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Destiny and Hearthstone Make $850M - News

by William D'Angelo , posted on 06 February 2015 / 3,893 Views

Activision Blizzard has released its full year earnings for the 2014 fiscal year, which ended December 31, 2014. Non-GAAP revenue increased to $4.8 billion in 2014, from $4.3 billion in 2013. Profits increased to $1.42 billion, from $940 million.

"2014 was another successful year as we achieved record results and introduced new franchises with outstanding gameplay, expanded on exciting new business models and continued investing in some of the world's most important entertainment franchises," said Activision Blizzard CEO Bobby Kotick.

Kotick added that Destiny and Hearthstone: Hoers of Warcraft has more than 40 million registered players worldwide and generated more than $850 million in 2014. He also expects the publisher to expand its AAA titles to 10 in 2015, from from five at the beginning of 2014.


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. Outside, in the real world, he has a passion for the outdoors which includes everything from hiking to having received his B.A. in Environmental Studies. You can contact the author at or on Twitter @TrunksWD.

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Pho_Hybrid (on 06 February 2015)

I wonder which game had the larger percent of that 850million, my bet goes to hearthstone just because of its FTP model and 2 "expansions".

  • +1
super6646 (on 06 February 2015)

Bundling games now? Destiny barely broke even, or made a tiny profit. Sad for such a hyped game!

  • +1
jennryan3190 super6646 (on 08 February 2015)

Well figuring Destinys budget is 500 mil for 3 games and a time span of 10 years.... I think even half of 850 mil for Destiny seems great. The first game didnt cost 500 million to make and market.

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