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Little Devil Inside Gets State of Play Trailer

Little Devil Inside Gets State of Play Trailer - News

by William D'Angelo , posted on 27 October 2021 / 1,558 Views

Neostream Interactive during today's State of Play released a new trailer for Little Devil Inside, which will launch first for the PlayStation 5, PlayStation 4, and PC. It will launch later for the Nintendo Switch and Xbox One.

View the State of Play trailer below:

Read the latest details on the game via the PlayStation Blog below:

This is our very first reveal of the world map in Little Devil Inside, and our intention was to give you folks a look at how travel works by skipping through a typical mission in the game.

Essentially, we tried to create a dynamic, miniature-like representation of the world with tilt-shift effect.

During travel in world map travel view, you will come across and encounter various events. Some are forced but in most cases, you will have the option to engage or not.

Many are just simple interactions that can be performed while remaining in world map travel view, such as clearing up a road block or refueling your vehicle at an oil station.

There are of course instances where you can zoom in further to an actual real-time gameplay level where you can perform all the real-time actions, attend to Billy’s (the protagonist) needs, and fulfill your missions.

Regardless of mission content, you are free to roam the world map.

You can travel on foot, on a horse (or a mule to be exact…), in vehicles, and of course on a train. Traveling on foot is slowest but you can go where other forms of transportation cannot take you.

Another design aspect we wished to show is the overall tone, manner, and pace of actual gameplay.

The game is not about leveling up the character as quickly as you can and speed running through all the content.

As such, the pace of the game is designed to try and touch the player’s emotions by giving enough time and space and allow them to “take-in” the various atmosphere. Hence, no fast travel.

One of our technical challenges is, of course, trying to make the transition between world map travel view and real-time view as smooth as possible, and we’re working hard on this.


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.


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6 Comments
Dante9 (on 28 October 2021)

I usually don't go for this kind of art style, but this looks charming as all heck. If there's enough depth here, I will have to check this out.

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Jumpin (on 28 October 2021)

This game looks like a great game to play on commutes. You’d think the Switch release would be prioritized given the appeal looks mainly toward that audience.

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Greenfox (on 28 October 2021)

Is it sure it will be on Switch? I've been waiting for this game since it was announced on WiiU, and it would be a pity if they cancelled the multiplatform release now.
It wouldn't be the first case where they delay the release so long that they forget about their promises... cough cough Genshin Impact cough cough...

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JuliusHackebeil (on 28 October 2021)

I think it looks just great! Will definitely buy. Seems unique and fun. Way down for sonething slower and more deliberate.

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