Final Fantasy VII Remake Part 2 Might Not be Open World - News
by VGChartz Staff , posted on 01 February 2021 / 2,457 ViewsDuring a recent interview at the Computer Entertainment Developers Conference (CEDEC for short apparently), Final Fantasy VII Remake's Co-Director Naoki Hamaguchi and Producer Yoshinori Kitase discussed the second part of the title, which is currently in the works.
Hamaguchi explained that they want to surprise players and that Kitase's goal is to "deceive players in a positive way". He said that the game will allow players to explore outside of Midgar (which was kind of a given) and that he hopes it will "surprise players in the same subversive way".
Question: I know you can't say much about Part 2 yet, but what's a goal for you in Part 2?
Hamaguchi: Part 1 was focused in Midgar and players were able to intimately feel what Midgar was like. For Part 2, we want players to experience what the rest of the world feels like.
— ☆オードリーAudrey☆ (@aitaikimochi) January 30, 2021
However, Hamaguchi also went on to say that he felt the game wouldn't need to be open world so long as it's very story-driven.
Also talked about was the fact that the team is trying to make the battle system much deeper by adding new mechanics.
Obviously Final Fantasy VII Remake wasn't open world, but after Midgar the world really opens up. This pulls me in two directions, because on one hand it suggests that each area will have the same amount of love that Midgar boasted, with huge amounts of detail and care. On the other hand, I really loved the idea of driving past Ruby Weapon and seeing it start to come to life, similar to Adamantoise on Final Fantasy XV.
I had my reservations about Final Fantasy VII Remake, but Square Enix smashed it and I have no doubt that the second part will meet expectations, or even surpass them.
You can read our Final Fantasy VII Remake review here.
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I'm more interested in seeing if (and how) our progress from Part 1 is transferred to Part 2.
I have no issue with it not being open world, and I also prefer that it is very story driven.
If its not open world how are they going to stay true to Final Fantasy VII?
Sadly I haven't had the time to play the original (very far at least), but my understanding is that the older games mostly create an illusion of freedom while actually having fairly little freedom (or at least little to do with that freedom). Any truth to this? Because if there is, this might just make sense.
And here i am still waiting for the PC port.. :(
I've given up on them for that at this point. If it comes, it'll be coming in super late, at full price, and likely a half arsed port that'll take months to fix (like with XV).
Tired of SE treating PC like a late lil piggy bank of free cash, tbh. It'd be nice if they stopped being arrogant and treated the platform with respect for once, but asking the Japanese to adhere to a Western request like that is near impossible.
Glad I gave up on FF, and I'm not saying it is bad for everyone. However, for me, no open world is just shit for me.