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PS5 Architect Mark Cerny Files Patent That Mentions 'Accelerated Ray-Tracing'

PS5 Architect Mark Cerny Files Patent That Mentions 'Accelerated Ray-Tracing' - News

by William D'Angelo , posted on 01 March 2022 / 2,470 Views

Lead System Architect of the PlayStation 5 and PlayStation 4 Mark Cerny has filed a patent that was spotted by a Twitter user.

The patent mentions "System And Method For Accelerated Ray Tracing" and "System And Method For Accelerated Ray Tracing With Asynchronous Operation And Ray Transformation."

Ray-tracing is a method of rendering graphics that simulates light and reflections. Several games, such as Horizon Forbidden West and Ratchet & Clank: Rift Apart, on the PS5 have a ray-tracing mode, however, it usually means lower resolution and reduced frame rates.

Gran Turismo 7 won't support ray-tracing during gameplay, but it will be available during replays and the Garage mode.


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.


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14 Comments
JackHandy (on 26 February 2022)

Yes... but does it have blast processing?

  • +7
Podings (on 28 February 2022)

Accelerated light rays?! Nothing moves faster than light!! :O

  • 0
Azzanation (on 26 February 2022)
  • -11
dane007 (on 26 February 2022)
  • -23