.3M to 14.5M consoles sold of a brand new concept sku for Sony imo is a success regardless if you want to call it moderate or not it doesn't matter to me.
And of course games are still being made for PS4 considering its userbase. If that userbase was still on PS3/360 devs would find a way to downscale it to run on those systems. You're taking "need" in the absolute literal sense when we don't need any other these things, it's a hobby and a past time. I will remove the word need from now on since it bothers you so much.

  • 0
JackHandy G2ThaUNiT (on 24 September 2025)

Yeah. 13% is not successful lol. And I owned a PS4 at launch. Never bought the Pro. Never needed it. Never wanted it.

  • +3
Blood_Tears JackHandy (on 24 September 2025)

So what constitutes a success then for an additional sku? For the Switch, the OLED is 19% and the Switch lite is 16-17%. Are they unsuccessful too?

  • 0
JackHandy Blood_Tears (on 25 September 2025)

I suppose for them, it would just be whether or not they made money. And I'm sure they did, though I have no proof of this (I'm sure someone will come along and provide it). But for me, it would need to be the majority of units sold, otherwise, it's niche. And I do not consider anything niche successful.

  • 0
Sogreblute (on 24 September 2025)

I knew the PS5 Pro was selling worse than the PS4 Pro, but I didn't think it was this bad. That mean Worldwide sales are less than 4 million. There's no way it's getting close to the PS4 Pro's 14 million LTD sales.

  • 0
Zkuq (on 24 September 2025)

Even that is more than it deserves.

  • 0
Hardstuck-Platinum (on 24 September 2025)

Hating on the Pro doesn't make sense. So many people people calling it a scam and seemingly having a problem with an extra option they can buy? Where's the issue. If you don't like the price just buy the cheaper PS5 it will still play all the same games.

  • 0