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Joseph Staten Teases Classic Halo Maps Returning to Halo Infinite

Joseph Staten Teases Classic Halo Maps Returning to Halo Infinite - News

by William D'Angelo , posted on 08 May 2022 / 1,852 Views

Joseph Staten, the head of creative on Halo Infinite, on the Kinda Funny Xcast was asked by Parris Lilly why 343 Industries hasn't brought back classic Halo maps from previous titles into Halo Infinite as a way to "buffer" the game as the current season is six months long.

Staten replied, "That’s a good idea, Parris. I mean all kidding aside, I can talk about some things, but I can't talk about that.

"There are some great Halo maps. I think we all have our personal favorite - Guardian, [Blood] Gulch, [The] Pit. There are a lot of maps that are awesome.  I think it would be awesome to play on those maps again, don’t you guys? That sounds like a fun thing. I'll mark that in my notebook."

Staten did not confirm classic maps returning, however, his tone made it seem like it is something 343 Industries is working on.

Halo Infinite Season 2 Lone Wolves launched earlier this month. It runs from May 3 to November 7. It will add two new maps, three new game modes, and a new 100 tier Battle Pass one its first day. There will also be two multiplayer narrative events with the first running from May 2 to 16 and a second from July 19 to August 1.

One of new maps is called Catalyst and is for the Arena game modes, while the other is called Breaker and is for the Big Team Battle modes. The three new modes are King of the Hill, Land Grab, and Last Spartan Standing.

Campaign network co-op and campaign mission replay will finally arrive in late August. Campaign split-screen co-op won't be arriving until the start of Season 3 on November 8 at the earliest.

The developer is aiming to run a Forge open beta later in Season 2 and confirmed there have been private flighting with a small audience "for some time."

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at or on Twitter @TrunksWD.

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VAMatt (on 09 May 2022)

I wonder how much effort is actually saved in bringing old maps into the current game. My guess is that it's more than zero, but not a whole lot.

More than zero in that they don't have to literally design the map from the ground up, and they might have a decent idea that it is reasonably well balanced and fair. But, the maps aren't in the current game engine, they weren't designed for the current game's weapons and weapon balance, as well as the current traversal systems (the grappling hook, or whatever they're calling it, is very significant). So, there's certainly still a whole lot of work to do to bring old maps into Infinite.

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gtotheunit91 VAMatt (on 09 May 2022)

The good thing when it comes to equipment being pick ups now is say the grappleshot doesn't feel very good on Guardian, 343 can just remove it from that map. Not every piece of equipment has to be in every single Infinite map.

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VAMatt gtotheunit91 (on 09 May 2022)

Yeah, that's true. Didn't think about that.

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gtotheunit91 (on 08 May 2022)

If 343 remasters Guardian and Lockout, I will lose my MIND!!!!!!

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SecondWar gtotheunit91 (on 09 May 2022)

How about remasters of Blackout, Shutout or Lockdown instead? ;)

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gtotheunit91 SecondWar (on 09 May 2022)

Call it Knockout this time around xD

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Azzanation (on 08 May 2022)

Well if people actually think Maps werent going to continue after S2 launched, really have no clue. Expect updates throughtout the year.

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smroadkill15 Azzanation (on 09 May 2022)

The roadmap for S2 has nothing about new maps being added during the season so don't expect anything. Only thing we might get is some forge maps when that goes into open flight.

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