
Pokemon Scarlet and Violet is the Most Pre-Ordered Pokemon Game Ever in Japan - News
by William D'Angelo , posted on 17 November 2022 / 11,062 ViewsThe Pokemon Company speaking with Oricon News announced Pokémon Scarlet and Violet is the most pre-ordered Pokémon game ever in Japan.
The record for the biggest launch for a Pokémon game was set by Pokémon Black and White with 2.64 million units sold in two days in 2010. It was also the record for the biggest launch ever for a video game in Japan at the time. The current record holder is Splatoon 3 with 3.45 million units sold in three days.
Pokémon Scarlet and Violet will launch for the Nintendo Switch on November 18.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.
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Something bothers me about people calling gamefreak lazy. The problem is not lack of effort, the problem is releasing way to many games in a short period of time. In the last 10 years gamefreak have released 15 games. This year alone they've already released two large scale pokemon games.
In my opinion gamefreak need to scale back the number of releases and put extra time into each major release.
That's true, but they also need to start reaching out for help. Monolith Soft is right there, and I'm sure they're willing to help if asked to do so.
Sounds like a huge launch is coming, but I wonder what legs will be like given the review I just read. Apparently the game itself is brilliant but has major performance issues and graphical glitches.
Whenever I read about graphical or performance issues on Switch games I find they are pretty much always vastly overstated, but it does sound like the issues with this game (with the day 1 patch) are actually bad enough to hurt the gameplay.
Hopefully they've got a second patch coming soon to improve the issues a lot. At the very last the graphical glitches should be easy to fix up, I don't know about performance issues.
I don't see how they are releasing a game on the level of mainline Pokemon with so many performance issues unless the game was massively rushed, which could be the case considering two other Pokemon games came out a year ago and probably the only reason this is hitting during the holidays rather than next year is because Zelda got delayed to next year.
This is almost a all in on day 1 in japan
It definitely seems like a rush job to make sure they had a game ready to go (by which I mean that it runs at some minimal performance) for the holidays.
And the worst metacritic of any pokemon game,its time reviewers stop giving free pass to this garbage tier studio that is cash grabing this great ip releasing a turd every year
The way you’ve worded it makes it sound like its Metacritic is in the 40s, when its actually 77. So maybe not ground-breaking but hardly a ‘turd’.
That is why he is saying reviewers are still giving it a free pass. It sells more than most games but investment on development is lower than most.
If I’m being honest, the trailers I’ve seen the last few weeks that focused on fluff and padding, like picnics and in-game selfies, don’t exactly inspire confidence.
I also played a bit of Moon recently and relative to its hardware looked better than the Switch entries. In terms of graphics I’d probably prefer something that looked like Octopath Traveller, and those sort of stylised graphics have more to them.
Someone downvoted you, people love to shove theirs heads in the sand and its the same shit every year, nothing improves . There is plenty videos and proof this game have massive problems
So here is my question.
Do you think the Pokémon company, and gamefreak would be better off if they were fully bought outright by Nintendo?
I know the Pokémon company is co-owned by Nintendo, but I can't find any information on how much influence/help Nintendo actually gives them with development, so I am curious if they finally took the next step, would it help.
I keep seeing about the performance issues and how many are blaming the switch for them [insert xenoblade 3 and Zelda here]
Nope it wouldn't. The problem lies in customers not holding them accountable. Nintendo have games that aren't great on graphics and also have performance issue.
When the title sell 10M+ even with all issues and low investment hardly any company would change.
still need to play this one but... i'm not hearing good things.
Sounds to me like the only MAIN problem is the performance, which is really bad. I can handle that. I still play Sword and Shield despite their many perofmance flaws.
Yup. Looks like the game is ugly and runs poorly. GF/Nintendo are too focused at "pumping" more pokemon games and forgetting about quality control.
Also, seems like reviews are starting to demand better visuals and performance from Nintendo games. They still have a huge "freepass" in performance and visuals, but at least the "absolutely unacceptable" isn't ignored.
The majority of Nintendo games have pretty good performance and pretty good to great visuals relative to the platform. Pokemon and Fire Emblem have been the outliers.
"relative to the platform" is the Key world here....
It's 2022, i can't call 20fps, Sub 480p, PS360 Textures, etc, good performance, no matter the hardware, there is a minimum stardard to call something "good" for visual and performance.
But I respect your point of view, It's rather reasonable, but i disagree.
I don't know what Nintendo games you are playing, but they don't run in sub 480p and 20 fps.
For the games Nintendo released this year, I've played Splatoon 3 and Kirby. Splatoon 3 runs 99% of the time in 60 fps. Kirby runs in 1080p with drops to 810p.
And honestly, even talking about third party releases on Switch I don't think I've played nothing in sub 480p 20fps lmao.
Exactly.
People who hate on Switch graphics only do so because they pretend a handheld should run at the same level as a console lol. Just look at Manlytears response to your comment "20fps, sub 480p, ..." lol yeah that's probably no game on Switch haha. Switch is normally 700p to 1080p and 30+ fps, with maybe a few ports of PS4 games being more like 540p. People also conveniently ignore that the lower resolutions for Switch games run on the handheld, where you're playing on a tiny screen, not a 60 inch tv, so resolutions on the Switch screen look way more crisp than they would at those rez on a tv, and of course docked to a tv the rez is always higher. Manlytears also says "relative to the platform is the key word" as if somehow graphics on a system should be judged not by how it looks but by how it would look on a more powerful system lol. Yes we all know Switch is a 5 year old handheld system and so will always have lower specs than a console from around the same time, that doesn't magically make Switch's graphics bad lol.
Hating on Switch performance involves lying about it and also comparing it to consoles. Basically just ignoring reality!
Almost every time I've seen a Switch game I own get ridiculed for bad graphics or bad performance it is in reality very minor things and the game looks and runs perfectly fine 99% of the time and then 1% of the time it's a minor thing. The biggest issues I've ever noticed on Switch games are that Mario Golf sometimes gets pretty pixelated for a few seconds at a time which looks real bad, and Pokemon Arceus has some bad graphical popups. Other than those the worst issues I've had with Switch games is the rare and brief framerate slowdown which is nothing compared to the slowdowns games used to have when I was a kid.
I've bought a lot of games on Switch that frankly shouldn't have been possible on Switch, but somehow were. Witcher 3, sure,, but I dived into the Switch version of No Man' s Sky. Graphical compromises were made to make it run well, but that said, it runs really smoothly. It's a lot better than NMS was when it first launched on PS4. I gotta hand it to Hello Games for getting it done.
I even bought Outer Worlds on Switch. Was expecting a clusterfuck on the level of Cyberpunk 2077 on PS4/X1. It wasn't close to that much of a mess, and was even decent. I bought it to support third party on Switch.
The performance and graphics should be evaluated against temporal standard not be dismissed due to the platform being weak.
We see plenty of comparison between PS5/Series (as we did on previous gen) discussing differences of less than 10% in resolution or fps, we put some games above or below others regarding their performance and graphics against other launched close by.
Only a set of people try to dismiss this saying "it is an indie" or "it is on Switch" as if that shift reality and makes it look or play better.
100% agree with you.
Did you also compare PSVita graphics to Ps4?, or PSP to PS3?.
The switch is in a different ball park and has some amazing looking games for its power level. Would i like to see a Switch 2 now or the rumored Switch Pro?, sure i would as the console is coming up in age. But that in no way takes away what the switch is doing for its power level.
I invite you to take a guess on why I hardly played on PSP and PSVita, if you guessed it was because the games there were "inferior" to what was offered on the console you would be right. If you think I would pretend those games looked/played great just because they were on a Sony platform you would be wrong.
I been around here long enough to know you enjoyed both them consoles. But that doesnt matter as clearly you missed the point of my post. The Switch has been punching way above its weight with some amazing looking games. But clearly your just here to shit on it so like i said you wouldnt understand anyways.
Your point was to say I'm a fanboy that wouldn't compare the PSP or PSVita negatively compared to the console versions, and you were wrong. You can try to pretend that wasn't what you were doing.
WiiU and Wii were consoles instead of handhelds and they suffered from the same problem on graphic end.
If you see it that way and think that was me calling you a fanboy thats not my problem but your own projections as no where in my post did i say that or even mean it as that wasn't the point i was making. My point that you still seemed to miss even with my reply is that amazing things can be done on weaker hardware and that is a plus. PSP had amazing looking games for its time, so did the PSVita. The is no taking away how great games can look on the Switch for its hardware. You trying to compare it to PS5 or Xbox Series S/X is just non sense and being a hater.
As u can see why. They don't need to change the formula as its a money making formula for the both of them
For real!? If It looks worse than Arceus then It must be Very bad, like "Wii bad".
No, he’s exaggerating.
Edit - I've now seen videos of all the performance issue so I may have just been in denial.
It is and it has even worse then arceus which is bad. I started playing arceus after 1 and bit after release and I still encountered performance issues. It should not happen considering the basic look of the game.. If the game can't handle large open world, then reduce the size w ith more content
The textures and lack of as so it's blurry. Plus the resolution.
https://youtu.be/b5YVjeeI-Bs
Doked resolution is 720 so handheld will be 540 or lower.
Pokemon arceus docked was between 900 to 1080p and handheld mode stuck to 720p.
By that scarlet is much blurrier game with worse framerate issues. Much lower texture details as seen in the video, alot more pop in to name a few. Check the videos
Idk which version of the game reviewers had copies of, but YouTuber Austin John Plays noticed little over a month ago that the Sunflora running in the US/UK trailer were very stuttery, but in the Japanese trailer, the animation was very smooth.
Last week he verified that the US trailer was running on V1.0 whereas the Japanese trailer was from the 1.0.1 patch. Hopefully, it'll be part of the day 1 patch for the worldwide release and the performance issues will at least for the most part, be mitigated.
https://twitter.com/AustinJohnPlays/status/1591619086420963328
It's because of the duck Pokémon in the middle.
Game is meh iz gonna lose steam as soon people realize how meh it truly is
If its anything like Sword and Shield, which outsold all entires bar Gen 1, then your prediction may be unlikely.
It maybe that its caught a new trend wave as it didn’t feel like Sword/Shield would be the games to do that either,
And in Brazil unfortunately because it isn't officially released it costs even more than PS5/Series titles and don't launch on day 1 =[
I wonder if these two games combined will surpass AC: NH.
That might be a stretch. Best-selling Pokémon games in Japan this generation is Sword/Shield and those games were shy of 6 million, which is currently 9th all-time. Might get close, but idk if it'll have the legs. I'm sure it'll reach top 5 though.
Wouldn't be surprised if Scarlet/Violet sell 4 million units in the first 3 days in Japan.
Though, is Splatoon 3 actually the record? 3.45M in three days is less than B&W's 2.64M in two days. Taking the average. ;-)
(this is a joke, I know most of those sales would've been during the first day, so it's likely to have been higher)