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Paradox Interactive Acquires Prison Architect IP

Paradox Interactive Acquires Prison Architect IP - News

by William D'Angelo , posted on 08 January 2019 / 1,475 Views

Paradox Interactive announced it has acquired the rights to the Prison Architect intellectual property from Introversion Software.

"Ever since our partnership with Introversion in 2017, the Paradox team has felt that Prison Architect is a natural fit for our catalog," said Ebba Ljungerud, CEO of Paradox Interactive. "Just as we’ve done for other management-strategy games like Cities: Skylines and Surviving Mars, I believe the considerable player base of Prison Architect will be excited to see where we can take the game next, and we’re eager to explore development of potential new games based off of the ‘Architect’ IP. We promise to exercise good behavior with this cherished title going forward."


Co-founder of Introversion Software Mark Morris added, "Prison Architect has been an intensely rewarding project for us. Every developer loves seeing their creations come to life, but through Early Access, launch on multiple platforms and over a dozen post-launch content updates, we’ve been building and managing this building-and-management game for nearly a decade. I think we’ve taken Prison Architect just about as far as we can, and we’re all eager to see where a team like Paradox can take it next! This also gives Introversion the chance to work on what we’ve got coming up next—more on that soon."


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.


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1 Comments
S.Peelman (on 08 January 2019)

Interesting. Prison Architect is actually quite fun, obviously inspired by a game like Theme Hospital. It fits Paradox I’d say, maybe there’ll even be a retail release at some point.

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