Resident Evil 2 Remake Gets E3 2018 Trailer - News
by William D'Angelo , posted on 11 June 2018 / 3,157 ViewsCapcom during Sony's E3 2018 showcase released an E3 2018 trailer for Resident Evil 2 Remake.
View it below:
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.
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Game of the Show. Can't wait for tomorrow's demo.
January 22 is gonna be huge with this and KH3. Though i'd consider this one prone to delay. Anyways, i'm hyped, but i hope they fix claire's face and clothing a bit.
Faints!
Resident Evil is back and my PS4 is ready for this and "Days Gone" in january !!!
Intresting, me wunder how much geemplay it will have? That trailer shows just cinematics and images. Will here be these awful QTEs? What music will it have some generic shit like the never REs? Or the old one but enhanted. And most importantly will there be L A,B and C A,B? Will it have realistic door physix? So i can gun down doorlocks. These and many moor questinos i have.
I wish they'd put the option to play the game in VR!
RE VII was amazing in VR!
Intresting, me wunder how much geemplay it will have? That trailer shows just cinematics and images. Will here be these awful QTEs? What music will it have some generic shit like the never REs? Or the old one but enhanted. And most importantly will there be L A,B and C A,B? Will it have realistic door physix? So i can gun down doorlocks. These and many moor questinos i have.
What did they do to your face, Leon!?
Is it over-the-shoulder RE4-6 style? Sigh. I wanted a real remake. The HD re-release of REmake is my most played PS4 game. Guess I'll pass
Medisti, I played the HD remake on PC with a PS4 control, I know there are improved controls that remove the sluggish tank controls but the moment is still archaic and stiff in that game. Things like tank controls, fixed camera, no movement while shooting (as I understand it) were either limitations of the game or tactics to make the player feel more vulnerable. Even if none of that is correct and that's what the devs envisioned, it would still be painful to go back to that in this day and age. There is no reason not to modernize the gameplay but also attempt to capture the feel of vulnerability and desolation, coupled with resource management, fight-or-flight decision and overall atmosphere that the original game was known
for. That's what a remake is for, you are remaking a game for newer generations that retain the same "soul" of the original and I think this remake is doing it fantastically.