Halo Infinite Season 2 Lone Wolves Launches Today - News
by William D'Angelo , posted on 03 May 2022 / 1,662 Views343 Industries will launch the second season of Halo Infinite's multiplayer, called Lone Wolves, today, May 3 at 11:00 pm PDT / 2:00 pm EDT / 7pm BST.
Season 2 Lone Wolves will run from May 3 to November 7. It will add two new maps, three new game modes, and a new 100 tier Battle Pass one its first day. There will also be two multiplayer narrative events with the first running from May 2 to 16 and a second from July 19 to August 1.
One of new maps is called Catalyst and is for the Arena game modes, while the other is called Breaker and is for the Big Team Battle modes. The three new modes are King of the Hill, Land Grab, and Last Spartan Standing.

Campaign network co-op and campaign mission replay will finally arrive in late August. Campaign split-screen co-op won't be arriving until the start of Season 3 on November 8 at the earliest.
The developer is aiming to run a Forge open beta later in Season 2 and confirmed there have been private flighting with a small audience "for some time."
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.
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Dope can’t wait to get off work to check this out
Good article!
Hope they continue adding content until fans are pleased
Halo fans and pleased... Long time I don't hear these 2 together.
Anyway, wish 343i luck, the expectations on Halo are just too high, borderline unfair to them and, almost, any studio.
The thing with 343 from the start has been that they build up a ton of content on a Halo game, then when the next Halo game launches, they start back at square one then have to build back up again, and the cycle continues.
Whereas whenever Bungie launched a new Halo game, the new game had all the content the previous game had, minus the campaign obviously, and built on top of it. Not many talk about Reach compared to the original trilogy, but Bungie really went all out to ensure Reach had the most content than any Halo game had before that. As toxic as the Halo community can be, I always say it was never the community that created the expectations, Halo did.
343 has been mismanaged for years, but Joe Staten has been working on righting the ship to where hopefully this will never be a problem again. Infinite is the best feeling Halo game since the Bungie era and the story is back on track too, so I'm really rooting for this one!











