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VGChat!: Nintendo Switch Reveal Reactions (Part 2)

VGChat!: Nintendo Switch Reveal Reactions (Part 2) - Article

by Spencer Manigat , posted on 23 October 2016 / 11,030 Views

WELCOME TO VGCHAT!

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Hey, Charters! I'm VGChartz Senior Editor Spencer Manigat, and you're reading Part 2 of VGChartz's very first VGChat discussion. If you missed Part 1, be sure to read that one first as Part 2 picks up from where that one left off.

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LET'S CHAT ABOUT LOGISTICS:::::

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William D'Angelo: I believe Nintendo has revealed some other info on it, though. I'm catching up on other news first. Ah, yes. They've announced partners. I see Activision and EA.*

*Side note: Will joined the conversation a bit after Brandon, Evan, and I had started, thus missing us speak on the information released after the initial trailer. As he just started catching up on other news here, a few of those related topics brought up in Part 1 will briefly resurface again here.

Spencer Manigat: Yeah. I don't really put much stock in those, though. 

William D'Angelo: Yeah. Could just be one game.

Spencer Manigat: Exactly. I want tangibility. Its first 12 months will be crucial.

William D'Angelo: With it being portable, do you think that Pokémon Go is possible? Well, it's possible... the question is just whether Nintendo will do it or not.

Spencer Manigat: It would need a data plan for that.

William D'Angelo: Oh yeah. I didn't think of that. 

Spencer Manigat: I think it needs one regardless, though. Iwata has talked about it before in the past. 

William D'Angelo: I agree. It does need it. Unless it can connect to your phone and use that data instead. 

Spencer Manigat: What Iwata proposed was more interesting. He talked about integrating it into the cost of the hardware/software. And cited the Kindle Fire as an example. So the data would be "free."

William D'Angelo: Oh, okay. If it was USD$30 a month like most phone plans, that would be a hard sell.

Spencer Manigat: I'd argue that it'd be an impossible sell. (Laughs)

William D'Angelo: Yeah. Kind of like with all the TV services like Netflix and Hulu. So many companies are trying to copy them, but most people aren't going to pay USD$10 a month for even more similar services. 

Spencer Manigat: Yeah, I agree. Then again, there's PS+ and Live Gold.

William D'Angelo: They are USD$50/60 per year. Fairly cheap in comparison to a phone plan.

Spencer Manigat: Wait, I'm an idiot. I was thinking of the yearly price as though it was the monthly price. But yeah, it would definitely have to be free to some degree. 

William D'Angelo: Or similar to PS+ and Gold in price.

PlayStation Plus and Xbox Live Gold are subscription services that allow players access to certain features for their PlayStation or Xbox systems, most important of which is access to online multiplayer. Could the Switch implement the same kind of service? Should it? Let us know.

Spencer Manigat: Yeah, exactly. But I don't even think they could do that. No one would buy it. I don't think that superfluous data is a compelling enough value proposition on its own, but I think it's a necessity for a modern portable device like this.

Maybe they could sell it if it was tied to online play? Like you have to buy the USD$60 a year data plan if you want to be able to play online. I hope not, though. Online should be free.

William D'Angelo: You already have to pay to play online on the Xbox and PlayStation. That earns Microsoft and Sony a ton of money.

Spencer Manigat: I know, but I've liked that Nintendo has stood their ground on that, and I hope that doesn't change. I honestly don't think it will.

William D'Angelo: Only way it definitely will is if the Switch fails as bad as the Wii U did. 

Spencer Manigat: I honestly don't think that it possibly can. I think it can fail, but not like the Wii U did. I'm 100% sure it will get Pokémon, which means I'm 100% sure that's impossible. I think a failure for this is around 30m lifetime. 

William D'Angelo: With Pokémon and all the other major Nintendo IP, it should be able to sell 30m minimum.

Spencer Manigat: Yeah.

William D'AngeloPokémon is a key reason the 3DS didn't flop.

Spencer Manigat: Man, they need to get the price right though.

William D'Angelo: USD$299, max.

Spencer Manigat: Yeah... And honestly, I think it needs to hit even lower than that, like USD$249.

William D'Angelo: Same price as the Wii at launch? 

Spencer Manigat: I think they need to “take the L” if they have to, yeah. 

William D'Angelo: Nintendo never takes the loss. I guess they did with the 3DS when they dropped the price by USD$70, but that's the only example I can think of.

Spencer Manigat: PS4 slim is USD$300, and that's not a value proposition they should be competing with. I'm pretty sure that the Wii U was sold at a loss, actually. A slight loss, but a loss nonetheless. I'll double check later.

DOUBLE CHECK: Nintendo's Wii U system was indeed sold at a loss during its launch. Nintendo has expressed numerous times since that the pricing of the Wii U was a mistake and too expensive. At the same time however, current Nintendo President Tatsumi Kimishima has said that the company would not sell the Nintendo Switch at a loss this time, citing a strong yen as the source of some of the Wii U's pricing woes. Time will tell what this means for its price.

William D'Angelo: Really? Even with how underpowered it was? It is basically the same price as the PS4 and Xbox One... 

Spencer Manigat: Yeah. I think they said they had to sell one game to break even.

William D'Angelo: That is surprising. I'm guessing that is due to the GamePad. 

Spencer Manigat: Yeah. The tablet was expensive tech. 

William D'Angelo: That worries me about the Switch's price. 

Spencer Manigat: I don't think it's the same thing. 

William D'Angelo: It is a tablet with at a minimum all the guts of the Wii U in it.

Spencer Manigat: Yeah, but I think that's a good thing, price-wise.

William D'Angelo: Actually, I just had a thought. iPhones are what? USD$600+?

Spencer Manigat: Yeah.

William D'Angelo: But most people don't pay that up front. They pay it off over 2 years.

Spencer Manigat: Ah, yes. I thought the same thing earlier this year. Subsidizing the NX.

William D'Angelo: What if Nintendo did something like that? USD$20 a month for 2 years, plus get some extra stuff like with the free games that Microsoft and Sony give out.

Spencer Manigat: I don't know if they will with this, but they have mentioned that they were re-thinking their pricing structure in the past. They specifically mention hardware and software prices, too. That's why they're doing My Nintendo on the software side. It's spawned from that talk.

William D'Angelo: Yeah.

Spencer Manigat: So it's possible. It definitely wouldn't come from out of nowhere. Iwata specifically mentioned the USD$300 "standard" pricing model for consoles as something that needs to change. 

William D'Angelo: There are a lot of unknowns. At least we know it is a hybrid. But the power of it and the price are still unknown. 

Spencer Manigat: I think we'll learn most of that stuff by the end of the month. On power though, I think it's pretty safe to assume now that it's between the Wii U and Xbox One. 

William D'Angelo: Probably with the power, yeah. A portable Xbox One/PS4 would be way too much.

Spencer Manigat: I agree. I wonder though... I wonder if the dock will increase the power somewhat, or if it's just there to stream games to your TV, and probably boost storage space.

William D'Angelo: I'm guessing it is how you plug it into the TV (and that's it).

Spencer Manigat: Yeah, that's likely it.

William D'Angelo: It is going to need 250GB of space. I've got a 500GB Xbox One, and I have to keep deleting games. I know that Nintendo games aren't going to be 50GB+, but still.

Spencer Manigat: The (Emily Rogers*) rumors say 32GB, which is atrocious.


*Video game blogger and Twitter user Emily Rogers had become controversial amongst Nintendo fans leading up to the reveal of the Nintendo Switch. Leaking various bits of information over the past year on various aspects of Nintendo, she has often been criticized for being too vague, and even wrong on certain occasions. Her extremely detailed leaks about what the Switch would end up being like seem to have vindicated her however, as they have so far been accurate. You can check out her leak on the Nintendo Switch's hardware here.

William D'Angelo: 32GB?! That is nuts.

Spencer Manigat: I agree. My concern is more for when it's portable. Especially since I like being digital only. It's far more of a concern to someone like me. 

But something doesn't make sense to me. It doesn't make sense for them to push digital so hard via My Nintendo if they didn't plan for this.

William D'Angelo: I'm 100% digital at this point. I haven't bought a physical copy of a game since Titanfall

Spencer Manigat: I haven't since around the same time. It's been years, so the cartridges do personally not impress me at all.

William D'Angelo: Same, although most people still buy games at retailers at this point, other than PC gamers.

Spencer Manigat: I really hope we're just not seeing something. I can't go back to physical media.

William D'Angelo: Same. We have to wait and see until Nintendo reveals more info on it. 

Spencer Manigat: Yeah. Anyway, I have a mental checklist of beats they need to hit in the coming year to be successful. I also think that next year in general will be a very big year for them regardless, just because of everything else they're doing.

Like I'm 100% sure we're going to see the first Nintendo movie announced next year, as well as the first real look at the theme park.

William D'Angelo: First Nintendo movie? That already happened... the "Super Mario Bros." movie! 

Spencer Manigat: (Laughs) The first "new" one.

William D'Angelo: By the way, is it just me or does Breath of the Wild not look any better on the Switch?

Spencer Manigat: I have no frame of reference... (Laughs)

I skipped out on watching E3 this year to avoid spoiling my game experiences, so this is actually the first I saw of it since, I think, the Video Game Awards... (Laughs)

William D'Angelo: I could be wrong about Breath of the Wild. I haven't seen a lot of it.

Spencer Manigat: It looks phenomenal, though! But I have to go back into hiding now, when it comes to that.

William D'Angelo: Breath of the Wild is the only reason my girlfriend bought the Wii U. She has been waiting a long time.

Spencer Manigat: I don't blame her. I typically buy handhelds for Pokémon and home consoles for Zelda when it comes to Nintendo. 

William D'Angelo: Yeah. To me there haven’t been enough games on Nintendo consoles that warrant a purchase from me.

Spencer Manigat: Yeah, I couldn't do that. (Laughs) But that's something they'll need for the Switch. By the way, I'm so glad I don't have to call it "NX" anymore.

William D'Angelo: I got used to calling it the NX. Switch is way better than Wii U, though.

Spencer Manigat: I agree. The branding in general is ace here.

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LET'S CHAT ABOUT THE FUTURE OF SWITCH:::::

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William D'Angelo: I just read that the Switch is powered by a custom NVidia Tegra processor. 

Spencer Manigat: Yeah. That was part of the leaks, too. What do you think that says about third party support? 

William D'Angelo: Microsoft and Sony use AMD, so it's hard to say. Most third party games do get a PC release. Being custom probably means that it’s not that cheap, though.


"Nintendo Switch is powered by the performance of the custom Tegra processor. The high-efficiency scalable processor includes an NVIDIA GPU based on the same architecture as the world’s top-performing GeForce gaming graphics cards."

Spencer Manigat: Hm... Right...

William D'Angelo: I see the list of confirmed partners. Nothing too shocking on it.

Spencer Manigat: Other than Bethesda, I agree. But I think that stuff will be confirmed more concretely later.

William D'AngeloSkyrim isn't that big of a deal since it is so old at this point. If I remember correctly, the Wii U had Batman: Arkham Asylum at launch, so even the Wii U received some third party support initially.

Spencer Manigat: I agree, but I think it's symbolic more than anything. Bethesda had very specific grievances with Nintendo for a long time, so a game of theirs being shown like this at all is a very good sign. 

I still think that it should have been Fallout 4 that was shown off though, if they were going to show a game like that from them.

William D'Angelo: Agreed. Fallout 4 would have been bigger. Obviously Red Dead Redemption 2 would have been huge, too.

Spencer Manigat: Yeah, I agree. 

William D'Angelo: Rockstar has all but ignored Nintendo. 

Spencer Manigat: Take-Two hasn't though, at least not during launches, so I'm being optimistic. 

And Rockstar did port Bully: Scholarship Edition to the Wii, so them supporting Nintendo isn't completely unprecedented, even with low-powered hardware. It's all about the audience with that stuff.

William D'Angelo: Yeah. If third party games have decent sales in 2017, it will get more ports. 

Spencer Manigat: Yeah... I mean honestly I think the sales need to be way more than just decent. They need to be really good. Exclusive marketing is going to be important too. Like having an exclusive marketing deal with EA for FIFA or something. Nintendo has to make third party games synonymous with the Switch.

Evan Norris: I don't know... Look at 3DS. Lots of first party content, a bunch of indies, and lot of "AA" Japanese support. And it sold quite well. I think a low price and consistent first party releases would compensate for a lack of "AAA" titles.

William D'AngeloPokémon is arguably the main reason the 3DS has sold as well as it has.


Pokémon X and Y and Pokémon Omega Ruby and Alpha Sapphire are the respective first and third best selling games on the 3DS currently, with a combined sales number of nearly 26 million units worldwide. Pokémon has historically been a killer app franchise for Nintendo handhelds. The newly announced Pokemon Sun and Moon seems set to continue that trend.

Spencer Manigat: Yeah Evan... I'm not so confident. Not in the West. Not when it's probably going to be more expensive than the 3DS was and is.

William D'Angelo: Pricewise, I believe USD$299 is the max they can sell it at, which is USD$50 more than the 3DS at launch. 

Evan NorrisMario Kart, Super Mario, Animal Crossing, and games like Tomodachi Life helped too, though. The price tag is going to be everything. 

Spencer Manigat: I agree that those games helped, but I think this thing needs to be a hit. That won't happen without multiplats.

William D'Angelo: Those sort of games didn't really help the Wii U sell, though. Nintendo made a big push with Mario Kart 8, Super Smash Bros., and Splatoon, and that only slightly helped the Wii U.

Evan Norris: Nintendo doesn't need to sell 100 million units. If they make a profit, they stay in business and keep on keepin' on.

William D'Angelo: Agreed. They don't have to sell as well as Sony or Microsoft in order to make a profit. If it gets a mainline Pokémon game in Holiday 2017, it will sell fine. I know that isn't that likely with Sun and Moon this year, though. 

Spencer Manigat: They clearly want to, though. They clearly want this thing to be a massive hit. I don't think they'll be satisfied at all with just making middling profits on this thing, and I don't think they built the Switch to merely do that. They talked about Wii-like profits specifically.

William D'Angelo: I don't see that happening.

Evan Norris: That seems like a pipe dream. The Wii was a "lightning in a bottle" moment.

William D'Angelo: Maybe they hope the success of Pokémon Go will help it. But at this point the number of people playing it is down a lot.

Spencer Manigat: I don't think that the Wii was a fluke, at all. I think it was a dropped ball. And the DS sold 50% more in that same generation. That generation's successes for them were no accident. They knew what they were doing. They just couldn't maintain it. 

Evan Norris: Oh, I'm not saying it was an accident. I'm just saying everything went right all at the same time.

Spencer Manigat: Oh, right. I think this concept can do the same thing, though. It's a really good, highly marketable idea.

Evan Norris: I hope so! That would make me very happy.

The Wii was introduced in November of 2006. Sporting a brand new way to play games in the form of motion controls, the system took the world by storm when it released, cementing its place as the indisputable winner of that generation of home consoles. While starting off strong, Nintendo was unable to sustain interest in the platform long term, and the Wii brand has since suffered heavily as a result.

Spencer Manigat: But like I said, it's less so like the Wii. I think it has a lot of potential conceptually. It's the implementation that will kill it. But if this is a success, it won't be (fleeting) like the Wii. This is for the long term. They just have a lot of specific beats they need to hit for that to happen. 

William D'Angelo: Nintendo needs to market it well and make it easy for everyone to understand what it is.

Spencer Manigat: I think they've done that much so far. 

Evan Norris: Yeah, the commercial did a good job at conveying the idea behind Switch. 

William D'Angelo: A much better job than with the Wii U reveal.

Spencer Manigat: Like I said, the marketing that worries me is with third parties and with what exclusives they promote and how aggressively they promote them. If they don't have exclusive third-party marketing deals, they won't have third-party support (for long).

They need to make games like Madden and NBA 2K synonymous with the Switch the same way they already are with Sony and Microsoft. And that will only be done with ads.

Evan Norris: I'm still not sold on the usefulness of third parties though. Microsoft and Sony have spent 15 years courting them. The people who want FIFA and Call of Duty already have a place to play them. 

Spencer Manigat: I think that the brand loyalty for much of that audience is fleeting, though. And the “generation” isn't over yet, either. Just look at how many jumped from Microsoft over to Sony this generation. 

And look how many haven't even upgraded yet. This generation has about 65 million consoles between XBO and PS4 (so far). Last generation had like 165m between the 360 and PS3. So there are still some that are undecided. A lot, even. So there is still some who are undecided.

William D'Angelo: By the time the Switch comes out, the combined sales of the PS4 and X1 should be around 80m.

Evan Norris: I guess my feeling is make a cheap console with the games people want - Mario, Zelda, Pokémon, Animal Crossing - and then the third parties will come to you. I think once you submit to third parties, forever will it dominate your destiny (to quote Jedi master Yoda).

Spencer Manigat: I mean, they clearly aren't submitting if the low power and cartridges are anything to go by. (Laughs) 

But I think they do have to court them, and aggressively. Third parties clearly have already dominated Nintendo's destiny, since they've done so poorly without them since they left.

Evan Norris: But what about Wii? And DS? And to a lesser extent 3DS?

William D'Angelo: Nintendo was able to get casual gamers with the Wii and DS. Most have moved to smartphones.

Nintendo appears to be targeting their marketing for the Switch toward an audience of people in their 20s and even low 30s. This, of course, falls in direct contrast to the Wii and Wii U era of Nintendo marketing to everyone, famously including all ranges of demographics from kids, to parents, to even grandparents.

Spencer Manigat: Yeah, plus I don't think the Switch is trying to get that audience back at all. To me, they're obviously trying to get casual gamers, but not like "mom and grandma" casual.

Call of Duty and Madden casual. At this point, anyone who says that Nintendo isn't trying to compete with Sony and Microsoft, at least when it comes to audience, is out of their minds. I think that's why every actor in that trailer looked like a millennial. 

Evan Norris: A millennial and/or a hipster.

Spencer Manigat: Are they not the same? (Laughs) 

Evan Norris: (Laughs)

What if it got downgraded ports? Because I think the last thing Nintendo needs is to enter the arms race. 

Spencer Manigat: I think that will be fine. There's a value proposition to it being weaker now, where before there was none. They aren't entering an arms race at all, though. At least not with the Switch. I think they're competing for that same audience, but not from a specs perspective.

Evan Norris: Oh, so like Skyrim on the go? 

Spencer Manigat: Exactly. I think they're trying to beat them with convenience, utility, and flexibility, rather than power. 

Evan Norris: That's the selling point, even if it's not as pretty as the PS4 version. I see what you're saying.

William D'Angelo: It needs good battery life. With such a large screen I don't see how that is possible. 

Spencer Manigat: I think it's going to have pretty crappy battery life. (Laughs) Terrible. 

Evan Norris: I'm so sick of bad battery life. Vita, WiiU, 3DS - I'm always hovering around an outlet. 

Spencer Manigat: If it has even three hours, I think that would be magnificent for it... Which is obviously still terrible. (Laughs) 

Evan Norris: The idea of hopping on a bus or train and playing Breath of the Wild is pretty awesome, though…

Spencer Manigat: But I think it's being marketed like a "laptablet" typically is. So maybe they'll circumvent the battery issue by assuming that people will have it into a charger at all times. 

I don't know... I think the battery life will be terrible. (Laughs) No silver lining to that. 

William D'Angelo: What is the average battery life of tablets?

Spencer Manigat: No idea.

Evan Norris: And it does seem like an entrée into the tablet market. That bit in the commercial with the hipsters in the back of the van? I can definitely see a mom or dad buying a Switch for family vacations or road trips. Two kids could play together in the back seat. 

Spencer Manigat: Exactly, Evan. Now you're seeing it. 

Evan Norris: Spencer, you are wise.


Yes, Evan. Yes I am.

Spencer Manigat: Thanks. (Laughs)

William D'Angelo: Kids can already game on their smartphones and 3DS. But yes, playing bigger games on the go will be nice. It just depends how big that market is. 

Spencer Manigat: Kids aren't in the trailer, though. 

Evan Norris: Maybe when the next iPad arrives, kids will ask for a Switch for Christmas instead next year. 

William D'AngeloPredictions are all over the place, as expected.

Evan Norris: Again, the price will be everything.

Spencer Manigat: I don't want to confuse what I'm saying. I don't think Nintendo is trying to make a tablet. I think they're trying to make something which functions to consoles the same way tablets/laptops function to computers. I agree about the price.

I do think that the Switch can take market share away from tablets though, because unlike with phones or computers, which are necessities, tablets are purely luxuries, just like consoles are. They are superfluous.

Evan Norris: What do you think it will be? USD$299? I'm hoping for USD$249.

William D'Angelo: I'd get the Switch before I get a tablet. But for me a laptop is more important on the go

Spencer Manigat: I think it will be USD$299. I think it should be USD$249.

William D'Angelo: I said this before, but USD$299 is the max. More than that and it will not sell well. 

Spencer Manigat: I agree, Will.

Evan Norris: Yay! We're all on the same page!

William D'Angelo: For USD$299, you can get a PS4 or X1, so more than that is just suicide.

Spencer Manigat: I was planning on getting an iPad soon. If this thing has the Kindle app, I won't. (Laughs)

This thing having a competent market place would be a boon for it, but I'm going off the handle now with baseless speculation… Oh, whatever! Put Whatsapp on it and Facebook IM!

William D'Angelo: Skype would be smart as well.

Spencer Manigat: Very true. All of that stuff. Which, again, is why it needs data. 

William D'Angelo: All the most popular apps would be a good idea.

Spencer Manigat: Especially because it (likely) has a touch screen. 

We've been going on for a while now, though. I could go on talking about the Switch forever, but it's probably best if we wrap this up.

William D'Angelo: We should also add in our early sales predictions, since this is a sales site...

Spencer Manigat: I don't really want to give solid sales predictions, since I feel like we don't know enough about it yet, but I wouldn't mind giving preliminary ones. (Laughs) 

William D'Angelo: Yeah. Preliminary is what I meant.

Spencer Manigat: Not knowing the price and third party support makes it hard to make an educated prediction…

I feel like, at the lowest, it would sell about 30 million units lifetime, but I think it has very high potential to sell Wii numbers if it does the things I've said right.

William D'Angelo: Everything needs to go right to sell 100m units.

Spencer Manigat: True. (Laughs)

William D'Angelo: If it is USD$300, and has a mainline Pokémon game, I see 30m-40m easily. If it gets third party support as good as the PS4 and Xbox One, then I believe it could sell 50m+.

Right now, Sony has such a strong foothold (and even Microsoft has turned things around somewhat) that I don't see it selling 100m+. Worst case scenario I see is sales in the 10m-20m range. That is if the price is USD$400 or more with poor third party support post-launch and there are no mainline Pokémon games. 

Evan Norris: Based on my hope that the system is priced competitively (around USD$249) and it gets first-party games early and often, I think the Switch can draw in the Nintendo faithful and Nintendo agnostic and sell roughly 55 million units. There's my early prediction.

Spencer Manigat: Okay, awesome! It feels like we've covered all ends of the spectrum with those.

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THAT'S ALL, FOLKS!

And that's it, guys! Thank you so much for reading this thing all the way to the end. I think I speak for all of us when I say that it means the world to us that even a single one of you would care enough about what we have to say to read through something like this. I hope to do more discussions like this in the future, but that will only happen if you make your voices heard! Did you enjoy this? Do we have room for improvement? Most importantly: would you like to see more? Let us know!

Thanks again for hanging with us, and goodbye.


Playing video games since the age of 5, Spencer Manigat has been fascinated with the possibilities of this interactive medium for nearly as long as he could speak. Recently, his growing obsession with learning about tactile mechanics, interactive narratives, and all things on the academic side of gaming has lit a new passion in him to discuss, debate, and critique various topics in this brilliant medium of video games that we all find ourselves participating in. Super Metroid, Metroid Prime, and The Legend of Zelda: The Wind Waker are a few of his favorite games. You can contact Spencer at spencer.manigat@gmail.com or follow him on Twitter @spencewashere.


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18 Comments
AZWification (on 23 October 2016)

That was pretty good. Well done, guys!

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SpencerManigat AZWification (on 23 October 2016)

Thanks! We definitely want to do more in the future.

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hershel_layton (on 23 October 2016)

Finally got around to releasing your articles Spemanig. Great work man. Interesting article- hoping the concept stays around. Hoping to see more in the future.

  • +1
Ljink96 (on 23 October 2016)

You guys ever think about doing a podcast?

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ktay95 Ljink96 (on 23 October 2016)

Yeah I aint reading this, but if it was in a podcast I would at least give them a chance.

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Darwinianevolution (on 23 October 2016)

What do you guys think about Nintendo possibly keeping 3rd parties quiet about their games? Bethesda can't confirm Skyrim but it's obvious they are making it. Will this pay of with a massive 3rd party Direct, or will this just make people forget the Switch exists?

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I personally don't see a need to rush. I think that skepticism is only natural due to Nintendo's past relations with third parties, but if they truly are there and are just being told to stay silent until a set time, the timing won't really matter as long as it's around a month before launch. I don't see a third-party direct coming, but I do see a big Switch Direct which features a lot of third parties in it. Hopefully not in a sizzle reel fashion this time.

  • Spencer Manigat VGC
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Ljink96 spurgeonryan (on 23 October 2016)

He's been here for some time...he just masqueraded as a pokemon until now.

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Mystro-Sama spurgeonryan (on 23 October 2016)

The guy was who has the Croagunk avatar.

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SpencerManigat spurgeonryan (on 23 October 2016)

I am Spencer managiat!

  • +2