
Halo Infinite Adding Third-Person Mode in November - News
by William D'Angelo , posted on 04 October 2024 / 3,557 Views343 Industries during the Halo World Championship in Seattle, Washington announced an update for Halo Infinite will be adding a third-person person mode to the game.
This is the first time a third-person mode has officially been added to a Halo game. The team will first be adding a third-person Firefight mode, "but we also have the ability to do in PvP and control it in Forge," said Skybox Labs senior software engineer Colin Cove.
Third-person will be supported at the mode level and players won't be able to manually switch between first-person and third-person mode.
It isn't known if the third-person mode will be added to the campaign or if it will only be available in multiplayer.
Experience a new way to play!
— Halo (@Halo) October 4, 2024
3rd Person Mode is coming to Halo Infinite this November 🔥 pic.twitter.com/WkDkGLx8fF
"It's a fun way to play, you have more awareness," said senior community manager John 'Unyshek' Junyszek. "You get to see your Spartan. It's super cool. Internally people have been loving it and I’m excited for everyone to get their hands on it later this year."
Cove added, "The team did a lot of work on aiming, making sure that things were accurate."
Junyszek on the camera stated the "position has changed so dramatically. Normally the cameras in your head, and wherever you're looking, you're shooting. Now with the third-person camera, where your camera is behind you, you have to account for two different kinds of inputs on our aiming system and it took a lot of work to make that happen."
Halo Infinite released for the Xbox Series X|S, Xbox One, PC, and Xbox Game Pass in November 2021.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.
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...And yet, still won't enable split screen campaign...
I believe they have deliberately dropped the idea due to many factors like players breaking the game and probably balancing issues. Plus doesn't make much sense anymore having two Master Chiefs running around. I get they did it before but I feel it doesn't suit what they built with Infinite. It suited Halo 5 which was designed around it.
It's Co-Op, it's not meant to be balanced.
Halo 1, 2, 3, 4, Reach all had split screen co-op, the campaign was far from balanced... It's meant to be for fun.
Throw on Legendary plus skulls/mutations to mix things up.
Halo 5 didn't have split screen co-op... And Halo 5 was a terrible Halo game anyway, it didn't have Forge until much much much later, it's multi-player was barebones, it's campaign was poorly written and the graphics were average at best as they opted for a 60fps experience on a console that wasn't technically competent. (I.E. Sub 60fps animations, low draw distance on shadows and objects etc')
It doesn't matter if they are both chiefs, it's Co-Op, not cannon.
Split screen gaming is amazing fun when it's done right and can bring people together... And Xbox/Halo need every advantage they can get, the market is competitive and you cannot "win" if you are only second tier... And Halo: Infinite is second tier compared to the great heights of Halo 1, 2, 3 and Reach.
Remember... Split screen is what put Halo: Combat evolved on the map and made Xbox the console to get early on before Xbox Live existed.
Before that... Split screen is what made games like Goldeneye and Perfect Dark amazing experiences on the Nintendo 64.
Split Screen is what helps sells Mario Kart to families.
Split screen is a good feature to have.
I have had friends and family over... And the last thing I want to do is fire up a game that they can't play, only watch, it's rude, it's not inclusive.
Agreed! Unfortunately it seems like most of the big game companies have turned their backs on people like you and me who just want games we can play in our homes, with our loved ones without having to buy another console/copy of the game/online subscription.
A shame really. At least a few indies are still doing couch co-op and we still have fun games to go back to like the mountains of beat 'em ups that have been released recently and stuff like Army of Two a couple of gens back.
Halo 5 was made for multiple players, the game design was built that way. Halo Infinite was built around 1 player so maybe 343 didn't think the Split screen is any fun and can be extremly broken, who knows.
Also Halo 5 had an amazing Multiplayer. One if the best things about the game.
Not adding split screen seems like a decision rather than a technicality.
Made for multiple players... But no split screen.
Made for multiple players... But no forge.
Made for multiple players... But minimal maps.
Made for multiple players... But was pushing micro-transactions front and center.
Made for multiple players... But no firefight.
Made for multiple players... But low online population causes issues match making for regions that are not the USA.
Made for multiple players... But missing things like infection, grifball etc'.
The game released before it was completed and was a known and massive issue. - Is the game better today content wise? Probably, not that it's any use as I haven't been able to get a multiplayer match in literal years.
Halo Infinite shared the same issues, massive potential, but let down by releasing a game that wasn't complete... Relying on content patches later... But the initial population has gone off to better games by the time that content arrives...
And then when Microsoft releases the next version of Halo, people are less inclined to make the purchase due to multiple terrible releases on launch day.
There is a reason why the general consensus of 343i Halo releases are seen as pretty average games.
I am referring to the Campaign of Halo 5. Look at the Map designs, it was built around having multiple players wreck havoc across the maps. The 3 other Spartans are the other players.
Halo 5 didn't launch with all its features but speak to actual people who played Halo 5, myself included and its MP was amazing, the Campaign let it down, and that was probably because of the Multiple player design maps no one wanted.
Also what does Low population & MTs got to do with this?
All those issues made Halo 5 a poor multiplayer experience.
I.E. Microtransactions over items strewn over the map removed the strategic element of trying to control certain key locations of a map in order to obtain powerups, weapons and vehicles.
Hence why Halo 5 is a regression over Halo 3.
The lack of population made it impossible to get a multiplayer match.
So they have everything to do with it.
Any game that pushes Micro-transactions do so at the detriment of gameplay, Halo 5 is a key example.
Low population was due to the low sales, that's nothing to do with the topic. Many X1 games had low sales due to low selling hardware.
MTs sure okay, but that was the direction of many developers at the time, and were completely optional. I didn't spend a cent in Halo 5 and still had fun.
Warzone was actually a very fun mode and was praised by many.
343 went with the CoD MP design with Halo 4 which obviously didn't hit with many Halo fans. Halo 4 was still incredibly popular considering the dislike for its MP.
Halo 4 = Good SP, bad MP
Halo 5 = Bad SP, Good MP
Also the algorithm shows that rarely people use Split Screen, so the company isn't wasting resources on it.
The crap engine can't handle it lol
The engine can handle it. It's likely the Xbox One holding things back.
That’s……an interesting turn of events lol I’ll have to check it out. Finally going back to what Halo was going to be when it was originally going to be a Mac game XD
This is cool and something new a Halo game hasn't done before. I'll certainly be checking it out. It would be neat if they added this to campaign.
And yet no NewGame+ option.
They added this but split screen and other features just ignored lol