Call of Duty: Black Ops IIII First Major Update Now Live

Call of Duty: Black Ops IIII First Major Update Now Live - News

by William D'Angelo , posted on 20 October 2018 / 1,316 Views

Treyarch has released the first major update for Call of Duty: Black Ops IIII.

The PlayStation 4 version now has access to the Black Market. It allows you to "earn free cosmetic items as you play, including new Tags, Gestures, Outfits, Calling Cards, Stickers, Blackout characters, Signature Weapons, and more." It is similar to the Fortnite Battle Pass.


Read the patch notes below:

  • General
    • Leaderboards are now available for Multiplayer, Blackout, and Zombies. For Multiplayer and Blackout, players will start ranking on Leaderboards after playing 25 games.
    • Addressed an issue where player-created paintjobs may appear corrupted or stretched when placed on weapons. Previously created paintjobs may appear shifted or skewed as a result and may need to be readjusted.
    • As a result of significant architectural changes between updates, previous Theater files can no longer be viewed. While this is an unfortunate side effect of live game development, we will make every effort to keep instances of incompatibility to an absolute minimum.
    • General stability improvements across Multiplayer, Blackout, and Zombies.
  • Multiplayer
    • General
      • Improved spawn points on various maps in Free For All and Domination.
      • Added “Sprint Cancels Reload” to Options in the Controls category. When enabled, this allows players to cancel their weapon reload by starting a sprint. This will not prevent sprinting or reloading if players are already sprinting and perform a reload.
      • Addressed several issues with mantling and other first-person combat animations.
    • Specialists
      • Fixed an exploit where a player could use Crash’s TAK-5 for the duration of the match.
      • Addressed an issue where Ruin’s Grapple Gun would appear to float from the player’s hand.
      • Addressed an issue where Nomad’s Vision Pulse visuals would remain on enemies after respawning and during Best Play.
      • Improved pathfinding for Prophet’s Seeker on various maps.
      • Corrected an issue with voiceover lines occasionally playing at incorrect times.
    • Weapons & Attachments
      • Addressed issues with weapon Camos appearing on unintended portions of weapons.
      • Addressed an issue where some Reactive Camos were not displaying correctly.
      • Addressed an issue where friendly Players, Equipment, and Scorestreaks would display thermal visuals in the NVIR Optic.
    • Maps
      • Militia
      • Additional spawns added for various game modes.
      • Payload
      • Extended the silo catwalk Control zone into the missile area to provide additional cover when attacking and defending.
    • Perks
      • Addressed an issue with Engineer that allowed highlighted Equipment to occasionally obscure enemy players.
    • Scorestreaks
      • Addressed an issue where the Gunship’s thermal visuals could remain on enemy Players.
      • Addressed an issue where the Mantis could not be controlled after calling in a Strike Team.
    • Equipment
      • Team kills with the Sensor Dart in Hardcore no longer count toward Scorestreak progress.
  • Zombies
    • General:
      • We’ve improved stability in Easter Egg quests and high-round play, and are currently working on addressing more crashes.
      • Addressed an issue where in-game XP notifications were appearing in Zombies. The XP earn rate across all Zombies modes has been verified and is unchanged.
      • Improved pathing for enemy Zombies.
      • Addressed instances of Zombies Challenges displaying incorrect completion requirements.
      • Addressed an issue causing a delay before players could activate consecutive Special Weapon melee attacks.
      • Addressed an issue causing a slight delay before players could pick up a Power-Up.
    • Weapon Camos
      • Addressed issues with Camos not properly applying to weapons.
      • Addressed issues with several Camo Challenges not displaying the correct unlock requirements.
      • Addressed instances of Pack-a-Punch Camos not appearing on specific weapons.
    • IX
      • Addressed an issue where the second part of the boss battle occasionally wouldn’t trigger properly.
      • Addressed multiple issues with overlapping voiceover lines.
    • Custom Mutations:
      • Addressed an issue where players were not earning Nebulium Plasma in Custom Mutations.
      • Addressed several stability issues when using different Custom Mutation options.
    • Inspection:
      • Addressed an issue where Zombies characters were displaying incorrectly in the Inspection menu.
  • Blackout
    • General:
      • Addressed issues with Splitscreen stability in the Staging Area.
    • Challenges:
      • Addressed an issue with Challenges incorrectly tracking wins in Duos and Quads.
    • Awareness Perk:
      • Maximum player footstep volume while active has been lowered.
      • Material sounds are now more audible over larger distances while active.

We’ve also made the following additional updates specific to PC:

  • General
    • Fixed a crash related to equipping a Hellion Salvo with any Camo and the Fast Lock Attachment.
    • Addressed an issue where right-clicking in the Scoreboard could prevent mouse functionality.
    • Addressed an issue in the Paintshop where the paintjob preview wasn’t rendering properly.
    • General stability improvements.
  • Performance
    • Fixed an issue that should improve performance for players reporting stuttering. The Beenox team will continue to monitor performance closely for future updates.
    • Improved network connection stability when using voice chat.
  • Zombies
    • Fixed an occasional crash during higher rounds on IX.
  • Blackout
    • Players can now report other users after viewing the Killcam.
    • Addressed an issue where FOV didn't properly reset after using a Gesture.

Call of Duty: Black Ops IIII is available now for the PlayStation 4, Xbox One and Windows PC.


 A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.


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2 Comments

The Fury (on 21 October 2018)

Black Market is for Free cosmetic items.... sure Activision. Sure. We believe you.


Mordred11 (on 21 October 2018)

It is, you have to play in order to unlock cosmetics. It's based on playtime.


  • +1
SuperNintend0rk (on 21 October 2018)

Don't you have to buy a pass to gain access to the Black Market though? Like the Battle Pass in Fortnite. Or is it completely free in BO4?


  • 0
Mordred11 (on 21 October 2018)

It's free ...


  • +1
SuperNintend0rk (on 21 October 2018)

Well you do have to pay $60 for the game so there's that...


  • -2
Mordred11 (on 22 October 2018)

How dare it have the same price tag as all other AAA games?!


  • 0
SuperNintend0rk (on 22 October 2018)

Is it a AAA game though? Budget wise, yes. Value wise, questionable...


  • 0
Mordred11 (on 22 October 2018)

It has great value, but not for haters.


  • 0
SuperNintend0rk (on 22 October 2018)

Turns out you need to play 7 hours per day/49 hours per week to unlock all the cosmetics for free... or spend real money to buy them lol
https://www.keengamer.com/article/20443_black-ops-4-expects-7-hours-a-day-from-players


  • +2
pikashoe (on 21 October 2018)

This game is going to spend more time updating than actually being played.


  • -5
pikashoe (on 22 October 2018)

Dude, it's a joke. The game had a massive day one update and is now getting another update. For someone with a poor connection like me these downloads take an extremely long time.


  • 0