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The Wonderful 101: Remastered Hits $2 Million Stretch Goal, Adds Luka's 2nd Mission

The Wonderful 101: Remastered Hits $2 Million Stretch Goal, Adds Luka's 2nd Mission - News

by William D'Angelo , posted on 05 March 2020 / 2,997 Views

The Kickstarter campaign for The Wonderful 101: Remastered  has hit its $2 million stretch goal, which adds Luka's Second Mission.

The campaign originally had just a $50,000 goal to port the game to the Switch. It has since hit stretch goals to add Steam and PlayStation 4 versions of the game. It has also added a time attack mode, Luka's First Mission and a remix soundtrack.

There are two more stretch goals for the campaign. At $2.25 million it will add orchestral recording of "The Won-Stoppable Wonder 100" and "Tables Turn," and at $2.5 million new languages will be added to the game.

Here is an overview of the game:

The Wonderful 101 was originally released for Nintendo Wii U in 2013. Platinum Games and director Hideki Kamiya announced the Kickstarter campaign to fund this multiplatform, remastered edition on February 3, 2020. Scheduled to run until March 6, the campaign has already received an enormous amount of support from fans, ensuring a general release for The Wonderful 101: Remastered to players all over the world.

A Message from Hideki Kamiya

Hello, everyone. Platinum Games Chief Game Designer Hideki Kamiya here.

About seven years ago, we released The Wonderful 101. I’ve moved up to become a member of the Platinum Games executive board, but back in those days, I didn’t think very much about the business end of things (okay, I’ll admit that maybe I still don’t). I devoted all of my attention to creating games that met my own personal standards. The Wonderful 101 was the sixth game I’d directed throughout my career. Unfortunately, I can’t say it was much of a success, from a business standpoint.

But I’ve also never thought of it as a failure. I didn’t back then, and I don’t today. That’s because, to a game creator, a game is only a failure if it disappoints the gamers who play it. From the start, The Wonderful 101 didn’t quite reach a large enough audience for me to clearly call it either way.

So regardless of how The Wonderful 101 fared in the marketplace the first time around, I’m considering this a chance to show it to the world again. I’m looking forward to seeing how it measures up.

The Wonderful 101 has gotten this miraculous second chance thanks to all of you who’ve told us you wanted to play it, as well as the passionate PG staff who worked on it with me. We’re delighted to see it return on Nintendo Switch, PlayStation 4, and Steam.

This isn’t just a simple port, either. We’ve tuned the controls for each new platform and made several adjustments that should make it easier to grasp and play. On top of that, we’ve improved the image quality and frame rate to suit modern hardware. On the whole, I’d say The Wonderful 101: Remastered is the definitive edition of the game!

We’ve loaded The Wonderful 101: Remastered with as much Platinum spirit as we could. I sincerely hope you’ll all play it and let us know what you think!

The Wonderful 101 Director Hideki Kamiya

Nighthawk Interactive

Nighthawk Interactive is extremely excited to be partnering with renowned developer Platinum Games to support their self-publishing debut with The Wonderful 101: Remastered. We’ve long been fans of their games and we couldn’t be prouder to stand alongside them as their retail distributor to bring this amazing one-of-a-kind experience to their loyal fans and a whole new audience

The Wonderful 101: Remastered will launch for the Nintendo Switch, PlayStation 4 and Windows PC via Steam in North America on May 19, in Europe on May 22, and in Japan on June 11 for $39.99 / €44.99 / £39.99 / AU$59.95


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.


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10 Comments
ARamdomGamer (on 05 March 2020)

As a fan of this game, the last thing it needs is more extra play styles.

  • 0
KLAMarine (on 05 March 2020)

Initial goal seems awfully low after raising so much. Wow, did PG not expect much demand?

  • 0
JWeinCom KLAMarine (on 05 March 2020)

Based on how far along the demo seems, the kickstarter was more of a marketing tactic than a legitimate need for funds.

  • +4
Zenos (on 05 March 2020)

I still find it baffling that they have the balls to make a crowdfunding campaign for an already completed port of a game and fund DLC for that after taking Tencent cash, but the market has spoken.

I may still get the final game, but this definitely left a bad taste for Platinum as a company.

  • 0
VAMatt Zenos (on 05 March 2020)

It's just marketing.

  • 0
Zenos Zenos (on 05 March 2020)

Yeah and free money.

  • +1
VAMatt Zenos (on 05 March 2020)

I dunno if it's really free money, as they are delivering the game. But, yeah, I get your point.

  • 0
Zenos Zenos (on 05 March 2020)

Well they were going to deliver this port regardless of the KS result, so this is just extra finances.

  • +1
ireadtabloids Zenos (on 06 March 2020)

I’m fine with it as long as people end up being happy with their kickstarter rewards.

From my perspective it’s good to see there’s interest in Wonderful 101 and people are willing to support Platinum Games becoming a publisher.

  • +3
Zenos Zenos (on 06 March 2020)

@ireadtabloids I don't mind people supporting Platinum and I might buy the game myself, but I find the practice of crowdfunding ports pretty shady.

  • +1