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Guilty Gear: Strive Ships 500,000 Units

Guilty Gear: Strive Ships 500,000 Units - Sales

by William D'Angelo , posted on 16 July 2021 / 1,571 Views

Arc System Works announced Guilty Gear: Strive has shipped 500,000 units. The figure includes digital sales. 

The game had previously shipped 300,000 units on June 14.

Guilty Gear: Strive launched for the PlayStation 5, PlayStation 4, and PC via Steam on June 11, while the Deluxe and Ultimate Editions launched three days earlier on June 8.

Here is an overview of the game:

The latest entry to the Guilty Gear series, Guilty Gear: Strive, with its cutting-edge graphics, stunning fully-voiced cinematic story mode, an online mode suited for players around the world, has been praised by its players as being at the leading edge of the versus-fighting games.

Varied free contents and updates, downloadable content, and additional new characters will be on the way to keep the hype continuing for now and into the future.

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at or on Twitter @TrunksWD.

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VMCJonCarter (on 16 July 2021)

My Guess 1 Million by the years end

  • +1
mZuzek (on 16 July 2021)

A shame it's only 500k honestly, but if the 300k announcement was over a month ago then it's a really good sign for the game's legs.

  • 0
coolbeans mZuzek (on 16 July 2021)

But you have to understand how this looks comparatively to the rest of the series. This is a fantastic jump for the series' sales since Xrd Revelator. GG is legit hitting that "fighting mainstream" level of awareness and could have ripple effects for normalizing rollback netcode.

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mZuzek coolbeans (on 16 July 2021)

I genuinely don't know how much previous games sold, I assumed Xrd might've broken a million.

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coolbeans mZuzek (on 16 July 2021)

I see. Well, our info is still quite limited but I think VGChartz is a decent indicator of previous success:

I can't remember what -Sign- and -Revelator- PC numbers were touted, but it's harder to gauge the financial success there when considering how many were likely picked up from deep sales. I'm 100% confident Arc feels like they've breached a new popularity threshold for the series, especially so for its first month.

  • +1
haxxiy coolbeans (on 16 July 2021)

There's a video from Maximilian Dood where he mentions the developers commemorated that one of the previous games had sold 90,000 after a few quarters (!). So yeah, this is kind of new for the series.

  • +1
Majin-Tenshinhan (on 16 July 2021)

A shame they decided to advertise this one instead of the last one which everyone liked better.

  • -2
mZuzek Majin-Tenshinhan (on 16 July 2021)

This sounds like a pretty selective 'everyone'.

  • +1