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Fable is Using the ForzaTech Engine

Fable is Using the ForzaTech Engine - News

by William D'Angelo , posted 3 days ago / 1,064 Views

Playground Games last year announced it is developing the next entry in the Fable franchise for the Xbox Series X|S and PC. The developer is calling it "a new beginning for the legendary franchise."

A job listing on Microsoft’s Careers website for a Software Engineer at Turn 10 Studios revealed that the upcoming Fable game will use the ForzaTech engine that the racing series Forza uses.

"Do you want to have a major impact on 3 AAA titles in development across 2 beloved Xbox franchises? ForzaTech is the engine, tools, and pipelines that drive both the Forza Motorsport and Forza Horizon series of games," reads the description for the job.

"In addition to adding new features like raytracing to support the next console generation, we are also enriching the toolset to support an open world action RPG – Fable.

"The Tech Share team at Turn 10 builds new systems and tools that benefit all games running on ForzaTech, helps teams design features and tools in a shareable way, and provides support for our cross-studio content teams.

"We are looking for a generalist who is comfortable working across many different areas and enjoys learning new systems to help us craft a better ForzaTech."

The last major entry in the action RPG series, Fable III, released a decade ago on the Xbox 360, and developer Lionhead Studios has since been shut down. 

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at or on Twitter @TrunksWD.

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Hynad (3 days ago)

That engine is quite proficient. Fable is gonna look great indeed!
Certainly my most anticipated XBox Series game. Fantasy games look great in HDR, what with all the lighting effects and whatnot, but if it has ray-tracing as well, Albion will be a looker like never before.

Now, XBox Game Studios, why not give us a remaster of Fable 2 to ease the wait?

  • +7
trunkswd Hynad (3 days ago)

I'd be all for a Fable Trilogy with improved visuals.

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shikamaru317 Hynad (3 days ago)

I would love a remaster of Fable 2 or the whole Fable Trilogy, Mass Effect Legendary style. MS badly needs a studio dedicated to remasters/remakes, like Sony will have if the rumors of them acquiring Bluepoint are true. Microsoft has quite a few games in their back catalog now that I would love to see remasters/remakes for at some point in the future; Halo 3, Fable Trilogy, TES 3 Morrowind, TES 4 Oblivion, Fallout 3 and New Vegas, Perfect Dark, Dishonored 1, and more. Microsoft really needs to look into remasters/remakes more, their last big remaster was Halo 2 in 2014, 6 and a half years ago. In that same timeframe Sony has released the lightly remastered Uncharted Nathan Drake Collection and Gravity Rush Remastered, and Shadow of the Colossus and Demon's Souls remakes, all from Bluepoint.

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shikamaru317 (3 days ago)

I'm interested to see how this Engine translates to an action RPG game when we have only ever seen it used on Forza Motorsport and Forza Horizon. Hopefully it works out well, I remember their early job listings for the RPG studio mentioned Unreal Engine experience required, but clearly they decided to drop Unreal and switch to ForzaTech at some point early in development, which is probably a smart move by MS, to avoid paying Epic 5% of revenue in Unreal licensing fees. If I was Microsoft I would be working to switch as many 1st party studios as possible over to internal engines such as Slipspace, ForzaTech, Creation, idTech, STEM, and Void, just to avoid paying that Unreal 5% revenue licensing fee, except for The Coalition and Ninja Theory, as they have both proven themselves to be masters of Unreal Engine.

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Hynad shikamaru317 (3 days ago)

A job listing requiring UE experience doesn’t mean they’re using the engine per se. Their in-house engine could very well be similar, or the job listing could be asking for the applicants to be familiar with the workflow that comes with working with such an engine and its features.

  • 0
gtotheunit91 (3 days ago)

The engine has already shown to be able to handle an open world game in Forza Horizon 4 and is still one of the best looking games out there! I can't wait to see how Fable looks and most importantly, plays, since this is the studio's first attempt at an open world RPG.

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Chicho (3 days ago)

Fable CharriotSport

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Random_Matt (3 days ago)

Better have ZERO micro transactions, and devoid of any MMO elements. Probably my favourite franchise on the 360, and yes, I liked the 3rd one too.

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Hynad Random_Matt (3 days ago)

I liked the third one as well. But the second game did most things better. The King aspect of the third game was unfortunately half-assed, and the overall story wasn’t as fun as in Fable II.

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Random_Matt Hynad (3 days ago)

Number 2 and 1 are my joint favourites. Yeah, the royal aspect was pretty rushed.

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Shiken Random_Matt (3 days ago)

The Royal aspect had a lot of potential, but sadly it was neglected for whatever reason (probably deadlines). It is a shame because the reat of the game was pretty solid IMO.

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Not sure who downvoted you on this. I feel like most of us can agree with both of these points. Microtransactions don't belong in singleplayer games, and anybody who has played Dragon Age Inquisition can tell you why MMO elements don't belong in singleplayer games.

I doubt we will see either in Fable though, nothing in the job listings has indicated any kind of online focus for the game, they have over 70 open job listings for the Fable Team right now and none are for multiplayer, as opposed to their Forza team which currently has 2 open positions for their Live Service multiplayer team for Forza Horizon 5.

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Pemalite Random_Matt (3 days ago)

I enjoyed all three games, but the time skip in Fable 3 made it my least favorite.
It's about time we got a new Fable though!

  • +2
Shiken Pemalite (3 days ago)

The problem with 3 is that it is literally half a game. I really enjoyed it, beat it a few times. But once a certain big story event happens, everything goes into fast forward. Its like it was a group project, and the guy that was supposed to do the end game was the guy who never does his work. Then everyone had to slap a bunch a stuff together before the project was late and shipped it with their fingers crossed.

Post timeskip had a lot of potential, but sadly it did bot get the same love that pre timeskip got.

  • +1