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Switch Sales Top 90 Million - Worldwide Hardware Estimates for Aug 22-28

Switch Sales Top 90 Million - Worldwide Hardware Estimates for Aug 22-28 - Sales

by William D'Angelo , posted on 08 September 2021 / 6,703 Views

The Nintendo Switch was the best-selling console with 289,641 units sold for the week ending August 28, according to VGChartz estimates. The Switch has now sold an estimated 90.25 million units lifetime.

The PlayStation 5 sold an estimated 225,203 units to bring its lifetime sales to 11.25 million units. The Xbox Series X|S sold 131,166 units to bring their lifetime sales to 6.93 million units.

The PlayStation 4 sold an estimated 28,480 units, the Xbox One sold 11,524 units, and the Nintendo 3DS sold 473 units.

Nintendo Switch sales compared to the same week a year ago are down 82,258 units (-22.1%). The PlayStation 4 is down 99,053 (-77.7%), the Xbox One is down 12,228 units (-51.5%), and the 3DS is down 4,539 units (-90.6%).

Looking at sales week-on-week, Nintendo Switch sales are down by nearly 10,000 units, PlayStation 5 sales are up by nearly 7,000 units, while Xbox Series X|S sales are down by over 3,000 units.

PS5 Sales, Xbox Series X and S Sales, Switch Sales

Global hardware estimates (Followed by lifetime sales):

  1. Switch - 289,641 (90,245,313)
  2. PlayStation 5 - 225,203 (11,252,518)
  3. Xbox Series X|S - 131,166 (6,930,831)
  4. PlayStation 4 - 28,480 (116,413,122)
  5. Xbox One - 11,524 (50,356,307)
  6. 3DS - 473 (75,941,436)
Americas (US, Canada, Latin America) hardware estimates:
  1. Switch - 109,389
  2. PlayStation 5 - 83,976
  3. Xbox Series X|S - 67,203
  4. PlayStation 4 - 10,790
  5. Xbox One - 8,602
Europe hardware estimates:
  1. PlayStation 5 - 96,518
  2. Switch - 78,463
  3. Xbox Series X|S - 43,499
  4. PlayStation 4 - 13,853
  5. Xbox One - 2,342
Asia (Japan, mainland Asia, Middle East) hardware estimates:
  1. Switch - 91,308
  2. PlayStation 5 - 39,026
  3. Xbox Series X|S - 15,852
  4. PlayStation 4 - 3,407
  5. Xbox One - 381
  6. 3DS - 473 (Japan only)
Oceania (Australia and New Zealand) hardware estimates:
  1. Switch - 10,481
  2. PlayStation 5 - 5,683
  3. Xbox Series X|S - 4,612
  4. PlayStation 4 - 430
  5. Xbox One - 199

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at or on Twitter @TrunksWD.

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Doctor_MG (on 08 September 2021)

Seems like Switch has been hitting just less than 300k the last few weeks. The average for this quarter is still over 300k I believe, but not by much. Which means, as predicted, this quarter is going to be less than last year.
However, that OLED model will give them a boost in October, and if they can keep their stock high Q3 can still better than 2020.

This being said, it is becoming evident that Nintendo's next move should be a price cut to keep sales high. $300 for the OLED, $250 for the Switch, and $180 for the Switch Lite would be a good sweet spot I think. In addition they should create a Nintendo Selects line and put games like Arms, Xenoblade 2, Mario Odyssey, and even BotW for $20 (but even $30 would be good). This would have the added effect of increasing sales for games like BotW 2.

  • +9
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Doctor_MG XtremeBG (on 08 September 2021)

Oh I know, I'm thinking after the holiday season sometime around March.

  • 0
SvenTheTurkey Doctor_MG (on 08 September 2021)

If anything, they might put it off until next October. It's not unheard of for them to drop the price after 6 months, but not on something that's selling reasonably well. The price drop almost never boosts sales to a point that increases profits.

  • -1
Sogreblute SvenTheTurkey (on 08 September 2021)

Yeah price drops are to how you say, "keep up the pace". It's meant to make sales last longer and not have a big drop. As long as sales are good we won't see a price drop. It's been almost 5 years without a price drop because demand is still high. And revisions just like price drops are meant to "keep up the pace".

  • +1
SvenTheTurkey Sogreblute (on 09 September 2021)

Oh yeah. That's a really good way of putting it. I do think there will be slight price drops next year. But the OLED will probably keep up the pace as you said until then.

  • -1
kazuyamishima Doctor_MG (on 08 September 2021)

October 2020 the Switch did an average of about 500-510k per week. Not a simple feat to beat with the launch of the OLED but not impossible too.

  • +2
ireadtabloids Doctor_MG (on 08 September 2021)

Costs for a lot of parts have gone up over the past year and a half with limited supply and increased competition.
I think a price cut for the hardware would be great mid next year, but it might not be as easy a win as we would hope for.

  • -1
victor83fernandes Doctor_MG (on 12 September 2021)

If they maintain these numbers the switch will overtake wii and PS4 very soon. They are doing great. We should be more worried for ps5 and série x that are taking too long to take off.

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Jumpin (on 08 September 2021)

I mean, it goes without saying that Switch MoM sales will be drastically up in October. It’ll be interesting to see how the Switch OLED impacts YoY sales. Will it be enough to close that 20-25% gap?

  • +1
Mars2001 (on 08 September 2021)

Just one month for Switch Oled new model the switch numbers is very high

  • -1
eddy7eddy Mars2001 (on 08 September 2021)

Yeah, depends on how many Switch Oled can be produced.

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SvenTheTurkey eddy7eddy (on 08 September 2021)

Presumably as many as 15 million from October until March. Same internals as the standard model. It really just depends on the screen supply. And I'm sure they didn't pick a screen that was in high demand or difficult to produce.

  • +7
eddy7eddy SvenTheTurkey (on 08 September 2021)

I agree with your last sentence, that's why i don't think the production is going to depend on the screen, but on the internal memory or main processor.

  • +6