Cyberpunk 2077 PC Specs Revealed, Requires 70 GB of Storage

Cyberpunk 2077 PC Specs Revealed, Requires 70 GB of Storage - News

by William D'Angelo , posted on 01 October 2020 / 4,546 Views

CD Projekt RED in the third Night City Wire presentation has revealed the PC requirements for Cyberpunk 2077 and released a new trailer of the game.

Check out the PC requirements below:

Minimum:
  • OS: Windows 7 or 10
  • Processor: Intel Core i5-3570K or AMD FX-8310
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 780 or AMD Radeon RX 470
  • DirectX: Version 12
  • Storage: 70 GB available space
  • Additional Notes: SSD recommended
Recommended:
  • OS: Windows 10
  • Processor: Intel Core i7-4790 or AMD Ryzen 3 3200G
  • Memory: 12 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060 or AMD Radeon R9 Fury
  • DirectX: Version 12
  • Storage: 70 GB available space

View the latest trailer of the game below:

Here is an overview of the game:

In the most dangerous megacity of the future, the real you is not enough. Become V, a cyber-enhanced mercenary outlaw going after a one-of-a-kind implant — the key to immortality. Customize your cyberware and skillset, and explore a vast city of the future obsessed with power, glamour and body modification. The choices you make will determine the story and shape the world around you.

Become a cyberpunk, an urban mercenary equipped with cybernetic enhancements and build
your legend on the streets of Night City.

Enter the massive open world of Night City, a place that sets new standards in terms of visuals, complexity and depth.

Take the riskiest job of your life and go after a prototype implant that is the key to immortality.

Cyberpunk 2077 will launch on the Xbox One, PlayStation 4, and PC on November 19. It will have backwards compatible on launch day for the Xbox Series X and PlayStation 5. 


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.


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24 Comments

gtotheunit91 (on 18 September 2020)

This is surprisingly....very conservative requirements.


Mr Puggsly (on 18 September 2020)

Well it was built to work on base 8th gen consoles.


  • +3
The Fury (on 18 September 2020)

70gb is good, considering CoD Warzone needs 120gb. :P I'm just hoping the RPG elements give it a good feel.


Barozi (on 18 September 2020)

Not too much but then you remember that Witcher 3 on PC was only 35GB...


ArchangelMadzz (on 18 September 2020)

I mean. 5 years of technology, a much bigger world, higher quality assets, audio etc and only double the size?

That's actually great.


  • -1
KratosLives (on 20 September 2020)

So 12 gigs ram plus the 6 gigs of the vram of the 1060, so 18 gig ram recommended. The ps5 has 16 gigs, is this a concern?


ArchangelMadzz (on 20 September 2020)

No


  • 0
Mr Puggsly (on 20 September 2020)

I am no expert but it seems to me consoles are much more efficient with memory. I mean look at what the 7th and 8th gen has done with relatively little memory. PC memory requirements are always higher.

Furthermore, its possible console graphics aren't equal to PC at highest if there is a lack of memory. So nothing new.


  • 0
billyboy (on 21 September 2020)

Since the CPU and GPU don't have one unified connection to memory/shared memory some parts of the game will need to be addressed in both memory spaces. This is one reason you will see higher memory usage on PC games. There are many pros to this approach when making a general purpose PC so it makes sense that this will never change not to mention that optimizations to one piece of hardware like consoles usually can come at a smaller memory footprint


  • +1
SuperNintend0rk (on 21 September 2020)

I had assumed the PS5 GPU will have its own dedicated memory like a PC GPU and didn't realize it'll have a shared pool of RAM. Regardless, 16 GB should be plenty to cover it for the entire generation so I'm not at all concerned.


  • 0
KratosLives (on 21 September 2020)

hopefully the ps5 OS doesn't use up more than 3 gigs.


  • 0
SuperNintend0rk (on 21 September 2020)

If the PS4 can run it with 8GB of RAM, 16GB will be plenty. A console doesn't need nearly as much RAM as a PC.


  • 0
TallSilhouette (on 18 September 2020)

I gotta assume these are the 1080p specs.


shikamaru317 (on 18 September 2020)

Something feels off about these specs. Surely that recommended must be for like 1080p 60 fps high settings, I'll be staggered if a 1060 can manage even 1080p ultra at 60 fps, let alone 4K Ultra. I wish they had released a recommended spec for 4K ultra settings with and without ray tracing, I'm guessing it'll take the new 3080 from Nvidia or the highest end Radeon RX 6000 series card coupled with a recent generation 6 or 8 core Ryzen or Intel CPU and 16 GB of RAM to handle 4K Ultra with ray tracing.


KratosLives (on 20 September 2020)

This is a game made for current gen also. We don't know how open ended the level design is, as in the field of view is limited and closed in with surrounding buidings, and the character models, although clean, aren't that highly detailed. So for 4k 60fps, we might not need such a higjh end gpu.


  • 0
shikamaru317 (on 20 September 2020)

Maybe you're right, but to my eyes at least, the graphics on display look better than most of the other multiplat current gen games. We've seen higher requirements than this on just about every AAA multiplat that has released in the last few year. They have a GTX 1060 as the recommended, a 1060 can't even play the 5 year old Witcher 3 at 1080p 60 fps on the highest settings, it can only hit 1080p 60 fps with hairworks off, and it definitely can't handle Witcher 3 at 4K 60 fps ultra settings. I will definitely be pleasantly surprised if a 1060 can actually pull off 1080p 60 fps ultra on Cyberpunk.


  • 0
KratosLives (on 20 September 2020)

Ofcourse it can, if it's highly optimised. Remember this is built to run on the ps4 aswel, so it's current gen design. Look what they have been able to do on the ps4 with a gpu so outdated and inferior to the gtx1060 by a good margin.


  • 0

Comments below voting threshold

LivncA_Dis3 (on 19 September 2020)

im really starting to lose interest in cyber! gonna save the g's for ps5 and demonz soulz


TheTitaniumNub (on 19 September 2020)

How come if I may ask? It's one of the first games in a couple years that I'm truly excited and looking forward to.


  • +1
Random_Matt (on 18 September 2020)

You can thank X1 and PS4 for those specs, the game has already downgraded visually.


Mr Puggsly (on 18 September 2020)

You can thank X1 and PS4 for being a significant revenue generator.


  • +3
Immersiveunreality (on 19 September 2020)

It's only good if they have downgraded the ps4 and x1 versions to be able to let them run better,and we have the option to play the best version if we want to.


  • +1
ArchangelMadzz (on 20 September 2020)

Do you do *ANY* research before you click submit on any post on this website?

https://twitter.com/JustAnLED/status/1307001582760861697?s=20


  • 0
ArchangelMadzz (on 20 September 2020)

@Random_Matt, do you do *ANY* research before posting on this website? The game looks significantly better than things we saw from it in 2018.


  • 0