Fitness Boxing 2: Rhythm & Exercise Ships 700,000 Units - SalesWilliam D'Angelo , posted on 17 May 2021 / 814 Views
Publisher Imagineer announced Fitness Boxing 2: Rhythm & Exercise has shipped over 700,000 units. The figure includes digital sales.
The exercise rhythm game had previously surpassed 600,000 units shipped in March 2021 and 500,000 units in January 2021.
Fitness Boxing 2: Rhythm & Exercise launches for the Nintendo Switch in Japan on December 3, 2020, and on December 4 worldwide.
View a trailer of the game below:
Here is an overview of the game:
Work out at home and punch to the beat.
Jab, uppercut, dodge, and more to catchy pop tunes in this rhythmic boxing game! Pass a Joy-Con controller to an exercise buddy and box to the beat together.
Customize your workout with the help of a virtual instructor.
Choose from nine virtual instructors, select a challenge level from light to heavy and have a workout prepared for you by your trainer, or create one all by yourself from scratch in Free Training. Check out detailed examples, practice specific moves, and receive helpful feedback from your instructor to get the most out of your workout
- Warm up with the original Fitness Boxing game and then transfer your profile to the Fitness Boxing 2: Rhythm & Exercise game.
- Keep your progress from the original Fitness Boxing game and transfer your profile to the Fitness Boxing 2: Rhythm & Exercise game.
- Get your daily workout on and box (and bop) to the beat. Pass a Joy-Con controller (or two) to a workout partner to enjoy a two-player boxing session lead by your in-game instructor. These virtual trainers have different personalities and styles, so try them out and find the one that suits you best! Complete achievements to receive tickets you can redeem for outfits to deck out your trainer in fitness fashion.
- Whatever difficulty you play on, you can revisit specific exercises for practice or watch detailed examples to observe perfect form.
- Fitness Boxing 2: Rhythm & Exercise is a way to get in a guided workout, track your activity, and listen to some popular, upbeat jams.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at firstname.lastname@example.org or on Twitter @TrunksWD.