Rainbow Six: Siege's First Update Adds Ultra HD Texture Pack - News
by William D'Angelo , posted on 15 December 2015 / 4,037 ViewsThe first update for Tom Clancy's Rainbow Six: Siege releases tomorrow, on December 16th, Ubisoft has confirmed.
Those who own the PC version of the game will have the option to use an Ultra HD texture pack which can be downloaded from Steam or uPlay. The texture pack runs from 4K to as low as 1080p.

Here are the patch notes:
- New Content & Features
- Visual Update
- DLC Ultra-HD Texture Pack now available for PC Players
- Community Health
- Implemented an auto-kick feature for intentional team killers
- Visual Update
- General Tweaks & Improvements
- Hit Registration
- Fixed bugs on replication and kill cam:
- Pawn rotation latency
- Shield positioning while rappelling
- Shooting and moving while rappelling
- Kill cam replication issues
- Updated server tick rate for PC (intermittent & temporary)
- Playlist Changes
- PvP - Ranked playlist HUD has been synced with the Casual playlist
- Renamed Minimal HUD to Hardcore HUD
- Ranked Matchmaking Improvements
- Increased reliability of end-game skill rank updates.
- The penalty for abandoning a ranked game in progress has been temporarily reduced to 8 minutes.
- Skill rank icon is now displayed on the game's main screen, next to your level.
- Other Matchmaking Improvements
- PvP & PvE matchmaking bug fixes
- Balancing
- PvP - Reduced time to detect Defenders outside from 5 seconds to 2 seconds.
- PvE - Reduced the maximum number of White Masks and reduced wave sizes in Terrorist Hunt - Disarm Bomb.
- Player Comfort
- Increased the amount of characters available tin the chatbox from 32 characters to 128 characters.
- Glaz scope visibility enhanced.
- Fixed bugs on replication and kill cam:
- Top Community Raised Bug Fixes
- Gameplay fixes
- Level Design fixes
- Online Flow fixes
- Visual fixes
- UI fixes
- Miscellaneous fixes
- Hit Registration
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A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.







