Halo Infinite Multiplayer Will be Free-to-Play and Support 120 FPS on Xbox Series X [Update]

Halo Infinite Multiplayer Will be Free-to-Play and Support 120 FPS on Xbox Series X [Update] - News

by William D'Angelo , posted on 01 August 2020 / 1,710 Views

Update:

The official Twitter account for Halo has confirmed the multiplayer in Halo Infinite will be free-to-play and support 120 frames per second on the Xbox Series X. They will be releasing more details later.


original post:

Publisher Microsoft and developer 343 Industries during the Xbox Games Showcase last week unveiled the first gameplay footage of the Halo Infinite campaign. What has yet to be discussed or shown off in any capacity is the multiplayer portion of the upcoming first-person shooter.

Risih retailer Smyths Toys has a listing for the Xbox Series X and it had a section talking about Halo Infinite. It reveals the multiplayer will be free-to-play with a goal of up to 120 frames per second on the Xbox Series X. This would be the first time a game in the franchise will have free-to-play multiplayer. The section mentioning free-to-play multiplayer has since been removed.

This should be treated as a rumor until Microsoft or 343 Industries confirms the multiplayer will be free-to-play for the shooter. If it is free for all to play, a Battle Pass system could be a possible way to generate revenue. 

Halo Infinite Free-to-Play Multiplayer

Halo Infinite will launch in Holiday 2020 for the Xbox Series X, Xbox One and PC.


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.


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27 Comments

Cerebralbore101 (on 01 August 2020)

I can't really think of a good F2P game outside of LoL, and even that lost it's luster several years ago. Perhaps Warframe is good? F2P games typically employ psychological conditioning, to keep you hooked, miserable, and spending money. If Halo Infinite is going to be another game like Fortnite, or Destiny with endless meaningless updates, designed to keep the game in the news cycle, and players stuck on a single endless game, then it's definitely not for me.


VAMatt (on 01 August 2020)

That is the whole point of a F2P game. They can't make any money if you come in a run through it in a few weeks, maybe spending $10 on a battle pass. They have to design it in such a way that you'll want to keep coming back for months and years So, it definitely isn't for you.


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Cerebralbore101 (on 01 August 2020)

I think that hits at the core issue of why I don't like F2P games. They're free, but they ask for gargantuan chunks of your time, which is way more valuable than your money.


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VAMatt (on 02 August 2020)

Yeah, I'm not into them either, though I will certainly give Halo MP a shot.


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TheLegendaryBigBoss (on 01 August 2020)

Hope there's no lootboxes, mtx and annoying battle passes that lock content behind a pay wall


Cueil (on 01 August 2020)

Jez said on his podcast there should be no lootboxes


  • +1
shikamaru317 (on 01 August 2020)

How do you expect them to make money to fund the development of new content? There are only 3 ways to make money from a F2P game, and you just said you don't want any of the 3 of them xD Anyway, it's been confirmed for years that the randomized lootboxes from Halo 5 aren't returning. Rumor is Halo Infinite will use the battlepass model, but unlike some other battlepass games, you won't be forced to play a ton each season to unlock everything or else lose access to it, you can go back and work on the challenges for older seasons after they are already over, and still earn the rewards.


  • +5
TheLegendaryBigBoss (on 01 August 2020)

Money from gamepass and people buying the full game


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shikamaru317 (on 01 August 2020)

They can't make enough from sales of the base game to cover the development of DLC for the full generation. The goal is for Infinite to be a platform, they intend to still be releasing multiplayer maps and such for it in like 2026 or 2027. 343 is a massive studio, the combined salary of all of their employees each year is something like $50m, and that doesn't include voice acting they will have to pay for the on the planned singleplayer expansions for Infinite, or marketing for Infinite DLC and expansions over the years.


  • +1
TallSilhouette (on 31 July 2020)

Honestly the bigger news for me here is 120 fps MP.


EnricoPallazzo (on 31 July 2020)

wow... while a huge advocate of having 60fps in games and ditch 30fps I wonder if it is really necessary to have 120fps


  • -2
Locknuts (on 01 August 2020)

Enrico, just ask any PC gamer. The jump from 60 - 120hz is response time is very noticeable in shooters. It's hard to go back.


  • +1
Vertigo-X (on 01 August 2020)

I'd say it's even better if the inputs can take advantage of it. If, as they say, the Xbox is focusing on reducing control latency, they would go well hand-in-hand.


  • +1
FormerlyTeamSilent13 (on 01 August 2020)

Hopefully the server tick rate is appropriate to match it.


  • +1
KoyomiAraragi (on 31 July 2020)

Oh, so a ton of mtx..


trunkswd (on 31 July 2020)

I'm guessing a Battle Pass system is more likely


  • +2
KoyomiAraragi (on 31 July 2020)

@trunkswd I can see that, just wonder how much that will cost per month, and if a battle pass would generate enough revenue on its own.

Im thinking they'll go down the destiny route, skins for guns and armour accompanied with the battle pass system. Its working well enough for Bungie, im sure 343 and Microsoft would at least need to replicate that to make f2p viable


  • +3
Cerebralbore101 (on 01 August 2020)

Battle Pass and MTX are both predatory tactics.


  • +1
Mr Puggsly (on 31 July 2020)

Not a bad idea considering Xbox Live already cost money and it will likely have some sort of micro transactions. Gears of War should do the same.


Airaku (on 31 July 2020)

Say NO to Micro-transactions!

I'd rather pay for equal grounds among all players, rather than deal with Pay-2-Win bs. I don't even care if it's purely cosmetic items either. If I can't unlock it through my time of playing the game. Then the game is not worth my precious time where other games that do respect my time exist.

These battle passes aren't good either because it demands you to pay money and gives you a limited time frame to get the items. Miss out, to bad so sad. You get robbed. Only difference is you know that going in. Battle passes turn your gaming experience into a part time job.


  • +1
Mr Puggsly (on 31 July 2020)

Halo 5 had micro transactions and I didn't mind how it was done. It was mostly for aesthetic stuff and weapons in Warzone modes. The basic PvP modes were not affected and there were no map packs.


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shikamaru317 (on 01 August 2020)

Apparently the battle pass system in Halo MCC allows you to keep earning items after a season is already over if you choose to. Rumor is the same will be true in Infinite.


  • -1
DonFerrari (on 31 July 2020)

But will it need gold account on the console?


EricHiggin (on 31 July 2020)

Everyone? Halo PS5 confirmed?


VAMatt (on 01 August 2020)

It should be there.


  • +1

Comments below voting threshold

TheRealOne (on 31 July 2020)

Must be easy to achieve 120fps with Xbox 360 graphics.


Stellar_Fungk (on 01 August 2020)

This behavior is does not impress us. If you want to be our brother you must change your ways. Like I did :)


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