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Helldivers 2 Tops 400,000 Concurrent Players on Steam

Helldivers 2 Tops 400,000 Concurrent Players on Steam - News

by William D'Angelo , posted on 18 February 2024 / 2,890 Views

Publisher Sony Interactive Entertainment and developer Arrowhead Game Studios released Helldivers 2 as a simultaneous release on the PS5 and PC earlier this month and the game quickly set a new record for a PlayStation Studios published game on Steam for the highest concurrent player count.

The game grew to over 200,000 concurrent players in less than a week and today it surpassed 400,000 concurrent players, according to SteamDB.

Helldivers 2 has become the 24th highest peak concurrent players in Steam history and is also the number one game on the PlayStation 5 in the US. It is also currently the second most played game on Steam, only behind Counter-Strike 2.

Here are the highest concurrent player counts for PlayStation games on Steam:

  1. Helldivers 2 - 203,644
  2. God of War (2018) - 73,529
  3. Marvel's Spider-Man Remastered - 66,436
  4. Horizon Zero Dawn Complete Edition - 56,557
  5. The Last of Us Part I - 36,496
  6. Days Gone - 27,450
  7. Marvel's Spider-Man: Miles Morales - 13,539
  8. Uncharted: Legacy of Thieves Collection - 10,851
  9. Ratchet & Clank: Rift Apart - 8,757
  10. Helldivers - 6,744

Helldivers 2 released for the PlayStation 5 and PC via Steam on February 8.


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.


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43 Comments
JRPGfan (on 18 February 2024)

And we know theres atleast that many on PS5 as well..... More Servers needed!

  • +7
Otter (on 19 February 2024)

The game has probably sold over 2m by now.

The timing of this becoming a smash is ironic, given the whole furore over Playstation saying they don't have any "Major established IP" releases planned for the coming fiscal year. Perfect Proof (along with Palworld), that a year without big IP releases doesn't mean a year without major hits and system sellers.

I suspected this game would have great word of mouth, but not to this extent

  • +6
Hardstuck-Platinum Otter (on 19 February 2024)

Yes I hope it shuts up the Sony doomers for awhile the negativity towards them is getting way too much and it's totally underserved.

  • +3
G2ThaUNiT Hardstuck-Platinum (on 19 February 2024)

Yeah, just like those Xbox doomers that were undeservedly dooming last week that got shut up?

  • 0
Hardstuck-Platinum G2ThaUNiT (on 19 February 2024)

With Xbox though it's not about being a doomer it's about facts. Xbone sold a lot worse than 360. Xseries tracking badly against Xbone. This is not sustainable for them and porting any games to playstation is a major loss. Hifi rush was one of the reasons i was still considering getting a Xseries. so now i have one less reason to get one

  • 0
G2ThaUNiT Hardstuck-Platinum (on 19 February 2024)

If it was “facts” as you claim, then Xbox wouldn’t have a guaranteed decade of additional hardware and Nintendo wouldn’t be in the console business anymore after the Wii U. Let’s be honest though, if you were gonna buy a Series console for Hi-Fi Rush, you wouldn’t have waited a year to buy one, especially with the insane discounts Xbox had last holiday season. Also, Hi-Fi isn’t a system seller title. As long as Xbox isn’t porting their actual system sellers, then it’s all fine. AA games and 6 year old GAAS titles aren’t going to move the needle much.

Most importantly though and a big reason I think we still have at least a decade of dedicated Xbox hardware is they haven’t seen what they’re capable of doing with all the studios they now have. They didn’t even have Bethesda when Series consoles launched and it took nearly 3 years to get their first exclusive from them then throw in ABK. And if the rumors are true that MS is planning to let their next-gen console and handheld be open-ended systems like the Steam Deck, could be a very exciting set of hardware. Xbox has a target of $30 billion in revenue by 2030, and hopefully, they got all the pieces they need to achieve it. The last thing that would get them there is leaving the console business when at least 75% of their GP subscribers are and all the 3rd party sales they get the 30% cut from.

  • 0
Hardstuck-Platinum G2ThaUNiT (on 19 February 2024)

I just don't see how they could reach that 30 billion target with console sales declining the way they are. I know they are moving away from depending on the console but when you sell a console, you gain a monthly active user. You gain a potential GP subscriber. This is MS though, very big and powerful so could possibly make a comeback and achieve it who knows.

  • -1
G2ThaUNiT Hardstuck-Platinum (on 19 February 2024)

Original Xbox to the 360 was definitely a comeback, so it’s certainly possible, but I do agree with you as to not having any idea how they can achieve this goal. I’m sure having all the marketing rights to ABK games and having them all on GP will play a big part of it, as well as mobile gaming, but the gaming landscape is weird in general right now.

I never thought the day would come where not only would we get a Sony published game on PC, but get a day in date with PC release. And now with Helldivers 2, I’m sure they’re looking at their strategy on how to capitalize. Like all companies do, they will adapt to survive. I mean, who of us thought that Nintendo would massively turn it around going from the Wii U to the Switch? I know I didn’t lol. Never know what might happen.

  • 0
DekutheEvilClown Otter (on 19 February 2024)

It’s around 2m on steam alone. It’s probably pushing 4m total soon.

  • +7
JRPGfan DekutheEvilClown (on 19 February 2024)

This, we know the split was about 60/40 in favor of the PS5. So there is atleast as many people playing on PS5. CCU with these types of numbers, would lead to suggestion its total sales as being above 4m imo.

  • +2
JRPGfan Otter (on 19 February 2024)

2m is a underestimate imo. Usually when you see CCU numbers like these, its 4m+.

  • +1
G2ThaUNiT JRPGfan (on 19 February 2024)

Mat Piscatella was mentioning that 1 in 4 players on Steam in the US were playing Helldivers 2. So idk if it’s so much of an understatement as it is people buying the game and immediately playing it to see what the fuss is all about, and then don’t stop playing it lol.

  • 0
Astrals (on 19 February 2024)

So it has already surpassed Destiny 2 peak. Maybe Sony didn't need Bungie after all.

  • +6
TheLegendaryBigBoss Astrals (on 19 February 2024)

Yeah, Bungie is no longer what it used to be.

  • +1

They just tried to milk destiny for too long. We don't know what they're still capable of.

  • +1

Will need to see how marathon turns out

  • +1
G2ThaUNiT Astrals (on 19 February 2024)

Arrowhead’s CEO seeing that $3.6 billion spent on Bungie knowing his price just went way up lol

  • +4
DonFerrari G2ThaUNiT (on 19 February 2024)

Most likely Sony already had an agreement to buy them based on milestones with value and all, similar to Insomniac, Housemarque, etc.

  • 0
UteGuy (on 18 February 2024)

It is honestly already one of my favorite multiplayer games ever. Now it just needs more capacity for the demand.

  • +6
halil23 (on 19 February 2024)

It beat starfield, all halo, all elder scroll and all but one cod.
That's fooking impressive!!

  • +5
Azzanation halil23 (on 19 February 2024)

But the sad part is look at how low all those other Sony games are..

  • -4
TallSilhouette (on 18 February 2024)

What a sleeper. So glad for its success. Now to meet the demand in server capacity...

  • +5
TheLegendaryBigBoss (on 19 February 2024)

So, Arrowhead will be joining PS Studios?

  • +2
G2ThaUNiT (on 19 February 2024)

Played it for the first time yesterday, and man, it’s been a long time since I’ve played just a pure fun co-op game! No sweat fest, just hilarious chaos with friends! Gonna be playing this game for a long time.

  • +1
LivncA_Dis3 (on 19 February 2024)

Time to acquire arrowhead studios if they haven't yet lol

  • +1
hellobion2 (on 19 February 2024)

This game is awsome to watch on twich and am glad to see my fellow steam gamers agree it's a bit of a fun game to play too!.

  • 0
LudicrousSpeed (on 19 February 2024)

I can’t help but wonder what the reaction to this game would be if it wasn’t a Sony game. And I say that as someone who owns it on Steam and PS5 and am enjoying it. Though I did refund the Steam version today because of the technical issues.

It’s bizarre seeing nothing but love for an online only service pay to play game that launched broken and on day one is loaded with premium cosmetics and a battle pass. The tech issues I have been having:

Servers full
Glitched XP and rewards
Glitched progression
Loads of crashes on PC, some on PS5
Frame rate issues on PS5

  • -4
Azzanation (on 18 February 2024)

This is sending a message to Sony about day one releases.

  • -7
JRPGfan Azzanation (on 18 February 2024)

its because its a fantastic gameplay loop.... that matters much more than anything else. However your right, all future GAAS type games, will likely launch day1 on pc as well.

  • +4
EricHiggin JRPGfan (on 19 February 2024)

Yup. Quality vs MTX bombardment.
Totally right about GAAS games as well. PS should launch them day 1 on PC and XB. Sharing GAAS greatness is caring.

  • 0
DonFerrari JRPGfan (on 19 February 2024)

Sony already said GAAS, MP, etc would be day one multiplatform with PC (and in Bungie case even Xbox).

  • +3
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twintail Azzanation (on 19 February 2024)

Sony already confirmed that live service games were day 1 with PC before this released. This doesn't send them a message, it just validates their choice for live service titles.

  • +11
method114 Azzanation (on 19 February 2024)

Sony already committed to day 1 releases of GAAS games.

  • +6
Azzanation Azzanation (on 19 February 2024)

Whats with all the downvotes, people actually disagree with this statement?

  • 0
method114 Azzanation (on 19 February 2024)

If I had to guess it's because Sony has already committed to day 1 releases of GAAS games.

  • +2
Azzanation method114 (on 19 February 2024)

They need to do it with all titles. The sales boost Steam will give them is lost opportunities.

  • 0
twintail Azzanation (on 19 February 2024)

They also want to sell PS5s. So titles that will sell PS5s will probably not be day 1 PC, but those they think won't will be.

  • +2
Azzanation twintail (on 19 February 2024)

It wont change their sales on hardware. There is too many PC people that are not buying consoles.

  • 0
method114 Azzanation (on 19 February 2024)

I just don't see how it's lost opportunities. If they bring a game later to PC why would PC players care that it came out 2 years ago on Playstation and no longer buy it? What's the difference between getting it day 1 or 2 years later?

  • +2
Azzanation method114 (on 19 February 2024)

Look at their previous PC outings. They dont sell well when releasing years later, Helldivars has proven the previous method does not maximise sales. GoW, Sonys best ever game had 70k CCU.. Helldivars 400k+.

  • 0
method114 Azzanation (on 19 February 2024)

I don’t think one game proves that.

  • 0
Azzanation method114 (on 20 February 2024)

Its not rocket science to know that selling a game at its peak marketing is going to boost sales greatly.

  • 0