Nintendo Switch 2 Sold Over 3.5 Million Units in First 4 Days - Sales
by William D'Angelo , posted on 10 June 2025 / 11,857 ViewsNintendo has announced that the Nintendo Switch 2 has sold over 3.5 million units worldwide in its first four days on sale.
This is the highest worldwide launch ever for any Nintendo hardware in the first four days available and is the biggest hardware launch in video game history, according to VGChartz estimates.
"Nintendo announced that its new game system, Nintendo Switch 2, sold over 3.5 million units worldwide in the four days following its release on June 5, 2025," reads the press release from Nintendo. "This is the highest global sales level for any Nintendo hardware within the first four days."

To compare to Nintendo's previous best launch, the original Nintendo Switch sold 1.4 million units in its launch week, according to VGChartz estimates. This means the launch of the Switch 2 is 2.5 times bigger than that of the original Switch.
VGChartz estimates have the PlayStation 5 and PlayStation 4 selling over 3.5 million units in their sixth week available. However, the two consoles had a staggered launch. It took the original Switch 13 weeks to reach the milestone, the Xbox One 14 weeks, and the Xbox Series X|S 15 weeks.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can follow the author on Bluesky.
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So much for "drop the price."
Fastest selling launch of all-time - There's no bigger statement than that!
Console price was never the issue though, it was Mario Kart World price and most people bought the bundle to save ~30 bucks.
I reckon Nintendo games won't feel the impact too much, but indie games will. There'll be less money leftover for smaller games.
I think it'll be quite the opposite actually.
The die-hard Nintendo fans won't be care that much. But the more casual consumers are going to be more mindful and selective of what games they buy.
Say there's an indie game for $20-30 bucks, but the new Mario or Pokemon was $60 - People would have just spent the extra $20 to get that game because to them, the extra $30 -40 was no big deal.
Now those games are going to be $70-80, now it's going to be an extra $40-60. That may make them pause and think "Is it really worth it?" And suddenly those $20-30 indie games look more friendly due to becoming that much more affordable.
this is gonna look crazy on the comparison charts lol
Absolutely!!
Guess all the price crying was an online thing
The algorithm amplifies certain things creating a funhouse mirror version of reality.
That said, it's too early to say how the price will impact things. The launch day buyers are the ones who are far less sensitive to price. It'll really be after the holidays when we can get a real sense of how the appeal will be beyond the most dedicated fans.
Let's-a go Nintendo!!
Nintendo is bigger than ever. Crazy to see this second golden age.
That weird smear campaign by video game media outlets really does look dumb rn. Tried to milk the hate of the Switch 2 with misinformation. Its dumb tho cause with how the industry is doing outside of Nintendo, they really should have been praying this thing does well
I was sick of everyone singling out Nintendo when Sony and Xbox did price increases too.
It’s become quite fashionable lately to shit on Nintendo for things everybody else is doing.
Apparently so. -_-
I bet scalpers are pissed that Nintendo made so many and are easily attainable. At least in big metro areas you can walk into a store and pick one up. I'm already seeing flippers in my area trying to resell for retail because they don't want to just sit on them.
I've got a new video going over the record breaking Switch 2 launch.
https://www.youtube.com/watch?v=BrUE1brGz-4
One thing that was often overlooked leading up to the Switch 2's launch is that this was the first time Nintendo used your account to move you over from the Switch to Switch 2. Friends lists, digital game library, game saves, etc. something that was really built up during the 8th gen between PS4/XOne, essentially cementing players into their preferred ecosystem.
Everything prior to the Switch, if you got a new Nintendo console, you were always starting over from scratch. Switch 2 is the first time you haven't had to do that. So that will lead many more players to stick with Nintendo's ecosystem going forward because of everything they built up during the Switch's lifespan. Leading to sales results like these.
I think that's an overrated viewpoint. System lock-in isn't new for Nintendo at all. There are a zillion backwards compatible Nintendos. GBC could run GB. GBA could run GBC and GB. Original DS could run GBA. 3DS could run DS. Wii could run GC. I'm pretty sure WiiU could run Wii. Those are all out of the box but they even made adapters too. GB and GBC on SNES. GB,GBC,GBA on GC.
That’s physical backwards compatibility. Which is not the same thing that I’m referring to. Digital ecosystems are stronger than physical games ever were of gamers sticking to a platform. Especially now that physical gaming has become a minority.
Gamers are much less likely to change platforms after spending years building up their digital libraries, friends list, achievements, etc. because you can’t transfer things like that to a different platform. That’s why Phil Spencer said the 8th generation was the worst gen to lose because of the reasons I mentioned. And now Nintendo is joining that same fray that Xbox and PlayStation established last generation. I’m not saying there’s anything wrong with that. If anything, I’m glad Nintendo is finally caught up in that regard.
I hope this puts a stop to the tens of thousands of people who think they can change the prices of consumer electronics by shouting about the price on the internet. Didn't work with the PS5 Pro and didn't work with the Switch 2
I think it’s good that there is a vocal sect of the internet that mobilizes during these moments. They are fighting on behalf of the consumer, against greedy institutions. Granted, I do find the $450 NSW2 complaints to be a little bit excessive; though $80 games is perfectly reasonable to be angry about.
I know but the only civilised way to protest is to just not buy the product. It's not like you need a Switch 2 or PS5 Pro to survive. Feels a bit like harassment when your flooding Nintendo's livestreams with "drop the price"
Definitely agree. If people want to actually make companies change in some way, they gotta talk with their wallet, not YouTube livestreams.
And in one fell swoop, Nintendo proves wrong all the "price drop needed" "artificial scarcity" pessimists.
Looked around on uk retail sites. All seem to be out if stock. Then I go on ebay to see they are all there for sale. I scroll and scroll and it seems to be never ending. Scalpers are allowed to buy and resell. Why can't these new high demand console hardware be banned from selling on ebay by the manufacturers
Ain't no way those numbers are real.
ONLY 4 DAYS!!???
I do wonder how they can receive those numbers so quickly. It's not like Nintendo got to know it was 3.5 million a month later
$50 MKW is doing some heavy lifting.
I'm more interested in long term sales, at launch it will sell a lot to brand enthusiasts.
The fact that this got 10 dislikes is kinda baffling... I don't think anybody who knows about these things expected a non-huge lauch. Stock is usually the limiting factor and they were open about having much more than usual.
Probably because of all the idiots on social media comparing the Switch 2 to the Wii U because… reasons.







