Epic Games Store Updates Revenue Share and Lets Developers to Create Own Webshops - News
by William D'Angelo , posted on 01 May 2025 / 4,983 ViewsEpic Games announced it is updating the revenue share on the Epic Games Store and giving developers the ability to launch their own webshops.
Read the details below:
0% Store Fee For First $1,000,000 in Revenue Per App Per Year
Starting in June 2025, for any Epic Games Store payments we process, developers will pay a 0% revenue share on their first $1,000,000 in revenue per app per year, and then our regular 88%/12% revenue share when they earn more than that.
Epic Games Store Webshops
In June 2025, we are releasing a new feature enabling developers to launch their own webshops hosted by the Epic Games Store. These webshops can offer players out-of-app purchases, as a more cost-effective alternative to in-app purchases, where Apple, Google, and others charge exorbitant fees. With new legal rulings in place, developers will be able to send players from games to make digital purchases from webshops on any platform that allows it, including iOS in the European Union and United States.
As an extra bonus, players spending in Epic Webshops will also accrue 5% Epic Rewards on all their purchases.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Bluesky.
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Good. I appreciate that Epic Game Store is here to at least put a little bit of pressure on the other guys. They are better for developers, and arguably better for gamers in some respects.
As a gamer, all Epic has brought me is exclusives to their own store when previously they would have been where I like them. Whatever benefit there might be for me as a gamer is 100% overshadowed by their exclusivity deals. I'm not even opposed to Epic's store in theory, but in practice, it's a terribly underdeveloped service compared to Steam, and it doesn't have the DRM-free aspect of GOG either.
I don't mind the other forms of pressure though, although I don't think I've seen any real benefits from that either. Publishers must be happy though.







